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DARKNESS [8/10 Slots]
Forum-Index → Roleplay → RP Sign-up → DARKNESS [8/10 Slots]Welcome to the final place you will ever arrive to.
Welcome to Eulalie.
Now, you must have questions- and rest assured, they will be answered. But for now... welcome to Eulalie Academy of the Afterlife.
GENERAL INFORMATION
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This is where everyone goes when they
die. A castle, almost like its own city, in the middle of an
island, surrounded by water. To the north, an unforgiving
hellscape. To the south, sea monsters. To the west, the valley of
shadows, and to the east, through hordes of the worst nightmares of
the worst people, is the road back to the land of the living. In
the City in the Sea, is the Academy of Eulalie.
Everyone is enrolled upon their death. There is no way to escape, unless you die once more, becoming one of the many mindless wisps inhabiting the Sea, or you graduate at the top of your class, getting back into the land of the living. Now, in the Sea, everyone has powers, connected to their death and life, as well as the moniker they gained upon entering the Sea. But, of course, one must recall their emotions at time of death, which isn't easy, since everyone has lost all their memories, slowly gaining them as time passes.
Everyone is enrolled upon their death. There is no way to escape, unless you die once more, becoming one of the many mindless wisps inhabiting the Sea, or you graduate at the top of your class, getting back into the land of the living. Now, in the Sea, everyone has powers, connected to their death and life, as well as the moniker they gained upon entering the Sea. But, of course, one must recall their emotions at time of death, which isn't easy, since everyone has lost all their memories, slowly gaining them as time passes.
MAGIC
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There are 3 main types of spirit formes. Malevolent(typically evil people, who committed atrocities in their lifetime, or people with intense negative emotions connected to their death), Magnanimous(Typically good people in life, who died before their time), and Neutral(typically containing the cryptids, animal-like spirit formes, or those who were neutral people in life, and died accordingly.)
Generally, they are codenamed by stories and myths and fairy tales.
There are 3 main types of spirit formes. Malevolent(typically evil people, who committed atrocities in their lifetime, or people with intense negative emotions connected to their death), Magnanimous(Typically good people in life, who died before their time), and Neutral(typically containing the cryptids, animal-like spirit formes, or those who were neutral people in life, and died accordingly.)
Generally, they are codenamed by stories and myths and fairy tales.
RULES
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1. Welcome to Eulalie. Please be
respectful to other roleplayers.
1.b. Hate the character, not the roleplayer.
2. I reserve the right to turn away forms.
3. No Overpowered characters, please.
4. Don't roleplay as other people's characters.
5. Semi-Lit. Paragraph of three to four sentences at the very least, please.
6. A basic grasp of literature may be needed.
7. Have fun.
1.b. Hate the character, not the roleplayer.
2. I reserve the right to turn away forms.
3. No Overpowered characters, please.
4. Don't roleplay as other people's characters.
5. Semi-Lit. Paragraph of three to four sentences at the very least, please.
6. A basic grasp of literature may be needed.
7. Have fun.
FORM
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Name:
Code:
(use a short story! See example form below.)
Gender:
Age:
(19-32)
Birthday:
Powers: (Benevolent, malevolent, Neutral) (Short description here, please.)
Strengths & Weakness:
Personality:
Personality Type: [Optional.]
Description: [Short summary, link to an image, or picrew here.]
[]Height:
[]Weight:
[]Skin Tone:
[]Hair Style:
[]Hair Colour:
[]Eye Colour:
[]Clothes:
[]Accessories:
[]Other:
History:
Sexuality:
Voice Claim:
Palpad?
Code:
(use a short story! See example form below.)
Gender:
Age:
(19-32)
Birthday:
Powers: (Benevolent, malevolent, Neutral) (Short description here, please.)
Strengths & Weakness:
Personality:
Personality Type: [Optional.]
Description: [Short summary, link to an image, or picrew here.]
[]Height:
[]Weight:
[]Skin Tone:
[]Hair Style:
[]Hair Colour:
[]Eye Colour:
[]Clothes:
[]Accessories:
[]Other:
History:
Sexuality:
Voice Claim:
Palpad?
