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Forum Thread

More Fountain Outcomes and Art

Forum-Index Suggestions More Fountain Outcomes and Art
VeniceGrunge
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Trainerlevel: 32

Forum Posts: 9
Posted: Sun, 05/01/2025 09:03 (6 Months ago)
agreed
Riako
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Trainerlevel: 71

Forum Posts: 2,845
Posted: Mon, 14/04/2025 13:07 (3 Months ago)
It's quite interesting that this suggestion is one of the most favoured suggestions we have at the moment, based on the voting results.

It's quite interesting to me, because I personally am not in favour of it. Now, please don't read my post as a rejection - it's not a rejection. If the majority of the users wants this and would be happy about this update, then I can surely implement it. Just stating my own personal opinion in here, in case anyone's interested in hearing it. Commenting "as a user" essentially, not as the developer.

From a personal perspective, I am bothered by the following: The main "lore" about the fountain is that it is all about superstition. A lucky fountain (in real life) "works", because people want it to work. It works, because people believe it does. But deep inside of us, we of course know that it doesn't determine or change your actual future.
And with the current way it is implemented, it is kept vague on purpose: The fountain says, that your shiny chance is increased. Sure, but by how much? Was the shiny I just hatched because of the shiny boost, or would I have also hatched it without the fountain? You can never know for sure, but oftentimes, people believe it worked. When someone hatches a shiny on a normal day, they are unsurprised. When they hatch a shiny on a fountain boost day, they feel lucky and thank the fountain for it.

All ideas on your list (with the exception of the event egg chance) are measurable, however. If you get +20% power orbs due to a boost, then you can measure this exact outcome quite clearly at the end of the day. You won't get a "lucky surprise" that may or may not have been caused by the fountain. You will get exactly what the fountain promised to you that you will get. To me, the "magic" gets lost in a way.
Instead of superstition, the fountain turns into a transaction. You pay for a boost, you get a boost with a guaranteed outcome.
What boost you get is still random/luck-based of course. But it still doesn't feel the same.

Again: At least to me. In the end, of course, what's most important is that is most fun for the players.
MeepTheMareep02
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Trainerlevel: 64

Forum Posts: 860
Posted: Mon, 14/04/2025 22:43 (3 Months ago)
@ Riako

That's a good point and I like that rationale! Maybe there could be some modifications to keep the 'mystery' of it

The event egg boost would function similar to the MA/Shiny boost so it could remain unchanged

EHP/EXP boost could have a further random element, for instance, a 5-15% boost in EHP/EXP for that day. Considering that EHP/EXP gain already varies quite a bit due to RNG and the activity balancing system, this might be fair

PD from interactions: Rather than a flat boost, it could be weighted more towards the higher PD values, but the overall range would remain the same (e.g. instead of 2, 4, 6, 8, 10, 12 or 14 PD with amulet coin, interactions are a little more likely to give 10-14PD). Considering that PD gain also can vary depending on the number of interactions already made, I think this would make it more mysterious