A game that I found on Tumblr->
https://prokopetz.tumblr.com/post/163791862702/why-do-we-even-have-that-lever
It goes like this:
Person A describes a puzzle or trap that you might find in a video
or tabletop game, designed solely to mess with players without any
care for how it could possibly make sense in a place people
actually used.
Person B describes how this could be actually useful to people
living there. The explanation cannot be that it is a trap for
adventurers or the like. It can be something that has broken,
malfunctioned or been tampered with so it no longer fulfills the
original purpose-but the original purpose must be practical.
Person B then describes their own puzzle or trap to keep the game
going.
The only rule is that you have to propose an actual pragmatic
explanation for the trap/puzzle.
I'll start: Why does this room slowly kill you unless you're
wearing a certain ring?
A pest extermination company was trying to develop a new way to get
rid of pests, and they tested it in that room, but realized that
they couldn't undo the extermination and created an
anti-extermination ring to wear when studying the method.
Why does this small diamond launch itself at anyone it hears
singing.
I
promise to do all in my power to see us through this safely
Serenoa Wolffort
⚖️ ToyHouse | Tumblr
⚖️ Gif is
from Triangle Strategy. Avatar was drawn by
me.