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Name:
Gwendolynne Ulster
Code:
Calypso
[The Odyssey, Homer, ~700 BCE]
Gender:
Female
Age:
24
Birthday:
Jan. 2nd.
Powers:
[MALEVOLENT]
[Castaway]
The outcast of the titans returns with blazing vengeance.
Upon entering her spirit forme, Gwendolynne loses the need for food, drink, or breath, temporarily entering a spirit-like state. She gains three abilities- one centered on offense, one on defense, and the last on support. She gains the ability to- 1. control te wind and seas, beckoning for spirits to answer her call, 2. become nigh-unkillable, thanks to a regenerative factor that refuses to allow her death, and 3. use the power of her voice to enchant foes and ralley allies.
Strengths & Weakness:
STRENGTHS
- Very intelligent, and adaptive to unexpected occurrences.
- A creative soul, skilled in harp, lyre, flute, weaving, painting, and inventing.
- Willing to do what she needs to do to get what she wants. Not afraid of getting her hands dirty.
WEAKNESS:
- Antisocial and introverted
- struggles to understand people, believes she is smarter than most people(she is), and looks down on others.
- Highly suspicious, to the point of paranoia.
Personality:
A woman wracked with utter paranoia and cautious to a fault, Gwen is rather neurotic and constantly nervous. Despite being a kind, intellectual soul at heart, her intelligence and typical nature is often undermined by an unexplainable suspicious and hesitation.
Personality Type: [Optional.]
Description:
pre-death
Eulalie
[]Height: 5'8 ft, 172 cm.
[]Weight: 143 Ibs
[]Skin Tone: Olive
[]Hair Style:
[]Hair Colour: caramel-brown
[]Eye Colour: dark-green, gold-rimmed glasses
[]Clothes:
[]Accessories:
[]Other:
History:
Sexuality:
Pan
Voice Claim:
Caitlyn Kiramman
Palpad?
Gwendolynne Ulster
Code:
Calypso
[The Odyssey, Homer, ~700 BCE]
Gender:
Female
Age:
24
Birthday:
Jan. 2nd.
Powers:
[MALEVOLENT]
[Castaway]
The outcast of the titans returns with blazing vengeance.
Upon entering her spirit forme, Gwendolynne loses the need for food, drink, or breath, temporarily entering a spirit-like state. She gains three abilities- one centered on offense, one on defense, and the last on support. She gains the ability to- 1. control te wind and seas, beckoning for spirits to answer her call, 2. become nigh-unkillable, thanks to a regenerative factor that refuses to allow her death, and 3. use the power of her voice to enchant foes and ralley allies.
Strengths & Weakness:
STRENGTHS
- Very intelligent, and adaptive to unexpected occurrences.
- A creative soul, skilled in harp, lyre, flute, weaving, painting, and inventing.
- Willing to do what she needs to do to get what she wants. Not afraid of getting her hands dirty.
WEAKNESS:
- Antisocial and introverted
- struggles to understand people, believes she is smarter than most people(she is), and looks down on others.
- Highly suspicious, to the point of paranoia.
Personality:
A woman wracked with utter paranoia and cautious to a fault, Gwen is rather neurotic and constantly nervous. Despite being a kind, intellectual soul at heart, her intelligence and typical nature is often undermined by an unexplainable suspicious and hesitation.
Personality Type: [Optional.]
Description:
pre-death
Eulalie
[]Height: 5'8 ft, 172 cm.
[]Weight: 143 Ibs
[]Skin Tone: Olive
[]Hair Style:
[]Hair Colour: caramel-brown
[]Eye Colour: dark-green, gold-rimmed glasses
[]Clothes:
[]Accessories:
[]Other:
History:
Sexuality:
Pan
Voice Claim:
Caitlyn Kiramman
Palpad?
wickedness?
Or is it
weakness?
You decide.
