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The Order (Sign-up)
Forum-Index → Roleplay → RP Sign-up → The Order (Sign-up)The Order
There was no information on them. It was like they never even existed, which wasn't right because there's no way an entire fleet can just appear out of nowhere. There is no way they could have a hierarchy so well designed if they had just come into existence. So why was there no knowledge on them?
They came on the darkest day of history, tearing down the newly established Galactic Empire. Their fleet was comprised of ships never seen before, looking archaic but still advanced. The Emperor was defeated easily in a duel, quickly being struck down by another force user. Whether Jedi or Sith, nobody knew.
They called themselves the Order, a simple name giving away nothing of their origins. Only one thing was certain. Their military force consisted entirely of force-weilders. Some fought with the wisdom of light, others embraced the power given by the dark. The few Jedi that survived the mass execution of order 66 were frightened. They didn't know what to expect from these newcomers. What was left of the Jedi Order slipped into hiding, taking with them any who wished to fight against the Order's rule.
For two years the Order has reigned control, some citizens have accepted their rule, returning to normal life, others seek to join the military ranks. Those who do not accept their rule go underground, joining up with small rebel cells. Tension can be felt strongly in the force and nobody can tell for certain when it will snap. Both sides prepare for an inevitable war, but still one question remains. Who are the "good guys?"
Rules
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1. Follow all PH rules
2. No one-liners
3. Follow all basic rp rules. No bunnying or OP characters, etc.
4. For the password, PP me your favorite line of the Jedi or Sith code
5. If I deny your form please do not whine. It may be because I feel like you may not follow these rules. To fix this you can PM me and we can work it out.
6. 3 strikes, your out. If you wish to get back in, look at the process in rule 5.
7. Please don't leave parenthesis in the form
2. No one-liners
3. Follow all basic rp rules. No bunnying or OP characters, etc.
4. For the password, PP me your favorite line of the Jedi or Sith code
5. If I deny your form please do not whine. It may be because I feel like you may not follow these rules. To fix this you can PM me and we can work it out.
6. 3 strikes, your out. If you wish to get back in, look at the process in rule 5.
7. Please don't leave parenthesis in the form
Form
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Username:
Name:
Age:
Pronouns:
Race:
Alliance: (The Order or the Rebellion, may need to include rank if necessary)
Force: (Light, Dark. Master-Apprentice relationships if applicable)
Appearance:
Personality:
Other:
Name:
Age:
Pronouns:
Race:
Alliance: (The Order or the Rebellion, may need to include rank if necessary)
Force: (Light, Dark. Master-Apprentice relationships if applicable)
Appearance:
Personality:
Other:
The Order
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Hierarchy
Emperor
Lord Droth, a chiss male and leader of The Order. Select few are allowed to be near the emperor, chosen specifically by him. He values wisdom and intelligence, and understands the importance in strength.
The Twelve
The Twelve is a council made of significant members of The Order. Each of The Twelve has been hand picked by the Emperor based on skills he finds desirable. In order to be considered by the Emperor one has to create their own technique in the force. Their is typically a balance between light users and dark users in the council. Apprentices are capable of joining The Twelve, but it is very difficult.
Members
Casjum Tenmich, Human, He/him, snookie040604
Hyde Tar'topin, Hapan, any (generally He/him is fine), Tsukoyomi
Fallon Tove, Umbaran, She/her, Anemonia
Masters
Once apprentices, the masters are all who pass their own personal trial. A master can choose between two paths. They can either become a general and serve in the military, or they can become a teacher, passing on their knowledge to acolytes. No matter which profession they choose, a master can take on an apprentice.
Generals
Adetta Kam, Togruta, She/her, NPC
Hyde Tar'topin, Hapan, any (generally He/him is fine), Tsukoyomi
Teachers
Zere Rild, Arthurian, She/her, NPC
Apprentices
Apprentices have graduated as an acolyte and are trained under a master. No matter which path the master follows, the apprentice will always be free to choose another when the time comes.
Members
Casjum Tenmich, Human, He/him, snookie040604
•Master: Adetta Kaam
Tia Proxima, Homanan, She/her, RainRipple
•Master: Zere Rild
Acolytes
Acolytes train in academy's to become apprentices. Most dream of going to the academy located on Coruscant, as graduates from that school tend to be taken on by stronger masters. Several of the Twelve have graduated from the Coruscant Academy.
Members
Nalizi Coubre, Cathar She/her, snookie040604
Emperor
Lord Droth, a chiss male and leader of The Order. Select few are allowed to be near the emperor, chosen specifically by him. He values wisdom and intelligence, and understands the importance in strength.
