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Clash Between Mythic and Mortal
Forum-Index → Roleplay → Clash Between Mythic and MortalPlot: Mythical creatures. They were thought to be just that, a myth. From the humans on Earth, depictions of these creatures were thought of as material for stories and nothing else, for the last sighting that proved to be real was centuries ago. The stories of these creatures were passed down for so long they were no longer regarded as fact, as the animals had not been seen for ages. However, these creatures were real, very much real, and soon they will be sighted by humans once more.
At one point, these powerful beings had been at peace with the species known as humankind. These creatures lived in other worlds, travelling between dimensions to use their power for what they believed was good for all. This was before civilization got to what it is that we know in this day and age.
As soon as humans were seen out-populating the other creatures on Earth, the protectors were not happy, and thus started their disappearance from human sight. They appeared, only before the lesser creatures, to help them, to stop the spread of the ever powerful human beings. They created storms that blew the people back. They shape shifted into powerful earth beasts and guarded the land of Nature. One species was never to be too powerful. That was the thought, and it was hypocritical.
Each individual species of 'Mythical' creature is the ruler of it's designated land. It is where the creatures are born, and raised, and make the final decision to join the league of creatures that 'protect' other lands. The funny thing here is that, like humans, they rule their own world. They over populate and they reign supreme due to their power, and thus, once the humans would eventually see this, via their technology, they would start to protest. The year is now 6150. A dragon was spotted by humans. It misfired while in a battle and destroyed a part of the city. Now all Hell is about to break loose.
Creatures and habitats:
Info: There are two main worlds: The Human world(Earth) and the Mystical world(Land of Mythical creatures) All mythical creatures can travel between lands, and humans are developing a device that may allow them to reach other worlds themselves. 'Evil' humans wish to be the equals of monsters and use technology as a way to replicate their powers, and ultimately eliminate them. 'Good' Humans wish to make peace with the 'monsters' and work out their differences.
Dragon/wyvern
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Dragons come from the rocky peaks of
the mountainous Land of Rocks and Fire. They mainly prey on
mountain creatures that wander a little to close to their hidden
dens among the boulders. All dragons are carnivorous reptilian
beings and have the ability to fly with their wings, cut through
almost anything with their razor sharp claws, and knock away any
obstacle with their muscular tails. In addition, each dragon has
their own special element that determines their 'special' powers.
They can have the elements;
Poison: Gives a dragon the ability to use a venomous bite to kill and eat prey. They also gain the ability to spray acid that can melt through organic material as well as rock.
Electric: Gives dragons the ability to create lightning bolts from the sky. They do this by heating up water in their bodies to breath out storm clouds which then create lightning bolts that they manipulate to strike their targets. They can also cause a deadly shock if targets make close contact. (Though whether the shock is enough to kill depends on the age of the dragon and the size of the target)
Fire: Gives the dragon the ability to surround itself in fire, engulfing anything it touches. It can breath fire as well as spray smoke in the eyes of enemies to blind them temporarily
Nature/Plant: Generally a more peaceful species, among other dragons, anyway. They patiently wait, with the ability to blend into plants with their primarily green coloring, for prey to walk past for a swift kill. They can also manipulate plants to strangle or trip targets.
A dragon's elemental powers are often the same as its parents'. For example, if two fire dragons have an egg, the child will likely be a fire dragon as well, though all dragon eggs have the chance to be any element. There are never any hybrid elements (A dragon having two or more elemental powers)
Dragons also have an 'inferior' subspecies called wyvern. Wyverns are like dragons due to their similar build and abilities, though what sets them apart from dragons is their lack of elements and front limbs(They all use their wings to walk). All Wyverns only posses the ability to breath fire. Though they are still right next to dragons in the food chain, often competing for food and territory.
Poison: Gives a dragon the ability to use a venomous bite to kill and eat prey. They also gain the ability to spray acid that can melt through organic material as well as rock.
Electric: Gives dragons the ability to create lightning bolts from the sky. They do this by heating up water in their bodies to breath out storm clouds which then create lightning bolts that they manipulate to strike their targets. They can also cause a deadly shock if targets make close contact. (Though whether the shock is enough to kill depends on the age of the dragon and the size of the target)
Fire: Gives the dragon the ability to surround itself in fire, engulfing anything it touches. It can breath fire as well as spray smoke in the eyes of enemies to blind them temporarily
Nature/Plant: Generally a more peaceful species, among other dragons, anyway. They patiently wait, with the ability to blend into plants with their primarily green coloring, for prey to walk past for a swift kill. They can also manipulate plants to strangle or trip targets.