Code:
eris- greek goddess of strife and discord
laverna- roman goddess of thieves, cheats, liars and fraudsters
Gender: Female
Age: 21
Powers: Malevolent
Illusion, Delusion
Gyeong can create a powerful illusion for any (one) person, a horrifyingly vivid scenario dragged out from their mind, their worst fear, their greatest nightmare, all manifested out to them and only them. Naturally, the longer and more realistic the illusion, the more energy she drains, and if used for longer than twenty minutes, prevent her from using her powers for a period of three to five days.
Empathy?
Gyeong can enhance negative emotions of other entities, making them feel more distressed than they actually are.
Strengths & Weakness:
+ brilliant actress - (occasional) tunnel vision
+ consummate liar - confrontational
+ lockpicking - destructive
Personality:
unsympathetic | cunning | aloof | selfish | cruel | manipulative | sadistic | deceitful
Is it possible for someone to be evil without reason? Most people have some tragic story that makes them the monster they are, or perhaps some goal they’re hellbent on achieving- and blinded them in turn. Not Gyeong. Gyeong isn’t a demonic kid. She was born as the devil herself. It’s bad enough she is what she is, but she was adopted into a wealthy family (which died) and inherited a mass sum of wealth, more fuel to continue her little games. She plays on the weaknesses of others, slowly shaping them into puppets she commands
Description: Eulalie | Pre-Eulalie
Sexuality: Lesbian
History:
Gyeong was an orphan. More specifically, one from Uisang Orphanage. From young, Gyeong was manipulative and cunning, tricking little kids into doing horrible things to their caretakers- poison in their drinks, snakes in their shoes or cockroaches in their clothes. She said they had to be punished. That they were the reason why they were orphans. Once all fun was had, Gyeong asked one of the kids to light a birthday candle for a friend. Then she asked said child to leave it alone and go help prepare the surprise. Gyeong left that night, at the age of eight. Uisang Orphanage burnt down in a fire. Only one kid who went out to play survived.
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Name:
Kamiya Ashira
Code:
[Phonos]
[Singular, personification of murder from Hesiodic poem ‘Shield of Heracles’ 6th century BCE and mentioned in Aeschylus's tragedy Seven Against Thebes. 467 BC
Gender:
Female
Age:
23
Birthday:
April 19
Powers:
Malevolent
[Bloodburst]
May use any blood external of her body, she can control the flow of it, and the state of the matter, whether it be solid or liquid (or gas but that doesn’t do much) Kamiya can also control the blood to form into different shapes and objects, or even making it combust.
Due to this ability relying on her own blood (not anyone else’s) she can lose only up to 10.5 pints or 5.97 litres of blood, which is around half, before passing out or at least feeling side effects. But the blood can be reabsorbed afterwards, just perhaps a little disgusting.
Strengths & Weakness:
Personality:
Kamiya tends to be the type to quietly stalk her ‘prey’ so to say. She is violent, merciless and cold, and finds joy in taking lives, being prideful and arrogant. Avoids any or all unnecessary conversation, and rarely cares about anything. A true pessimist and sociopath. Killing, for her, is a release on normal anxiety, and a time when she can be herself, and shut down any sliver of empathy.
Personality Type: [Optional.]
INTP, Chaotic Evil
Description:
[]Height: 182 cm, 5’10
[]Weight: 64kg
[]Skin Tone: pale
[]Hair Style: half up half down bun
[]Hair Colour: #cfc9d4, pale purple that looks grey
[]Eye Colour: red and blue
[]Clothes: suits, or casual clothes just found in the closet
[]Accessories: small knife, kept at the hip for convenient use of ability
[]Other: none
History:
Ashira’s first taken was her parents’ murderer, after finding pleasure in taking lives, she began to participate in more than illegal activities, identity theft, dealings and murders. She takes lives of people who are… not the best, working as an underground hitman, or woman, of sorts. While working an average 9-5 job, her evenings are spent killing. This acted as a form of stress reliever to normal society, she was a ‘serial killer’, bloodthirsty and your textbook cold murderer. Eventually killed by the authorities.