The Twelve
The Twelve is a council made of significant members of The Order. Each of The Twelve has been hand picked by the Emperor based on skills he finds desirable. In order to be considered by the Emperor one has to create their own technique in the force. Their is typically a balance between light users and dark users in the council. Apprentices are capable of joining The Twelve, but it is very difficult.
Members
Casjum Tenmich, Human, He/him, snookie040604
Hyde Tar'topin, Hapan, any (generally He/him is fine), Tsukoyomi
Fallon Tove, Umbaran, She/her, Anemonia
Masters
Once apprentices, the masters are all who pass their own personal trial. A master can choose between two paths. They can either become a general and serve in the military, or they can become a teacher, passing on their knowledge to acolytes. No matter which profession they choose, a master can take on an apprentice.
Generals
Adetta Kam, Togruta, She/her, NPC
Hyde Tar'topin, Hapan, any (generally He/him is fine), Tsukoyomi
Teachers
Zere Rild, Arthurian, She/her, NPC
Apprentices
Apprentices have graduated as an acolyte and are trained under a master. No matter which path the master follows, the apprentice will always be free to choose another when the time comes.
Members
Casjum Tenmich, Human, He/him, snookie040604
•Master: Adetta Kaam
Tia Proxima, Homanan, She/her, RainRipple
•Master: Zere Rild
Acolytes
Acolytes train in academy's to become apprentices. Most dream of going to the academy located on Coruscant, as graduates from that school tend to be taken on by stronger masters. Several of the Twelve have graduated from the Coruscant Academy.
Members
Nalizi Coubre, Cathar She/her, snookie040604
The Rebellion
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The Council
The council leads the rebellion, and mostly consists of Jedi, though some non-force sensitive are a part of the council. Each rebel cell puts forth a representative to hold a seat in the council.
Members
Deltac Malsak, Trandoshan He/him, Kell Dragons, snookie040604
Jimsuma, Twi'lek She/her, NPC
Rebel Cells
In order to avoid detection, the rebels are divided into individual cells. Each cell usually contains around 4 or 5 members, though the number isn't set.
Cells
Kell Dragons
Representative: Deltac Malsak, Trandoshan He/him, snookie040606
Skyrine, Human female, Xx_Squidkid_xX
Studir Oabae, Zabrak She/her, NPC
Dreland Soulad, Human He/him, NPC
Keando Fallyn, Human He/him, NPC
Nalizi Coubre, Cathar She/her, snookie040604
Crime Gang - name still awaiting approval
Representative: Jimsuma, Twi'lek She/her, NPC
Malir Choka, Faust He/him, NPC
Batee Viwem, Togruta He/him, NPC
Faorl, Wookie He/him, NPC
Oevi, Zabrak She/her, NPC
Reserved, Anemonia
The council leads the rebellion, and mostly consists of Jedi, though some non-force sensitive are a part of the council. Each rebel cell puts forth a representative to hold a seat in the council.
Members
Deltac Malsak, Trandoshan He/him, Kell Dragons, snookie040604
Jimsuma, Twi'lek She/her, NPC
Rebel Cells
In order to avoid detection, the rebels are divided into individual cells. Each cell usually contains around 4 or 5 members, though the number isn't set.
Cells
Kell Dragons
Representative: Deltac Malsak, Trandoshan He/him, snookie040606
Skyrine, Human female, Xx_Squidkid_xX
Studir Oabae, Zabrak She/her, NPC
Dreland Soulad, Human He/him, NPC
Keando Fallyn, Human He/him, NPC
Nalizi Coubre, Cathar She/her, snookie040604
Crime Gang - name still awaiting approval
Representative: Jimsuma, Twi'lek She/her, NPC
Malir Choka, Faust He/him, NPC
Batee Viwem, Togruta He/him, NPC
Faorl, Wookie He/him, NPC
Oevi, Zabrak She/her, NPC
Reserved, Anemonia
My Forms (W.I.P)
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Username: snookie040604
Name: Casjum Tenmich
Age: 19
Pronouns: He/Him
Race: Human
Alliance: The Order, member of The Twelve, apprentice.
Force: Light, master is Adetta Kaam a Togruta.
Appearance: With messy dark hair and dark green eyes, Casjum often gives off a feral feel. His stride is often short and uneven, and he can often be seen with a small scowl on his face.
Personality: Casjum is very confrontational and easily upset, often leaving others wondering how he has not yet Fallen. He doesn't talk much, learned how to sign for easier communication. He isn't the most friendly, and can think of a thousand insults off the top of his head.
