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I'm Feeling Lucky
Searching for: Posts from Riako.
Riako OFFLINE ![]() Forum Posts: 2,820 ![]() |
Posted: Mon, 14/04/2025 13:07 (14 Hours ago) |
It's quite interesting to me, because I personally am not in favour of it. Now, please don't read my post as a rejection - it's not a rejection. If the majority of the users wants this and would be happy about this update, then I can surely implement it. Just stating my own personal opinion in here, in case anyone's interested in hearing it. Commenting "as a user" essentially, not as the developer. From a personal perspective, I am bothered by the following: The main "lore" about the fountain is that it is all about superstition. A lucky fountain (in real life) "works", because people want it to work. It works, because people believe it does. But deep inside of us, we of course know that it doesn't determine or change your actual future. And with the current way it is implemented, it is kept vague on purpose: The fountain says, that your shiny chance is increased. Sure, but by how much? Was the shiny I just hatched because of the shiny boost, or would I have also hatched it without the fountain? You can never know for sure, but oftentimes, people believe it worked. When someone hatches a shiny on a normal day, they are unsurprised. When they hatch a shiny on a fountain boost day, they feel lucky and thank the fountain for it. All ideas on your list (with the exception of the event egg chance) are measurable, however. If you get +20% power orbs due to a boost, then you can measure this exact outcome quite clearly at the end of the day. You won't get a "lucky surprise" that may or may not have been caused by the fountain. You will get exactly what the fountain promised to you that you will get. To me, the "magic" gets lost in a way. Instead of superstition, the fountain turns into a transaction. You pay for a boost, you get a boost with a guaranteed outcome. What boost you get is still random/luck-based of course. But it still doesn't feel the same. Again: At least to me. In the end, of course, what's most important is that is most fun for the players. [Read more] |
Riako OFFLINE ![]() Forum Posts: 2,820 ![]() |
Posted: Tue, 08/04/2025 05:58 (6 Days ago) |
The accuracy of the guest counter has been strongly improved. Web and AI crawlers all operating from the same network (but with different IPs) are now counted as "1" guest instead of 1,000+. [Read more] |
Riako OFFLINE ![]() Forum Posts: 2,820 ![]() |
Posted: Wed, 02/04/2025 07:33 (12 Days ago) |
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Riako OFFLINE ![]() Forum Posts: 2,820 ![]() |
Posted: Sun, 23/03/2025 11:09 (22 Days ago) |
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Riako OFFLINE ![]() Forum Posts: 2,820 ![]() |
Posted: Sun, 23/03/2025 11:06 (22 Days ago) |
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Riako OFFLINE ![]() Forum Posts: 2,820 ![]() |
Posted: Wed, 19/03/2025 09:59 (26 Days ago) |
Basically same two reasons: I still don't see why someone would want to do the shiny legend hunt with a lower breeding boost when "all they need" is two/three more eggdexes. Yes, not every eggdex is easy to get. But there, my first quoted argument/opinion still stands. (Shiny) dex legends are the ultimate reward, not some "good enough 95% effort" reward. [Read more] |
Riako OFFLINE ![]() Forum Posts: 2,820 ![]() |
Posted: Wed, 19/03/2025 06:18 (26 Days ago) |
One problem with your proposed change, however, is that legendary breeding would not make too much sense after finishing only a handful of regional dexes. The chances would still be comparatively small. As a player, I would always have in the back of my mind: "I could have even higher chances if I completed a few more dexes". Legendary hunting would make most sense (and to some players: would make only sense) after completing all dexes. My suggestion, on the other hand, introduces useful "milestones". Every time you finish just one regional dex, you are ready to "reward" yourself with a legendary hunt. [Read more] |
Riako OFFLINE ![]() Forum Posts: 2,820 ![]() |
Posted: Tue, 18/03/2025 09:53 (27 Days ago) |
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Riako OFFLINE ![]() Forum Posts: 2,820 ![]() |
Posted: Wed, 12/03/2025 11:55 (1 Month ago) |
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Riako OFFLINE ![]() Forum Posts: 2,820 ![]() |
Posted: Wed, 12/03/2025 08:21 (1 Month ago) |
And from the news post: And this is exactly how the event behaves. [Read more] |
Riako OFFLINE ![]() Forum Posts: 2,820 ![]() |
Posted: Sun, 09/03/2025 19:49 (1 Month ago) |
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Riako OFFLINE ![]() Forum Posts: 2,820 ![]() |