Sexuality:
Lesbian
Voice Claim:
Miyuki Sawashiro
Palpad?
yes
Kamiya Ashira
Code:
[Phonos]
[Singular, personification of murder from Hesiodic poem ‘Shield of Heracles’ 6th century BCE and mentioned in Aeschylus's tragedy Seven Against Thebes. 467 BC
Gender:
Female
Age:
23
Birthday:
April 19
Powers:
Malevolent
[Bloodburst]
May use any blood external of her body, she can control the flow of it, and the state of the matter, whether it be solid or liquid (or gas but that doesn’t do much) Kamiya can also control the blood to form into different shapes and objects, or even making it combust.
Due to this ability relying on her own blood (not anyone else’s) she can lose only up to 10.5 pints or 5.97 litres of blood, which is around half, before passing out or at least feeling side effects. But the blood can be reabsorbed afterwards, just perhaps a little disgusting.
Strengths & Weakness:
Personality:
Kamiya tends to be the type to quietly stalk her ‘prey’ so to say. She is violent, merciless and cold, and finds joy in taking lives, being prideful and arrogant. Avoids any or all unnecessary conversation, and rarely cares about anything. A true pessimist and sociopath. Killing, for her, is a release on normal anxiety, and a time when she can be herself, and shut down any sliver of empathy.
Personality Type: [Optional.]
INTP, Chaotic Evil
Description:
[]Height: 182 cm, 5’10
[]Weight: 64kg
[]Skin Tone: pale
[]Hair Style: half up half down bun
[]Hair Colour: #cfc9d4, pale purple that looks grey
[]Eye Colour: red and blue
[]Clothes: suits, or casual clothes just found in the closet
[]Accessories: small knife, kept at the hip for convenient use of ability
[]Other: none
History:
Ashira’s first taken was her parents’ murderer, after finding pleasure in taking lives, she began to participate in more than illegal activities, identity theft, dealings and murders. She takes lives of people who are… not the best, working as an underground hitman, or woman, of sorts. While working an average 9-5 job, her evenings are spent killing. This acted as a form of stress reliever to normal society, she was a ‘serial killer’, bloodthirsty and your textbook cold murderer. Eventually killed by the authorities.
Sexuality:
Lesbian
Voice Claim:
Miyuki Sawashiro
Palpad?
yes
Zagan Yali
Code:
Togo
[Great Race of Mercy - 1920]
Gender:
Genderflux
[It/She/He/They]
Age:
31
Birthday:
January 21
Powers:
[Way Beyond the Nightside - Neutral]
Zagan is forever bound to the form of a beast while retaining a sound mind. Zagan can change into as many skins as it desires however many times it wants, but a human body will be beyond its reach
Strengths & Weakness:
High Intelligence | Shrewd | High Sympathy | Warm Hearted | Gives 20/10 cuddles | Loyal
Horrible Communication Skills | Low Empathy | Stubborn | Values Independence | Rarely Helps Others | Nihilistic
Personality:
Its difficult to even know where to begin with Zagan. In the first place, its difficult to even strike up conversation with it, Zagan's appearance not quite screaming a good conversation partner. It also frequently trips over its words, a mouth not used to forming vowels and sounds paired with the right vocal chords making for quite the dissonant experience. This high bar of entry makes it so that Zagan is often seen as a bit of a lone wolf even by other students with a more beastal spirit form.
But once that barrier is conquered, Zagan is quite a soft creature, willing to act as a living blanket whenever its friends want. It often walks those it favours from class to class, sticking by their side like a loyal hound and adopting the mindset that the enemy of my friend is my enemy. For a beast, Zagan has a very sharp mind, easily sitting comfortably in the top rankings academically without too much trouble though it has a particular skill for strategy and maths. With a knack for always making people feel heard without saying anything, Zagan is a loyal friend who will absolutely stay right by the side of anyone it has put its trust in.