Other: Becoming a member of The Twelve as an apprentice is quite the accomplishment, and it's a true testament to his skill. Nobody is quite sure how he managed to prove himself to the Emperor, but it's assumed it's something big.
Username: snookie040604
Name: Deltac Malsak
Age: 31
Pronouns: He/Him
Race: Trandoshan
Alliance: Rebellion, Council member
Force: Nor force-sensitive
Appearance: With brown scales and striking yellow eyes, Deltac certainly isn't the most friendly looking. He seems to have a wide variety of different weapons, as each weapon he holds seems to be changed around daily.
Personality: Despite his intimidating appearance, Deltac is actually pretty friendly. He's very sociable and has a sense of humor which he uses to try and ease tensions in his cell.
Other: Deltac leads the rebel cell, the Kell Dragons
Username: snookie040604
Name: Nalizi Coubre
Age: 16
Pronouns: She/her
Race: Cathar
Alliance: Rebellion Spy, member of Kell Dragons. (Acolyte)
Force: Light
Appearance: Part of the Juhani sub-species, Nalizi looks less cat-like from a Cathar. Her eyes are a light shade of blue.
Personality: Nalizi was trained how to lie right off the bat, able to weave intricate lies. She struggles to break from this habit, though most of her Rebelion allies can tell where she may be tweaking the truth. She believes in having fun and living life to the fullest, taking her position as a spy in stride.
Other: Nopeee
Name: Casjum Tenmich
Age: 19
Pronouns: He/Him
Race: Human
Alliance: The Order, member of The Twelve, apprentice.
Force: Light, master is Adetta Kaam a Togruta.
Appearance: With messy dark hair and dark green eyes, Casjum often gives off a feral feel. His stride is often short and uneven, and he can often be seen with a small scowl on his face.
Personality: Casjum is very confrontational and easily upset, often leaving others wondering how he has not yet Fallen. He doesn't talk much, learned how to sign for easier communication. He isn't the most friendly, and can think of a thousand insults off the top of his head.
Other: Becoming a member of The Twelve as an apprentice is quite the accomplishment, and it's a true testament to his skill. Nobody is quite sure how he managed to prove himself to the Emperor, but it's assumed it's something big.
Username: snookie040604
Name: Deltac Malsak
Age: 31
Pronouns: He/Him
Race: Trandoshan
Alliance: Rebellion, Council member
Force: Nor force-sensitive
Appearance: With brown scales and striking yellow eyes, Deltac certainly isn't the most friendly looking. He seems to have a wide variety of different weapons, as each weapon he holds seems to be changed around daily.
Personality: Despite his intimidating appearance, Deltac is actually pretty friendly. He's very sociable and has a sense of humor which he uses to try and ease tensions in his cell.
Other: Deltac leads the rebel cell, the Kell Dragons
Username: snookie040604
Name: Nalizi Coubre
Age: 16
Pronouns: She/her
Race: Cathar
Alliance: Rebellion Spy, member of Kell Dragons. (Acolyte)
Force: Light
Appearance: Part of the Juhani sub-species, Nalizi looks less cat-like from a Cathar. Her eyes are a light shade of blue.
Personality: Nalizi was trained how to lie right off the bat, able to weave intricate lies. She struggles to break from this habit, though most of her Rebelion allies can tell where she may be tweaking the truth. She believes in having fun and living life to the fullest, taking her position as a spy in stride.
Other: Nopeee
Name:meg bacon
Age:12
Pronouns:she/her
Race:human
Alliance: the order / apprentice master is Umar Arran a human
Force:Light
Appearance:a girl with blue eyes , slick blonde hair always in a ponytail,
Personality:sweet , loves to learn , love to read and draw.
Other:this seems cool.
Username: Xx_squidkid_xX
Name: Skyrine <Last name unknown>
Age: 18
Pronouns: she/her,
Race: Hoo-I mean Human
Alliance: Rebellion, feel free to yeet me in a cell.
Force: Light
Appearance: tall girl with brown hair and grey eyes. She always seems to be wearing a utility belt of some sort and ragged clothes. She also wears boots with like, five buckles.
Personality: Quiet and prefers to tinker with stuff (and maybe break things)
Other: sending you pp soon
Name: Tia Proxima, or, informally to friends, "Torrent"
Age: 17
Pronouns: She/Her
Race: Homanan (x)
Alliance: The Order, Apprentice
Force: Grey; master is Zere Rild, a female Arthurian (x) (NPC, unless someone so desires to create a mentor character and would be interested in having Tia as their apprentice, in which case I can edit this form)
Appearance: Humanoid, but as is typical of her species, is able to shape-shift between various forms; typically takes the form of a 5’3’’ human girl with slightly wavy shoulder length burnt cherry hair, ice blue eyes, and rounded features. Though usually clad in flexible, dark grey, form-fitting armor that adapts to whatever size she should take on, she is able to change the color, shape, and texture of her skin to represent various different outfits, should she wish.