A dragon's elemental powers are often the same as its parents'. For example, if two fire dragons have an egg, the child will likely be a fire dragon as well, though all dragon eggs have the chance to be any element. There are never any hybrid elements (A dragon having two or more elemental powers)
Dragons also have an 'inferior' subspecies called wyvern. Wyverns are like dragons due to their similar build and abilities, though what sets them apart from dragons is their lack of elements and front limbs(They all use their wings to walk). All Wyverns only posses the ability to breath fire. Though they are still right next to dragons in the food chain, often competing for food and territory.
Griffin
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Griffins rule The Plains of Shining
gold, where the sun tips the plains where the creatures play and
hunt. The Plains are filled with places for creatures to sun
themselves, swim, hunt and watch young play. Griffins, the main
inhabitants, have the ability to overpower their prey with superior
muscle and sharp claws that rival those of dragons. They come in
colors varying from gold, to white, some black, and in rare cases,
Russian blue. Griffins live in prides that vary in size, though
when they fly as a group they are sometimes refereed to as
'flocking', they function similar to lion prides on earth, ruled by
a dominate male that has rights to all the females in the pride.
Young males will be kicked out around age two to find their own
pride. The diet of a griffin consists of large hooved prey, as well
as birds, though the cubs may practice with smaller mammals as
well. The 'special' abilities of a griffin include energy blasts
that take on a blue color, as well as the ability to bring storms,
varying in strength depending on the age and experience of the
individual.
Kitsune
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The nine-tailed Kitsunes inhabit the
caves known as The Dark Hollows, dark, maze-like caves underground
where the shapeshifters prey on mice and rats that inhabit the
burrows, as they are the results of magic worked by powerful
kitsunes years ago. They venture to the surface to amuse themselves
by pranking others. Kitsunes possess the ability to shapeshift into
many forms, control either fire or lightning(50/50 chance at
birth), and create pranks using their abilities of illusion. It's
actually lucky pranks are the only things they do with those, as
they are almost indistinguishable from reality. Kitsunes start life
looking just like a normal fox kit, a single tail and no powers at
all. In fact, if you put a baby kitsune on earth, it would probably
think it was a normal fox until after the 100 years where it's tail
split into two for the first time, and it started gaining powers.
As a kitsune grows, it will gradually gain more tails, maxing out
at nine, where it gain silver and gold markings and be at its most
powerful, at about 900 out of its 1000 year lifespan.
Kelpie
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The hypnotic trickster known as the
kelpie reigns over the land of The Ethereal Basin, a sea shore
where the creature lurks around the shores, luring in prey. A
kelpie's main form is an ordinary looking horse, often wet, with
backward facing hooves. If it sees fit, it will use its ability to
shapeshift to shift into a creature of the same species of its
prey, often acting as if in distress, but sometimes replicating a
mating cry, it then takes successfully lured and captured prey into
the water where it drowns and eats them.
Phoenix
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The firebirds known as Phoenixes
inhabit The Volcanoes of Rebirth, where they control the volcanic
habitat in which they live. The Volcanoes that these creatures call
home never erupt, due to the magic that the creatures placed once
they took over. The Volcanoes are a common place for the birds to
relax and swim in, them using the liquid fire as a hot tub, as they
are immune to fire. Phoenixes possess the ability to burn in fire
to heal themselves. The tears from these birds will also heal all
those they touch, but perhaps the main ability these creatures are
known for is their ability to rebirth themselves. When a phoenix
reaches old age, it will burst into flames and be reborn from the
ashes. This makes up for the fact that they rarely reproduce. They
also have a bit of fire magic.
Basilisks
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Basilisks rule The Swamp of Deadly
Sound. They can take the form of either snake or lizard and will
cause death to anyone who hears their deadly hiss(Hence the very
literal name for their home) as well as the ability to petrify any
unfortunate soul that makes eye contact with them. They spend most
of their time in the wet swamps of their home, catching any decent
prey that catches their eye. The only creatures they stay away from
are chickens, whose cries send them to sleep, and mongooses, their
mortal enemy.