That isn't to say that Zagan is someone who will selflessly help though, very rarely will it actually do anything for the benefit of others, even if its bribed to do so. It strongly believes in the independence of the individual, where someone can't grow without facing their troubles headfirst and alone. You can always unload your burdens onto it but don't expect Zagan to pick up part of it for you. In much the same way, Zagan won't ever confide in others, content to carry its own burdens alone. Seeking comfort isn't inherently bad, but Zagan prefers to do things itself. There's no satisfaction or worth in obtaining something that someone else helped you reach. In the first place, it isn't every very good at showing its emotions through words, actions being much more its forte.
Personality Type:
INFJ - Advocate | 5w6 - The Problem Solver | House Dimir (Blue/Black)
Description:
As a shapeshifter, its difficult to pin down what Zagan will look like at a given moment. Often it takes the form of a husky dog padding through the corridors but if its feeling particularly assholish that day, will wander down the halls as a caribou. In class, its always a sugar glider, just big enough to hold a pen and take notes. It changes skins based on a whim and never really settles into one appearance.
The only way to distinguish Zagan from regular animals is the gnarled burn scar stretching over its left cheek, twisting its face into a permanent grimace no matter the form. This is usually hidden by dense fur as a husky but it is there.
History:
Born as a human to a well to do family in the South, Zagan lived a fairly peaceful life with its chronically ill sister while its parents built a solid future for their children as the threat of civil unrest threatened their simple life. It came to pass when Zagan was in its teens that it was drafted into the local army to quell the uprising that had broken out, on the condition that its sister would be well taken care of in its absence. Thanks to its strategic mind, work ethic, and familial connections, Zagan rose up the ranks to work as a strategist for the army for a number of years though this inevitably wore its world view down into a jaded crisp. When the mandatory time to serve had come and gone, Zagan returned home without a backwards glace to take care of its sister.
As things often do, things happened. Decision were made and actions weren't taken and it all ended as everyone else ends.
Sexuality:
Pansexual
Voice Claim:
Lee Majdoub
Palpad?
Yeeee
Code: Faithful Fan
[Lo-Sun, the Blind Boy. Norman H Pitman. 1910]
Gender: Female (she/her)
Age: 19
Birthday: December 21
Powers: Benevolent.
[Starlight Surge] Starlet's voice has a unique wavelength which can manipulate others around her. Similar to a siren call, she can temporarily paralyze or terrify her opponents with her haunting singing. For those deemed as allies, she can temporarily boost two random stats of them (i.e. strength, speed, attack, defense, health, stamina, whatever).
[Healing Heart] Thanks to her robotic form, Starlet has an advanced detection system which can help monitor the vitals of others. If she detects a severe issue, this power can extend her own health/stamina to a maximum of three allies. Trying to do more than three can lead to dizziness, fatigue, nausea (how does a robot get nauseous?) or even cause Starlet to need a full system reboot.
Strengths & Weakness:
S: Immune to cold temperatures, Advanced technological knowledge, Increased speed and agility, Creative heart that enjoys art and music
W: Weak to increased heat/fire, Occasional existential crisis's, If overextending her [Healing Heart] power a full system reboot which paralyzes her body is imminent which leaves her prone to attacks
Personality: Starlet is somewhat bipolar when it comes to her personality. She can be timid and shy, or she can be bold and have an 'all eyes on me!' attitude.
Personality Type: Switches between Mediator (INFP-T) and Entertainer (ESFP-A)
Description: Pre-Death . Eulalie Form
[]Height: 6ft 3.25 inches, 191.14 cm
[]Weight: 165 lbs, 74.84 kg
[]Skin Tone: Silver white
[]Hair Style: V-wedge cut, short bangs on forehead, twin spiky buns near top-back of head
[]Hair Colour: Snow White
[]Eye Colour: Golden
[]Clothes: Is surprisingly alright with being 'nude' as her robotic body can be described, but will sometimes experiment with different clothes with styles ranging from a formal kimono to a youthful popstar costume and everything in between. Does prefer pale/pastel colors.
[]Accessories: Golden ribbons on her forearms and shins. Golden bow between her hair buns. Pale purple sun halo above her head.