Personality: A bit of a free spirit, she can be rather cavalier and uncaring at times (though not necessarily aloof), and therefore doesn't necessarily care which side of the Force she's aligned with at any given moment, provided it gets the job done. She hasn't fallen to the dark, but doesn't live in the light. Surprisingly, however, Torrent does possess a very strong moral compass, and is also very affectionate towards certain non-sentient species that fall under the "cute" category. If someone were to win not only her intellectual alliance, which has been awarded to her master and to the Order, but also her emotional alliance, they would find that her generally uncaring demeanor is capable of melting away to reveal a fiercely loyal companion, one willing to die for what she believes in.
Other: Another favorite form of hers is that of a Shaliz'Na (x)
Name: Hyde Tar'topin
Age: 27
Pronouns: Any, depends on the day, generally male pronouns are fine (he/him)
Race: Hapan
Alliance: Order, Member of the Twelve, General
Force: Dark
Appearance: Standing at 5'8, Hyde appears to be an unruly child, with wild untamed hair that sticks out in all directions as if a comb had never touched it. Its natural hue is a dark umber, slightly burnt but it is often streaked with a yellow dye that is perpetually faded. As per usual for Hapan's, Hyde's appearance bears unparalleled beauty, with soft eyes and a rounded jawline, forever youthful and charming with clear and perfectly tanned skin. However, the beauty is slightly marred by the corruption of the dark, striking ruby eyes standing out against the natural allure of Hyde's appearance. Though scars do mar his perfect skin, Hyde is not afraid to show them off, often wearing shorter clothing to showcase these wounds.
Personality: As expected of a disciple of the dark, Hyde is a bit of a loose cannon, a dramatic blood knight whose fighting prowess is put on full display. Of course, Hyde hides it diplomatically under an innocent smile and bewitching looks often sweet-talking more politically important targets. Hyde can be quite friendly and welcoming, always happy to lend apprentices a hand when their masters are
Other: Uhhhhh Hyde doodles if anyone's remotely interested
...
Forms are still open.
|☆|
But standing by an ally doesn't necessarily mean one will always agree with that ally. Or with his goals or methods."
Also bump...
|☆|
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Name Fallon Tove
Fallon - leader
Nicknames None. Only goes by her full forname.
Moniker Eidolon.
Age 29
Zodiac Scorpio
Strengths Resourceful, brave, passionate, stubborn, a true friend
Weaknesses Distrusting, jealous, secretive, violent
Scorpio-born are passionate and assertive people. They are determined and decisive, and will research until they find out the truth. Scorpio is a great leader, always aware of the situation and also features prominently in resourcefulness.
Scorpio is a Water sign and lives to experience and express emotions. Although emotions are very important for Scorpio, they manifest them differently than other water signs. In any case, you can be sure that the Scorpio will keep your secrets, whatever they may be.
Pluto is the planet of transformation and regeneration, and also the ruler of this zodiac sign. Scorpios are known by their calm and cool behavior, and by their mysterious appearance. People often say that Scorpio-born are fierce, probably because they understand very well the rules of the universe. Some Scorpio-born can look older than they actually are. They are excellent leaders because they are very dedicated to what they do. Scorpios hate dishonesty and they can be very jealous and suspicious, so they need to learn how to adapt more easily to different human behaviors. Scorpios are brave and therefore they have a lot of friends.
Gender Female
Species Umbaran
Sexuality Bisexual closeted
Mana allegiance Dark
Sworn fealty The Order
Role Member of the twelve
Appearance
(reference)
Personality
Fallon is a cunning, resourceful female with an apparent penchant for aggressive and violent behaviors and tactics. She has a sharp mind and street-smart instincts that have pushed her through the ranks. Fallon pursues her goal with a dead-set focus that is very nearly obsessive. "Family obsessive" and strong-willed is definitely a great way to describe the cold female for she will use any means necessary to achieve her goal. Fallon is a too cynical and sarcastically inclined female, always wary of others, always alert, and still self-righteously proud. She lacks many of the necessary sympathy components and perhaps other attributes, even deranged and brutish fall short.
Despite the charisma and the glamour, Fallon's mind has been riddled with scars; sin and mental illnesses have left their mark on her young mind, and continuously haunt her. She is ambitious, brutish; even deranged doesn't describe her actions and desire to continuously hunt for power. And for good reason.
