Forum Thread
Revamping the SCEs
Forum-Index → Suggestions → Implemented → Revamping the SCEsSo, as we all know, the SCEs we had this year were...frankly, not successful at all. Only a couple times did the goal get reached, and for most of the SCEs, many who did 10,000 interactions+ lost eggs to freeloaders who did the bare minimum. This has been a problem since SCEs existed, but got worse as items were given out for doing a certain amount of interactions. (For example, users would only have to 1k interactions for an Ultra Saddle.) I strongly believe that with the introduction of these new items obtainable by clicking a small amount of times, some users (mainly new users) have started to click only the bare minimum just to get the saddle and a small chance at an egg.
I propose not only to get rid of these "interaction-earned items" (or at least include them less often), but of the revamp of the entire way SCEs are held. I propose that Speed Click Events reward eggs based strictly on who did the most interactions in 10 minutes, rather than on luck. This would...
-Encourage users to actively try to get as many interactions as they can during a SCE, which was the point of SCEs in the first place.
-Make the idea of SCEs less luck-based and more merit-based.
-Make SCEs fair to the players who try their hardest to click as many times as they can. (And deter freeloaders).
-Encourage more participation in SCEs as many, MANY users choose not to participate in SCEs because it is so luck-based.
-Maintain the excitement and surprise of getting an egg, while making users proud of the hard work they put into getting an egg.
Now, you may be thinking about many things that could go wrong with this new system, however, I think all concerns have a reasonable explanation as to why my proposal is much better than the current way SCEs are held.
"But what about players with bad internet access, the ones who can't interact?"
Internet has been a problem with the old way SCEs are held too, and nobody seemed troubled with that. There is simply no way to create an interaction-based event without having it be somewhat unfair to users with bad internet, anyway.
"What about newbies who haven't built up the stamina to click enough to beat older users?"
Once again, this was a problem with the old way SCEs are held as well. There is simply no way to create a newbie-friendly interaction-based event like the current SCEs/variations of it.
"Wouldn't this mean users who could click a lot would continually win eggs?"
No. As I see it, a user who won would only get one egg, (which would be distributed after the entire SCE event is over, just like now), and any other SCE they participate in would have no chance of getting them an egg at all. (Which no, I don't think would be super hard to program, since from my knowledge, it's basically an if/else statement!)
These were all the possible comebacks I could think of...if you have any more, please feel free to post it and i'll add it to this post with a response!
I have also created a Google Form which you can fill out to help me better understand what users want and in turn, improve my suggestion!!
If you have anything to say/add, post it and i'll add it in my suggestion! Thank you everyone for reading and considering my idea, as I realize it's a big change to make. <3
People often think the PH sprites are bland. Do they shade? Well, yes they do. You'll be surprised how much care is taken for these sprites.
While you have a very good point, I would like to mention that...
1. As I see it, users would only get one egg every event, keeping it fair! :-)
2. There would still be the same amount of eggs given out each round (like 4-6), which with the system I propose, would actually be quite a lot!
3. Users would only be able to get one egg from a round and be disqualified (unknowingly), from getting more than 1 egg for the entire event past that round where they won...at least as I see it. So, even if there are 5 users who are really good who participate, those users will already have gotten an egg from the first round, leaving all the rest to other players!
Of course if you have any ideas on how I can improve upon my own suggestion to make it fairer, I would love to hear it as well!! <3
2&3. There aren't only just 10 extreme clickers. These are just the best 10 clickers on the ranklist, as you can see. Every SCE, with this method, the certain minority of PH will be able to always get eggs. Honestly, it should be more of a "Get 25,000 Clicks in the SCE to get a victini" then a "Click more to get a higher chance of beating 2000 people that are lagging."
People often think the PH sprites are bland. Do they shade? Well, yes they do. You'll be surprised how much care is taken for these sprites.
I can see how you would think this! But once again, this minority will never outflow the amount of average players who join, as this minority will only get one egg in one SCE, in one round! And with the ratio of really good players to average players, I feel like it would balance out. :-D
And, I am opposing the higher chance system! I would want no luck to be involved in the event at all. It is called the Speed Click Event, not the Lucky-Click Event! <3
Responding to your new post: But that's still a very low percent...I would rather 294/300 users be happy and have a fair chance at something than nobody feeling like they have a chance at an egg at all. Shouldn't these kinds of events be merit-based? I feel like this whole concept was meant to be merit-based, but it has turned into a raffle. The round's goals aren't being met, and that is when I feel that the event isn't doing what it's supposed to...;;
@Kaysha
There are 4-6 eggs being raffled out every round, and only so many users with optimal internet and computers! I feel that even users who don't do a large amount of interactions can win after the users with these luxuries get their prizes.
People often think the PH sprites are bland. Do they shade? Well, yes they do. You'll be surprised how much care is taken for these sprites.
I think SCEs are rather fine with how they are designed already for what would appeal to most players, and what is fair. The more interactions you make, the more SCEs you enter and put the effort in on, then the higher of a chance you will be to win a prize despite it being a system that is using RNG, thus it's still a somewhat competitive-based system that can possibly still reward you for doing more.
I put in a lot of effort with interactions during the last 2 SCEs that took place, and won the prizes of both of those. This time around, I put nearly just as much effort as the last 2 and didn't win anything, but I'm not complaining about it like a lot of others seem to be. I think some people are ungrateful that we essentially were all able to get our hands on a free Ultra Saddle for 1k total interactions (which is so easy to make btw) just for participating too, and I'm very happy I got one especially with it being an expensive sought after item that you could even sell for a ton. Heck, they were even worth FAR more than a Retro Lugia or Ho-Oh combined and getting up there with Victini price lol. I don't know if it's just me, but I think how SCEs currently go it's fair to everyone, and it gives everyone a chance to win the prizes. But, it's not like if you put in more effort, then it's not like you are getting the same odds as winning as someone who put in less effort (you're still getting a higher chance of winning over them).
Anyway, not really going to sit here and bother to read whatever is in this thread, or argue/debate about whatever, but just wanted to put my 2 cents in simply.
TL;DR SCEs shouldn't be fully competitive based off of who does most clicks and reward just those people, but instead should remain how it is similar to a lottery, and have the system be in more favor of you winning if you do more work. Events should still be able to reward and cater to casuals too like most have been here, and SCEs are one of many events that are accomplishing that decently enough.
I have bad WiFi myself and it sometimes cuts off while interacting, I do fairly well at SCE's and never won anything which doesn't bother me too much since i know i at least have a chance. If it was implemented so only the top interacters got eggs it could possibly stop players from even trying. Maybe have the goal set to something like 5K interactions during the whole of SCE puts you into the raffle for the special eggs?
Kitties! Riako has no idea what he unleashed with that update🙀
Collecting Lovely Larvesta and Silly Seel Plushies~
Looking for Ice Gems and Flying Gems here! Help me hunt a Shiny Articuno!
(You can win your own non-shiny Articuno in return)
Breeding events for the cause here!