[]Other: Diamond shaped 'pupils'
History: Born on the darkest, coldest day of the year, Eris was seen as a bad omen. Her pale skin and white hair only added to her family's beliefs. She was severely neglected and bullied, to the point of abuse, yet Eris didn't feel bitterness or resentment towards her family... She did as told and accepted things with grace and kindness. Though, deep down, a seed of... pride?... self-righteousness?... was sown in her soul. It inspired her to write her emotions out, often turning them into her own songs. She managed to gain positive attention with her artistic music and incredible voice. This does beg the question;
Was her death really a surprise? Or was it secretly premeditated? And if so, by whom?
Sexuality: Explorative
Voice Claim: Mariko Kurama (Elfen Lied)
Palpad? 👍
(Second character TBA)
Code: Stymphalian
(The 12 Labors of Heracles: circa 1000 BCE)
Gender: Male
Age:
27
Birthday: March 31st
Powers:
[Neutral]
Gilded Lord:
Aurelian shifts his flesh and blood form into pure metal, granting him immense durability and physical This metal takes on a variety of colors from golden to silver to brass. This metal, despite its durability, is rather lightweight, allowing Aurelian to remain fast and agile.
Divinity's Molten Crucible:
While metallic, Aurelian can alter his form by heating up his body till the metal melts and can be molded and then rapidly cooled. In this fashion, Aurelian can grow limbs, manifest weaponry from his very being, and even melt himself down entirely into a ball of molten metal to squeeze through tight gaps.
Strengths & Weakness:
Strengths: A master tactician and combatant. Able to discern the true intentions of most people quite well.
Weaknesses: Pragmatic to a fault. Unable to have a true bond with others. Highly mistrustful.
Personality:
Aurelian is unable to have a true emotional attachment to other people. This emotional void manifests as boredom in his mind. Due to this, Aurelian is overly casual with others, cracking jokes and overall being extremely laid back in public. Despite this uncaring attitude, Aurelian is highly observant and an analytical thinker. Aurelian does enjoy the thrill of a mental or physical challenge. Thus, Aurelian constantly trains his martial skills as well as solving puzzles such as Sudoku and, more surprisingly, enjoying playing the violin.
Description:
[]Height: 5’ 11”
[]Weight: 175 lbs
[]Skin Tone: Swarthy
[]Hair Style: Mop Top
[]Hair Colour: Black
[]Eye Colour: Amber
[]Clothes: Aurelian wears a tattered brown poncho, a pair of black pants, a winged helmet with the front fashioned to look like a bird’s beak, a pair of steel gauntlets, and a pair of steel sabatons with three downwards curving claws to imitate a raptor’s talons.
[]Accessories: On his back, Aurelian carries his signature weapon, a double ended glaive he named Charybdis, and concealed under his poncho, a combat knife sheathed in its scabbard.
History:
Aurelian was born into a nation torn apart by civil war. From birth, Aurelian was trained to be an elite warrior. Any and all fear and hesitation was removed from his mind, leaving only the cold, machine-like will to obey his general. His martial skills grew unparalleled and he was able to hold his own on the front from the age of 15. As Aurelian matured, his exploits granted him leadership of an elite strike force. A falcon bred for battle, Aurelian killed all who came against his faction. He never learned to love or cherish others, but only to relish the thrill of combat. As such, Aurelian held no personal grudge against his enemies, it was just what he was ordered to do. Despite the ocean of dead at his feet and the pages of battles won by him, Aurelian died in combat. But despite his one desire, Aurelian did not meet his end in a glorious hero’s death in battle, but rather in an ambush, before he could react, and without ceremony. Now in the afterlife, with the freedom to do as he pleases for the most part, Aurelian simply chose to hone his body and mind so that he may be reborn as a feared warrior once more. Without the oppressive conditions of war surrounding him, he picked up a few hobbies such as the violin and mental puzzles and even developed a casual demeanor but the emotional void left in his soul still remains.