Fallon wears many many faces, many of which play to the innocence that most people would associate with her age. It's even better that she can fake a convincing smile or aura - covering up even the most vile of emotions. Fallon's a snake with honeyed words and bright eyes that seem to stare into one's very soul. This girl isn't noticed often, because she's merely a shadow on the wall to most people. But anyone in their right mind see through her facade - to the crumbling wall guarded by a million silver needles. Nevertheless, Fallon has no difficulty keeping up with their nefarious, troublemaking antics, - despite having only recently graduated from an apprentice - and even excels in specific skills.
Fallon is not a female who likes to talk, merely observing in the background. She can blend in to the shadows almost seamlessly, as though she were a ghost, and stay unnoticed for hours on end, even in broad daylight. This has led to her becoming an immensely successful manipulator, only leaving traces that don't become visible until weeks later when her unfortunate victim realizes that what she stole is missing.
Backstory
wip
Known Family
[ All deceased; only child. ]
Inventory
Fallon has an ornate necklace, the last gift from her father before she was surrendered. She also wears a pair of golden gauntlets (xxx). She is never seen without these items.
In terms of weapons, Fallon wields a double-bladed lightsaber with a scarlet beam; having bled the crystals from her master's lightsaber, as well as her own.
Voice Billie Eilish - All The Good Girls Go to Hell
Hex color #374357
Name Fallon Tove
Fallon - leader
Nicknames None. Only goes by her full forname.
Moniker Eidolon.
Age 29
Zodiac Scorpio
Strengths Resourceful, brave, passionate, stubborn, a true friend
Weaknesses Distrusting, jealous, secretive, violent
Scorpio-born are passionate and assertive people. They are determined and decisive, and will research until they find out the truth. Scorpio is a great leader, always aware of the situation and also features prominently in resourcefulness.
Scorpio is a Water sign and lives to experience and express emotions. Although emotions are very important for Scorpio, they manifest them differently than other water signs. In any case, you can be sure that the Scorpio will keep your secrets, whatever they may be.
Pluto is the planet of transformation and regeneration, and also the ruler of this zodiac sign. Scorpios are known by their calm and cool behavior, and by their mysterious appearance. People often say that Scorpio-born are fierce, probably because they understand very well the rules of the universe. Some Scorpio-born can look older than they actually are. They are excellent leaders because they are very dedicated to what they do. Scorpios hate dishonesty and they can be very jealous and suspicious, so they need to learn how to adapt more easily to different human behaviors. Scorpios are brave and therefore they have a lot of friends.
Gender Female
Species Umbaran
Sexuality Bisexual closeted
Mana allegiance Dark
Sworn fealty The Order
Role Member of the twelve
Appearance
(reference)
Personality
Fallon is a cunning, resourceful female with an apparent penchant for aggressive and violent behaviors and tactics. She has a sharp mind and street-smart instincts that have pushed her through the ranks. Fallon pursues her goal with a dead-set focus that is very nearly obsessive. "Family obsessive" and strong-willed is definitely a great way to describe the cold female for she will use any means necessary to achieve her goal. Fallon is a too cynical and sarcastically inclined female, always wary of others, always alert, and still self-righteously proud. She lacks many of the necessary sympathy components and perhaps other attributes, even deranged and brutish fall short.
Despite the charisma and the glamour, Fallon's mind has been riddled with scars; sin and mental illnesses have left their mark on her young mind, and continuously haunt her. She is ambitious, brutish; even deranged doesn't describe her actions and desire to continuously hunt for power. And for good reason.
Fallon wears many many faces, many of which play to the innocence that most people would associate with her age. It's even better that she can fake a convincing smile or aura - covering up even the most vile of emotions. Fallon's a snake with honeyed words and bright eyes that seem to stare into one's very soul. This girl isn't noticed often, because she's merely a shadow on the wall to most people. But anyone in their right mind see through her facade - to the crumbling wall guarded by a million silver needles. Nevertheless, Fallon has no difficulty keeping up with their nefarious, troublemaking antics, - despite having only recently graduated from an apprentice - and even excels in specific skills.
Fallon is not a female who likes to talk, merely observing in the background. She can blend in to the shadows almost seamlessly, as though she were a ghost, and stay unnoticed for hours on end, even in broad daylight. This has led to her becoming an immensely successful manipulator, only leaving traces that don't become visible until weeks later when her unfortunate victim realizes that what she stole is missing.