Kirin/Qilin
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Kirin inhabit The Forests of Mystery,
dark, yet stunning woodlands that hide great treasures around every
corner, as well as being one of the most healthy forests in the
whole Mystical World. This is because its inhabitants practically
float over the land. Kirins, sometimes called qilins as well,
possess the ability to walk on water and air, practically floating
above the ground as they trot. They love eating river plants and
forest fruits, as well as bringing good luck to all those it
befriends or sees worthy. It is considered bad luck to wound these
creatures, and they can judge the guilt or innocence of an
individual via their backward-pointing horn. Blue is guilt, green
is innocence
Unicorn
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Unicorns rule The Plains of Shining
Silver, where they frolic and run in a paradise filled with grass,
toxic forests, and stunning streams, rivers, and waterfalls where
they are supreme. Even though they are herbivorous, they have
powers that tend to keep predators away. The horns on their head
extend into swords which the herd will point at an enemy to warn it
off, engaging in combat only if necessary. In addition, they have
the ability to cure poison via their horns as well, depoluting the
air or water using its magic. Due to this, their diet may consist
of poisonous plants and berries, the poison of which they store to
spray in the eyes of predators in particularly dangerous situations
as well. Their blood can also cure any disease harming anything
that consumes it, so, as a last resort, a unicorn will wound itself
to save a creature in need. A herd may also gather the blood of a
corpse for consumption later. When a baby unicorn foal is born, its
horn is no more than a stub on its head, useless and buried under
its main. The reason for this is the safety of the mother during
the birthing process. As it grows, it is protected by its mother as
it slowly learns to using its growing horn.
Sea serpent
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The toxic Sea serpent inhabits the Sea
of Poison, filled with only the most deadly sea creatures. The sea
serpent is a rare beast, hardly ever breeding due to their
territorial nature, as females tend to stay away from unnecessary
battles. The Sea serpent boasts incredible strength, as well as a
venomous bite that hardly ever fails to kill. Sea serpents rarely
venture to the surface, but are completely capable of surviving
long periods on land. They sometimes venture into Kraken territory
on accident, causing deadly battles.
Kraken
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Krakens rule the Twilight Zone of the
seas known as The Midnight Trench, practically pitch black, most
creatures don't even need to bother with sight. Though Krakens
boast no supernatural abilities, they are the largest species of
squid in the mystical land, and have extreme strength as well as
supernatural intelligence. Most creatures don't dare mess with it.
If it deems it necessary, it will come to the surface and attack,
being able to cause tsunamis with its sheer strength alone.
With Mythical creatures, all can travel across and between dimensions. The creatures as a whole are classified into three groups based on how they do their version of 'hero work'.
Travelers: Travelers will travel between dimensions to make sure that all worlds have equal 'balance' throughout. They are typically seen working with other species of mythical creatures and it was a traveler that started this whole fiasco.
Dud heroes: Dud heroes tend to stick with their own dimension and maybe one other one. They want 'balance' as well as the travelers and promote through their own acts of keeping borders and not allowing one single species to rule a world. Aside from the fact that the more powerful mythical creatures rule their own territories, of course.
Duds: Not interested in promoting 'balance' and just proceed normal lives with their peers, not into outrageous acts or heroism, as they see it.
Starts whenever
Advi From Demon Slayer season 1
Advi From Demon Slayer season 1
“Well slacking won’t get me anywhere. Might as well get something to eat,” he said as he flew off to the nearest forest to look for his meal. The leaves on the trees had turned an orange-gold colour and the cool breeze was blowing meaning that winter was coming soon. He wondered if he would be able to stand the freezing season alone.
This was the new life for Altair and he had to adapt to wether he liked it or not.
Meanwhile in a different world, the sleeping girl was woken up by the sound of her ringing phone. She groggily rubbed her eyes and got up to get ready for the day. With her exams finished for now, her long 3 month holiday stretched out before her. She had decided to make use of the time to gain experience for her real career in the future.
Once she was dressed and ready to leave, she quickly snatched her bag and ran down the stairs. The place where she was working at wasn’t a long walk away so she went there by foot. When she got there, she was greeted by her friends as they ready to open up the little bakery. The twinkling of the bell by the door caught their attention, their costumers are arriving. Ember stretched and prepared for the long day ahead of her.
Issico picked up the mouse in his jaws, holding by the tail so that it dangled limply. He switched from a quick trot to a slow saunter as he reached the entrance of the Dark Hallows, more light pouring in. There were more kitsunes here, but to Issico's disappointment, none of them noticed the mouse. Oh well. Issico tossed up the prey and quickly ate it, before sneaking off, considering what today might bring.