Posted: Fri, 28/02/2025 09:48 (1 Month ago) |
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Riako OFFLINE ![]() Forum Posts: 2,820 ![]() |
Posted: Tue, 25/02/2025 14:37 (1 Month ago) |
And thanks for the reminder, I've updated the FAQ. [Read more] |
Riako OFFLINE ![]() Forum Posts: 2,820 ![]() |
Posted: Tue, 25/02/2025 12:00 (1 Month ago) |
![]() Attention residents and trainers of Emera Town, we have breaking news for you: The mysterious Pokémon from the Alola-Region, Zeraora, has been sighted once again near the Town Square of our beloved town! It hides in the shadows and apparently watches trainers interacting with their Pokémon. It seems to be attracted by love and kind gestures - so let's show Zeraora that our town is the most warm-hearted one in the country! How to meet Zeraora: Zeraora will appear randomly in your Userbar while you're interacting. The more interactions you make, the higher are your chances to meet it. ![]() It might take a thousand interactions, sometimes even ten thousand or more until you meet it - so you'll need a little luck and patience! Once Zeraora appears in your userbar, it will stay there until you click on it and claim its gift. <div id="greenfield">Feeding berries (instead of "training" a Pokémon) gives a 25% higher chance of encountering Zeraora!</div> Zeraora's Gift Zeraora gives you the choice between two different gifts: A legendary Zerora Egg and a Zeraora Plushie (with a 20% chance of being shiny)! The decision is up to you! ![]() Increase Zeraora's shiny chance Starting from this year, you can actively increase the odds of receiving a Shiny Zerora egg by first accepting Zerora Plushies as the gift you receive. Every time you claim the plushie gift, the shiny chance for the next Zerora egg you'll claim increases. Your current shiny chance is always displayed below the Zeraora egg option on the event page. As soon as you claim a Zeraora egg, however, the chance resets back to normal and you'll have to "shiny chain" the plushies again. So it might be advisable to stay patient until the odds are high enough! And if you are superduper patient and want to reach a 100% shiny chance, then there's good news: The shiny odds are carried over to the next time Zeraora comes back to town, so you can continue to raise it year by year - however long it will take you. The "Zeraora Train" NEW Starting with this iteration of the event, you can now "stack" Zeraora encounters. This means that you can keep clicking while Zeraora is in your userbar in order to trigger a second encounter on top of it. You can then claim its gift multiple times, depending on how many encounters have stacked in the meantime. Stacking encounters does not bring any special benefits. It simply means that you no longer miss out on potential encounters. (Original suggestion thread) (This update also applies to future Shaymin, Zarude and Kyurem distributions.) This event ends on March 13th, 2025, at 11:59AM. Frequently Asked Questions: ![]() Q: Can I have more than one Zeraora in my userbar? A: Yes, you can "stack" them. Q: Can I get more than one Zeraora during this event? A: Yes, it's theoretically unlimited. Q: Do clicklists count? A: Yes, all interactions count. Training, feeding, clicklists, free hugs on the Index-Page... everything! Also all kinds of interactions give you the same chance to find Zeraora. Q: Do my interactions for this event reset at midnight? A: As said, there is a random chance of finding Zeraora after every interaction. There is no counter that has to reach a limit or whatever. The chances are the same after each interaction. Q: Does Zeraora automatically disappear from my userbar? No, Zeraora will stay in your userbar until you claim its gift (i.e. the egg) or until the event ends. Even when you try to claim the egg while your party is full, it will still stay there and wait for you to come back. Q: Does Zeraora break my shiny chain? A: No. [Read more] |
Riako OFFLINE ![]() Forum Posts: 2,820 ![]() |
Posted: Tue, 18/02/2025 06:42 (1 Month ago) |
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Riako OFFLINE ![]() Forum Posts: 2,820 ![]() |
Posted: Tue, 18/02/2025 06:41 (1 Month ago) |
A bug has been fixed regarding the Valentine's Event: Players had received Cupidfly eggs instead of Enamorous eggs this morning as the final reward. This has now been fixed and the obtained Cupidfly have been changed into Enamorous. Sorry for the mixup! [Read more] |
Riako OFFLINE ![]() Forum Posts: 2,820 ![]() |
Posted: Sat, 08/02/2025 15:59 (2 Months ago) |
Puddy has been added to the Event Shop. ![]() ![]() [Read more] |
Riako OFFLINE ![]() Forum Posts: 2,820 ![]() |
Posted: Sat, 18/01/2025 13:22 (2 Months ago) |
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