Forum Thread
Hangman hints
Forum-Index → Suggestions → Rejected → Hangman hintsInstead of being able to buy extra lives after we get a word wrong, what if we get an option* to buy an extra life every 100 OR 200 levels? i dont mean the life has to be used immediately on that word, i mean it stacks up like pieces of heart in LoZ game. what do you think?
*Coz some ppl might not want to buy lives, totally up to them.
since the lives will be available every 100 levels, they will cost around 5k GC [coz 2 solvings give 5k, and youre saving streak of atleast 100+ so its worth it.]
Same idea with hints, but the price will be 250 GC?
Also, It would take a long time to making Hints for each of the 1919 words so i dont think it would be implemented any time soon ^^' but hopefully this extra lives thing gets implemented soon
Also the hint will give a correct letter you did not already have, not a textual hint. Although this wouldn't be that difficult to do as well, it could say if it's:
- a Pokemon from region X (X can be any of the official regions or Emera)
- a Pokemon battle move
- an item
- a PH feature
I'm not fully understanding how your suggestion would work. Do you mean that you buy an extra life that will last for 100 rounds? so for each of the words you have an extra life? "Same idea with hints" -> Do you mean here that you start each round with a hint about the word for 100 rounds?
If I think what it is you're suggesting, I do like the idea, but I disagree with the price because this seems very cheap (because you basically get 100 extra lives and 100 hints for those prices)
B - Many uselrs probably know that they're not going to buy any hints and will just ignore this feature. 300 Game Chips is way too expensive - I mean, come on, we only know we're getting Game Chips because of the Hangman Helper. This is the easiest and best way to get them apart from the Concentration Game. It's supposed to get you Game Chips, not lose them.
To me, I would think that the hints feature might defeat the purpose of both the helper itself and an incentive to try and figure the puzzle out on your own. This would especially be true if say a person has accumulated a lot of coins from other games and the Golden Slot Machine. Of course, what's not to say that a limitation on how often and many hints a user could purchase...
Even then, I just can't seem to be on board with this feature... As the person that posted before me has mentioned, there's not much of a cost to start a game.
A - The idea is that you can keep your streak going using a hint, so that you do get more Game Chips than if you'd have to start over from 0, even if the hint itself costs 300 Game Chips.
B:
This should be against the rules. Without the Hangman Helper, you would have a lot of trouble keeping a long streak, and so you wouldn't get as much game chips from it. So the whole idea of this suggestion is to make it easier to reach long chains by investing a small amount of game chips so that you gain more than you invested in the first place. (300 Game Chips is a small amount compared to 2500 that you can win.)
Since you'd only be able to get 1 hint every round, it's not actually possible to only use hints to get the word. You can possibly buy multiple extra lives, but why would you buy many (and lose Game Chips) if you could do it without. I think this does actually incentivise you to play the game more serious so that you do not have to spend Game Chips on hints / extra lives.
Not entirely sure what you mean with this or what the cost of starting a game has to do with this.
I think there should be a small fee (50 Game Chips or so) to start a game of Hangman, just so that when you do lose all your GC, you need to buy some more with PD, just as it would be in a real Game Center.
This is entirely separate from the main suggestion though.
Since the max Game chips that you can earn is 2500 100+ chain I think the 2500 game chips reward should be 1/4 the reward and go to 2500 for every 25th chain past 100 e.g. from chain 101-124 will be the 1/4 the reward where at chain 125 will be 2500 and so on.
When it comes to hints I believe it should be free but only useable when you get to 3 or less lives but you have the option to use it. Also why have a fee to play hangman? If Riako didn't make it have one when he first made it then I'm sure there's a reason why he didn't put a fee for the hangman.
off topic again for a bit. When someone loses all their game chips and have to buy more they need 1k PD to get 100 game chips so if the fee to play hangman is 50 game chips they just lost half of the game chips they just paid for where they might not earn that back from playing hangman.
I didn't make it, but I was the one who posted all possible Hangman words 2-3 years ago. I did have my own "helper"
Yes and no, the goal of this suggestion is to get rid of the unofficial helper. What comes in it place has to be discussed, and my suggestion is just one suggestion that could replace it. Other suggestions has been made in the discussion, such as having the helper on the Hangman page itself, which you can only use after clicking a button, where the usage of it lowers your reward.
If you design a game you never get it 100% right from the first time. There are so many things to take into consideration that you easily miss something. It's not because it has been like this for 7 years that it is actually the best option.
I'm not entirely sure if I understand your suggestion. It sounds like you want to lower the Hangman rewards? I'm not sure why?
Actually I'm thinking of doing a full Economics Analysis on the Game Center as a whole, and see what & how things could be changed so that the general reward you get is similar to that of when you would be using the Hangman helper.
I Should have made it more clear as to why I think the 1/4 the game chip reward should happen.
The 1/4 game chip rewards:
chains 101-124 = 625 game chips x 24 chains = 15,000 game chips
chain 125 = 2500 game chips
chains 126-149 = 625 game chips x 24 chains = 15,000 game chips
chain 150 = 2500 game chips
chains 151-174 = 625 game chips x 24 chains = 15,000 game chips
chain 175 = 2500 game chips
chains 176-199 = 625 game chips x 24 chains = 15,000 game chips
chain 200 = 2500 game chips
The amount of game chips you get once you get to chain 200 is 70,000 game chips
The current game chips rewards:
chain 100-200 = 2500 game chips x 100 chains = 250,000 game chips
The amount of game chips you get once you get to chain 200 is 250,000 game chips
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So I think lowering the rewards to 1/4 the game chips past chain 100 and have every 25th chain give 2500 game chips is good because people won't be able to make 250,000 game chips with the help of the hangman helper if they get that far. Also if you look at the games in the game center 2 of the games are not gambling games those being the hangman and the concentration game every other games in there you are gambling your game chips away so I don't see why there should be a fee to play hangman. Even though the concentration game is not a gambling game it does have a fee to play and that's for a chance at getting the retro egg but even if you don't get the egg you will always get more game chips back from paying the cost. The hangman game reward is only game chips so having to pay a 50 game chip fee to play you can lose on the first chain you get nothing back.
Total votes: 97
Support ratio: 50.5%
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