Xadia opened her eyes, the orange spheres taking in everything around her. She had been drifting while she slept, the Trench where she swam deeper than the rest in the area. Twitching, the Kraken started to wake up the rest of her body. The cold of the water started to register, the sharp eyes started to pick up light from far above. It was already daytime, and she was still only waking up... Cursing herself silently, Xadia started to ascend towards the surface, a single powerful jet of water, a single powerful kick from her shorter tentacles, sent her rocketing towards the surface. Sixteen shorter tentacles, eight longer tentacles with sharp spines at the ends, and, hidden among the shorter arms, eight bone spikes, each one sharper than anything a human could imagine. And they were all part of her. Xadia chuckled to herself, the pure amount of power hidden within her body far immense to many beasts that she knew. The surface sparkled above her, and she paused before allowing herself to drift sideways up to the surface. One eye took in the position of the sun, and Xadia once again cursed herself.
Do you know what lies beyond?
Do you want to?
Or has your curiosity reached a nervous end?
Myku was making their way to the surface, the expression on its face calm, and neutral. Its emotes did not portray its thoughts, or intentions. Yet now they suffered with a feeling they had all too often. A mood most of their kind also faced. Boredom. They had not the slightest idea on how exactly they would stimulate themselves, but, as was often expected of this particular mythic, it would most likely come at the mental cost of another, unfortunate being. As the tapping of its paws on stone turned to the crunching of plantlife beneath its pads as they emerged, they still managed to look perfectly charming, calm, and nonthreatening. In reality, the creature was hunting...not for vermin to eat, but a different kind of prey. Their magic may not be as strong as it was supposed to be, but they were still a kitsune, and they had not lost their experience...the one thing the troublemaker could never steal from them.
Meanwhile, in another world, a hooved creature was lightly traveling across Earthy terrain. Yiucko, the Kirin, was traveling fast toward sounds of distress. Mythical Travelers had had a disagreement somewhere nearby...the woodland creature cursed them silently. They were so close to human civilization! How could they be so careless? One thing was certain, though. She had to intervene before the humans noticed. The critters were nothing but trouble, taking over the poor planet and pushing aside the other creatures...it was simply awful! Yiucko, like most others of her class, shared the belief in balance over worlds. No one species should out populate another, the system would self destruct!
Her hooves practically floating over the Earth's surface, the graceful creature left no tracks, no damage at all. Kirins were gentle by nature, hardly ever harming another living thing. the Traveler class was rare among Kirins for this reason, Yiucko being among the exceptions. While typically against violence, she was not opposed to it if it became necessary.
Right now, it was not necessary.
It wasn't long before the deerlike mythic became aware of two winged figures near a city. she skidded to a halt, her tail flicking as her golden eyes stared. The humans wouldn't see her unless she willed them too, but the winged creatures, a dragon and a griffon...they were right there...it must be too late.
It was then it happened.
In its aggression, the reptilian being fired a shot at the Griffon. dragons and Griffons were natural enemies, but there was a truce among travelers...this battle horrified the white and gold mythic, who could only stare in shock, horror, and disbelief. The shot missed as the agile griffon dodged, hitting a city building. If the battle hadn't already gotten the human's attention, it certainly had them by now. Yiucko let out a wail of horror.
Being a large Kraken as she was, Xadia had long since started hunting for something large, a fish or whale maybe. She'd given up on her own world for those, and had instead sliced her way to the human world, just as something reached out to her mind. Freezing as she finished the crossing between realms, the Krakeness waited for a moment. Another pulse. A disagreement between Travelers. Cursing, Xadia closed her eyes, tried to pinpoint the source... It was too far inland for her to reach, but she could call for a meeting in the Mythic's world... Snapping her beak, Xadia shot into the depths of the human ocean, quickly caught something large and ate it, then attempted to send out a ripple of her own, trying to alert any Myths that were unaware. Krakens like herself would be useless to halt the dispute, as would likely be Sea Serpents and Basilisks, but anything else might be able to help. Sensing her own alert pulse leap from her, Xadia sliced her way back through to the Myth world, started on her way to call a meeting. It was likely that something else might call a meeting first, but the Krakeness nonetheless tried to send another pulse to call for a council.