Backstory
wip
Known Family
[ All deceased; only child. ]
Inventory
Fallon has an ornate necklace, the last gift from her father before she was surrendered. She also wears a pair of golden gauntlets (xxx). She is never seen without these items.
In terms of weapons, Fallon wields a double-bladed lightsaber with a scarlet beam; having bled the crystals from her master's lightsaber, as well as her own.
Voice Billie Eilish - All The Good Girls Go to Hell
Hex color #374357
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Name Alastair Silverspring
Alastair - man's defender.
Nicknames Occasionally Al.
Age 24
Zodiac Libra
Strengths Cooperative, diplomatic, gracious, fair-minded, social
Weaknesses Indecisive, avoids confrontations, will carry a grudge, self-pity
People born under the sign of Libra are peaceful, fair, and they hate being alone. Partnership is very important for them, as their mirror and someone giving them the ability to be the mirror themselves. These individuals are fascinated by balance and symmetry, they are in a constant chase for justice and equality, realizing through life that the only thing that should be truly important to themselves in their own inner core of personality. This is someone ready to do nearly anything to avoid conflict, keeping the peace whenever possible
The sign of Libra is an Air sign, giving these individuals constant mental stimuli, strong intellect and a keen mind. They will be inspired by good books, insurmountable discussions and people who have a lot to say. Each Libra representative has to be careful when talking to other people, for when they are forced to decide about something that is coming their way, or to choose sides, they suddenly realize that they might be in the wrong place and surrounded by wrong people. No partner should make them forget that they have their own opinion.
Gender Male [ transgender; biologically female ]
Species Shaliz'Na
Homeworld Shar'Ack
Sexuality Demisexual
Status Single; has not yet sought out a relationship.
Force allegiance Light.
Sworn fealty The burgeoning rebellion.
Role Rebel
Appearance
main profile | wings | eyes
Upon first glance, Al is a character that just exudes a solar glow, as if he was the one chosen from birth to embody the sun. He naturally possesses a graceful, collected demeanor, and he is built attractively in a way that doesn't compromise the light-weight and athletic build associated with the shaliz'na. Al is a tall male, coming in at 6'1 and with large, razor-sharp talons crowning his hands, he can seem seriously intimidating. His claws are very similar to an avian's talons, and they possess an unnatural dexterity, even surpassing those of his breed. Scary as he may seem, however, it doesn't take long for this illusion to be dismissed, because unless he feels threatened, he usually has a very warm and open demeanor. Alastair is easy on the eyes, with fair skin, a shy, casual smile, and messy ebony hair. Unlike most of the Shaliz'na, he has not grown his hair to his shoulders, rather cutting it short to his chin.
Despite standing in a rather humanoid manner on two feet, he possesses striking alien traits, beyond those of his talons. Notably; deep golden raptor-like eyes, which grant him unnaturally sharp vision compared to humans, a thin layer of dove-grey down on most of his body and his massive wings are prime indications of his shaliz'na ancestry. His wingspan is colossal, around six meters when fully extended. As expected, his wings can be a huge hassle at times. Not only do they require constant preening so as to remain neat and fit for flight, but it makes it very difficult to get into small spaces without getting torn or ruffled. Moreover, he has to stretch them constantly to avoid pins and needles. But they do add another layer of emotion, and are a lovely sight regardless. In earthen terms, Alastair's wings can be compared to those of a northern harrier hawk. His wings are broad and narrow, perfect for flying at high speeds. On the inside, his wings are mostly a very pale grey, they do have a form of dark cinnamon speckling/mottling. There are muted auburn/tawny speckling along the marginal coverts that are similar to his hair color. His secondaries, primaries, and tertials have a dark black-coffee base. On the outside, his wings are a subdued silvery color, with lovely darker grey-brown banding that start along the middle and extend right down along to the tips of each feather. Al has made special adjustments to his gear in order to compensate for his wings. Undoubtedly, Al is especially proud of how 'beautiful' his wings have become, and prefers flight over long distance walking or running in many cases. He is very expressive with his wings, and uses a menagerie of gestures to convey emotions. In addition to that, Alastair has a large russet-inked tattoo resembling wings in nature, symbolizing his pride of his flight. His avian traits grants him a rather hollow and brittle skeleton structure, and as such, he weighs a lot less than what is expected.
Alastair is not the most extravagant character when it comes to apparel, but he too has his fair share of keepsakes and trinkets. In particular, he has a necklace with one half of a starbird crest, that dangles from his neck. The other half of a crest used to belong to his sister, although since her death, he has not been able to retrieve the other half. His clothing tends to be loose and open, with short sleeves and slits in the back for wings.