Sexuality: Straight
Voice Claim: Monsoon (Metal Gear Rising: Revengeance)
Palpad? Yes plz
Mateo 'Milo' Torres-García
code:
referred to as 'Mixcoatl' by people from his hometown
more commonly goes by 'Bastet'
mixcoatl -- aztec god of the hunt / bastet -- egyptian cat goddess of the hunt
gender:
male
age:
20
birthday:
27/02
powers:
La ira del cazador [malevolent]
La Ira del Cazador (hunter's wrath) is the ability to achieve perfect accuracy on distant targets/enemies. This power works well for weapons he has trained with and is confident in using. However, the level of accuracy differs with his weapon of choice. With his trusted weapon 'aguijón' (stinger), Mateo can hit targets even with one eye closed. With unfamiliar weapons, Mateo's ability is reduced to him being slightly more competent than a professional sharpshooter. A slight drawback is that 'aguijón' only carries six, special, silver bullets. If they run out, Mateo is rendered unable to use the weapon.
An added bonus to this power is los cien ojos del cazador (hunter's hundred eyes), which is a perk that grants him of night vision. This does not extend to him being able to see creatures such as ghosts/spirits.
His powers do not make him / his shots more powerful.
aguijón : details
Aguijón is a sniper rifle loosely based on the Whitworth Rifle. It has more or less the same shape and build, but has been customized to fit new technology, and also to make it look more...ostentatious. Aguijón is fitted with a small power core in the scope area of the rifle, which calibrates the weapon's bullets to achieve a more piercing shot. However, this core is easily broken, and will render the gun useless if damaged.
la ira del cazador : summary
strengths| perfect accuracy | can track enemies down | increased stealth | great at hunting
weaknesses| obstacles can deflect his shots | does not guarantee a piercing shot | doesn't work with close ranged weapons
personality:
mateo is a cocky yet witty, quick-minded individual with a mysterious personality. he's loud and obnoxious, but despite him being the world's biggest, and most annoying chatterbox, he doesn't disclose anything about his personal life, so not much is known about him. mateo can be a very chill, calm and collected person under stress, and is a natural leader and works well under pressure. he's quick to make decisions and rarely second guesses himself. he presents himself as a trustworthy, and as having a peaceful demeanour. however, when crossed, he becomes this blunt and harsh spoken creature, with hot-headedness and rashness being his primary traits, and will cause a fight.
personality type:
ESTJ-A
description:
Mateo stands at around 5'9, with a mess of chestnut hair that resembles a mass of spikes on his head, which were probably constructed with a crapload of hair gel and a lot of determination. He's more or less average-looking, with olive skin, a hooked nose and dimples, and an athletic build. His only 'interesting' feature are his brilliant-green eyes, which are cat-like in appearance. These contribute to his cien ojos del cazador ability.
history:
Mateo wasn't the most well behaved of kids. He was, in short, a complete disaster. So much so that he went through so many foster families that he lost track. He never really cared though, until his most recent one. They were...different. He'd never seen so much patience displayed by people his entire life. In most cases, as soon as he acted up, his foster family would've instantly lost hope in him. But these people never did. No matter how many fights he got into, crap he broke, things he said, they never lost faith. Over time, that started to thaw his cold heart, and he finally felt, for the first time in his life, welcome. Mateo adored this family, adored his father, his mother, and his four other siblings. It felt good to be part of a family, even if he wasn't their actual son. He was born and raised in San Miguel de Allende, Mexico, and lived their most of his living, occasionally moving from city to city for his various foster families, but more or less remained in the same area. Despite the citiy's beauty, there was a crime everywhere. The citizens lived in fear of the gangs which stalked San Miguel's alleyways, the largest of which was the Tres Reyes (three kings). This was an extremist group which promoted their backwards religious views through extreme violence and fear. They were the monsters under your bed and the creatures in your closet. And unfortunately, Mateo's foster father owed them money. A lot of money. Money that he did not have. As you can probably tell, this led to a very unfortunate, very grisly death which is too gory for a children's pokemon site, so we'll leave it like that. And as all cliche story plots are, Milo vowed to get revenge, revenge on the group, and revenge on the corrupted government that completely overlooked the numerous tragedies of his beloved country.
sexuality:
bisexual
voice claim:
nick -- left 4 dead 2
palpad?
yesyes