About
Alastair was a Shilva'Na child of the wind born on Shar'Ack. His wings came at a young age, and grew with him. Even from a very young age, the only thing he loved more than art, was flying. He flew whenever he got the chance, stretching his wings and muscles as much as he could before his mother called him back for lunch. It was as if the entire sky was his playground, from the trees to the canopy to the horizon. This enthusiasm was only shared by one - his older sister Soleil Silverspring. Having only learned how to fly a few days ahead of him, the two could frequently be seen soaring above the trees as fast as their wings would permit. Sometimes, he would even sneak out at night and fly then. To anyone looking, what he was doing was downright reckless, but injuries were somehow minimal. Bruises at worst. However, at the tender age of eight, Alastair's family surrendered him to the Jedi Order, having learned that their son was force-sensitive. It was not a forced affair by any means, but the thought of being torn apart from Soleil was quite a heart-wrenching experience. To this day, Alastair thinks that being separated from his family so early is what dulled his memories of them, since he didn't really get to see his family after that point.
Intruiging as it was, however, actually honing his skills was easiser said than done. His skills were rudimentary at best, mostly quick reflexes that helped him to avoid crashing into obstacles while flying. His restlessness often interfered with meditation, making force study difficult. Additionally, his rather clumsy nature - and propensity for knocking things over with his wings - made him the subject of merciless teasing from many other younglings. Not a fun start. For the most part, Alastair let them shove him around, having been taught that Jedi were meant to be pacifist users of the Force. Nevertheless, the combination of frustration and teasing from the other younglings made the Shaliz'Na youngling more and more irritable as each week passed. He would often find solace holed up alone in his room instead of socializing, poring over old Jedi texts or doing basic Force practice. He passed his initiate trials with ease, and was assigned to Master Ryalm. A year into these padawan years, however, one of the other padawans shoved Alastair down a small set of stairs. Expecting the younger boy to simply dust himself off and walk away, he was surprised when the Shaliz'Na tackled him. It was a while before they were separated. Such behavior was inexcusable, but for once, Alastair didn't mind being punished.
Known Family
Alastair is the son of Mazen and Catherine Silverspring from Shar'Ack.
He has one older sister, named Soleil Silverspring.
Inventory
Voice Taylor Grey
Name Alastair Silverspring
Alastair - man's defender.
Nicknames Occasionally Al.
Age 24
Zodiac Libra
Strengths Cooperative, diplomatic, gracious, fair-minded, social
Weaknesses Indecisive, avoids confrontations, will carry a grudge, self-pity
People born under the sign of Libra are peaceful, fair, and they hate being alone. Partnership is very important for them, as their mirror and someone giving them the ability to be the mirror themselves. These individuals are fascinated by balance and symmetry, they are in a constant chase for justice and equality, realizing through life that the only thing that should be truly important to themselves in their own inner core of personality. This is someone ready to do nearly anything to avoid conflict, keeping the peace whenever possible
The sign of Libra is an Air sign, giving these individuals constant mental stimuli, strong intellect and a keen mind. They will be inspired by good books, insurmountable discussions and people who have a lot to say. Each Libra representative has to be careful when talking to other people, for when they are forced to decide about something that is coming their way, or to choose sides, they suddenly realize that they might be in the wrong place and surrounded by wrong people. No partner should make them forget that they have their own opinion.
Gender Male [ transgender; biologically female ]
Species Shaliz'Na
Homeworld Shar'Ack
Sexuality Demisexual
Status Single; has not yet sought out a relationship.
Force allegiance Light.
Sworn fealty The burgeoning rebellion.
Role Rebel
Appearance
main profile | wings | eyes
Upon first glance, Al is a character that just exudes a solar glow, as if he was the one chosen from birth to embody the sun. He naturally possesses a graceful, collected demeanor, and he is built attractively in a way that doesn't compromise the light-weight and athletic build associated with the shaliz'na. Al is a tall male, coming in at 6'1 and with large, razor-sharp talons crowning his hands, he can seem seriously intimidating. His claws are very similar to an avian's talons, and they possess an unnatural dexterity, even surpassing those of his breed. Scary as he may seem, however, it doesn't take long for this illusion to be dismissed, because unless he feels threatened, he usually has a very warm and open demeanor. Alastair is easy on the eyes, with fair skin, a shy, casual smile, and messy ebony hair. Unlike most of the Shaliz'na, he has not grown his hair to his shoulders, rather cutting it short to his chin.
Despite standing in a rather humanoid manner on two feet, he possesses striking alien traits, beyond those of his talons. Notably; deep golden raptor-like eyes, which grant him unnaturally sharp vision compared to humans, a thin layer of dove-grey down on most of his body and his massive wings are prime indications of his shaliz'na ancestry. His wingspan is colossal, around six meters when fully extended. As expected, his wings can be a huge hassle at times. Not only do they require constant preening so as to remain neat and fit for flight, but it makes it very difficult to get into small spaces without getting torn or ruffled. Moreover, he has to stretch them constantly to avoid pins and needles. But they do add another layer of emotion, and are a lovely sight regardless. In earthen terms, Alastair's wings can be compared to those of a northern harrier hawk. His wings are broad and narrow, perfect for flying at high speeds. On the inside, his wings are mostly a very pale grey, they do have a form of dark cinnamon speckling/mottling. There are muted auburn/tawny speckling along the marginal coverts that are similar to his hair color. His secondaries, primaries, and tertials have a dark black-coffee base. On the outside, his wings are a subdued silvery color, with lovely darker grey-brown banding that start along the middle and extend right down along to the tips of each feather. Al has made special adjustments to his gear in order to compensate for his wings. Undoubtedly, Al is especially proud of how 'beautiful' his wings have become, and prefers flight over long distance walking or running in many cases. He is very expressive with his wings, and uses a menagerie of gestures to convey emotions. In addition to that, Alastair has a large russet-inked tattoo resembling wings in nature, symbolizing his pride of his flight. His avian traits grants him a rather hollow and brittle skeleton structure, and as such, he weighs a lot less than what is expected.
Alastair is not the most extravagant character when it comes to apparel, but he too has his fair share of keepsakes and trinkets. In particular, he has a necklace with one half of a starbird crest, that dangles from his neck. The other half of a crest used to belong to his sister, although since her death, he has not been able to retrieve the other half. His clothing tends to be loose and open, with short sleeves and slits in the back for wings.
About
Alastair was a Shilva'Na child of the wind born on Shar'Ack. His wings came at a young age, and grew with him. Even from a very young age, the only thing he loved more than art, was flying. He flew whenever he got the chance, stretching his wings and muscles as much as he could before his mother called him back for lunch. It was as if the entire sky was his playground, from the trees to the canopy to the horizon. This enthusiasm was only shared by one - his older sister Soleil Silverspring. Having only learned how to fly a few days ahead of him, the two could frequently be seen soaring above the trees as fast as their wings would permit. Sometimes, he would even sneak out at night and fly then. To anyone looking, what he was doing was downright reckless, but injuries were somehow minimal. Bruises at worst. However, at the tender age of eight, Alastair's family surrendered him to the Jedi Order, having learned that their son was force-sensitive. It was not a forced affair by any means, but the thought of being torn apart from Soleil was quite a heart-wrenching experience. To this day, Alastair thinks that being separated from his family so early is what dulled his memories of them, since he didn't really get to see his family after that point.
Intruiging as it was, however, actually honing his skills was easiser said than done. His skills were rudimentary at best, mostly quick reflexes that helped him to avoid crashing into obstacles while flying. His restlessness often interfered with meditation, making force study difficult. Additionally, his rather clumsy nature - and propensity for knocking things over with his wings - made him the subject of merciless teasing from many other younglings. Not a fun start. For the most part, Alastair let them shove him around, having been taught that Jedi were meant to be pacifist users of the Force. Nevertheless, the combination of frustration and teasing from the other younglings made the Shaliz'Na youngling more and more irritable as each week passed. He would often find solace holed up alone in his room instead of socializing, poring over old Jedi texts or doing basic Force practice. He passed his initiate trials with ease, and was assigned to Master Ryalm. A year into these padawan years, however, one of the other padawans shoved Alastair down a small set of stairs. Expecting the younger boy to simply dust himself off and walk away, he was surprised when the Shaliz'Na tackled him. It was a while before they were separated. Such behavior was inexcusable, but for once, Alastair didn't mind being punished.
Known Family
Alastair is the son of Mazen and Catherine Silverspring from Shar'Ack.
He has one older sister, named Soleil Silverspring.
Inventory
Voice Taylor Grey
Koiboi, Casjum, Deltac, Nalizi
Xx_Squidkid_xX, Skyrine
RainRipple, Tia
Tsukoyomi, Hyde
Anemonia, Fallon
Waiting Approval
shockwave65, needs password
Make sure you are on the Accepted Players list before you post and if not look at what you need to get on there!
Roleplay
One last thing. In order to comply with PH's new rules (1.2.1) I will not force you into a Pal Pal, if you wish to join one simply say so and I can make one.
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