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Forum Thread

Game Developer Reworked

Forum-Index Forum Games Game Developer Reworked
YosukeHanamura77
OFFLINE
Trainerlevel: 20

Forum Posts: 138
Posted: Fri, 08/02/2019 20:36 (6 Years ago)
Steel, +20 Writing Experience
Game#1
State: Concept
10 Code Quality
20 Art Quality
37 Sound Quality
87 Writing Quality
164 Quality
Audi famam illius.
Solus in hostes ruit
et patriam servavit.
Audi famam illius.
Cucurrit quaeque tetigit destruens.
Audi famam illius.
Audi famam illius.
Spes omnibus, mihi quoque.
Terror omnibus, mihi quoque.
Ille
iuxta me.
Ille iuxta me.
Socii sunt mihi,
qui olim viri fortes
rivalesque erant.
Saeve certando pugnandoque
splendor crescit.
Steel5299
OFFLINE
Trainerlevel: 27

Forum Posts: 708
Posted: Fri, 08/02/2019 20:37 (6 Years ago)
(Yas I know have over half of the quality on my own I think)

I'll keep working on those characters stories, especially the king.
YosukeHanamura77
OFFLINE
Trainerlevel: 20

Forum Posts: 138
Posted: Fri, 08/02/2019 20:49 (6 Years ago)
Steel, +20 Writing Experience
The Game is no longer a Concept, but now an Advanced Concept! Keep it up!
Game#1
State: Advanced Concept
10 Code Quality
20 Art Quality
37 Sound Quality
107 Writing Quality
184 Quality
Audi famam illius.
Solus in hostes ruit
et patriam servavit.
Audi famam illius.
Cucurrit quaeque tetigit destruens.
Audi famam illius.
Audi famam illius.
Spes omnibus, mihi quoque.
Terror omnibus, mihi quoque.
Ille
iuxta me.
Ille iuxta me.
Socii sunt mihi,
qui olim viri fortes
rivalesque erant.
Saeve certando pugnandoque
splendor crescit.
Bulbasaur1
OFFLINE
Trainerlevel: 18

Forum Posts: 17
Posted: Fri, 08/02/2019 20:55 (6 Years ago)
'Kay, set everything up for the ports on other forums.

Also, i apply the engine.
they/them
YosukeHanamura77
OFFLINE
Trainerlevel: 20

Forum Posts: 138
Posted: Fri, 08/02/2019 20:59 (6 Years ago)
+138 Code Quality.
The Game is now a Pre-Alpha, but unplayable.
Game#1
State: Advanced Concept/Pre-Alpha
148 Code Quality
20 Art Quality
37 Sound Quality
107 Writing Quality
322 Quality
Audi famam illius.
Solus in hostes ruit
et patriam servavit.
Audi famam illius.
Cucurrit quaeque tetigit destruens.
Audi famam illius.
Audi famam illius.
Spes omnibus, mihi quoque.
Terror omnibus, mihi quoque.
Ille
iuxta me.
Ille iuxta me.
Socii sunt mihi,
qui olim viri fortes
rivalesque erant.
Saeve certando pugnandoque
splendor crescit.
Bulbasaur1
OFFLINE
Trainerlevel: 18

Forum Posts: 17
Posted: Fri, 08/02/2019 21:04 (6 Years ago)
So, do us coders also handle level design?
they/them
YosukeHanamura77
OFFLINE
Trainerlevel: 20

Forum Posts: 138
Posted: Fri, 08/02/2019 21:05 (6 Years ago)
The textures are made by artists, however, the level 'layout', enemies, AI, etc. are handled by coders.
Audi famam illius.
Solus in hostes ruit
et patriam servavit.
Audi famam illius.
Cucurrit quaeque tetigit destruens.
Audi famam illius.
Audi famam illius.
Spes omnibus, mihi quoque.
Terror omnibus, mihi quoque.
Ille
iuxta me.
Ille iuxta me.
Socii sunt mihi,
qui olim viri fortes
rivalesque erant.
Saeve certando pugnandoque
splendor crescit.
Bulbasaur1
OFFLINE
Trainerlevel: 18

Forum Posts: 17
Posted: Fri, 08/02/2019 21:11 (6 Years ago)
I knew the textures were handled by the artists but i wasn't sure who handled the level layout.
they/them
YosukeHanamura77
OFFLINE
Trainerlevel: 20

Forum Posts: 138
Posted: Fri, 08/02/2019 21:15 (6 Years ago)
If you have more questions, just ask.
Audi famam illius.
Solus in hostes ruit
et patriam servavit.
Audi famam illius.
Cucurrit quaeque tetigit destruens.
Audi famam illius.
Audi famam illius.
Spes omnibus, mihi quoque.
Terror omnibus, mihi quoque.
Ille
iuxta me.
Ille iuxta me.
Socii sunt mihi,
qui olim viri fortes
rivalesque erant.
Saeve certando pugnandoque
splendor crescit.
cosmin_0615
OFFLINE
Trainerlevel: 18

Forum Posts: 37
Posted: Fri, 08/02/2019 21:41 (6 Years ago)
well, since we already have an ABSURDLY HUGE amount of code quality and barely any art quality, i'll make some sprites using that hardware sprite generator trick i implemented.
YosukeHanamura77
OFFLINE
Trainerlevel: 20

Forum Posts: 138
Posted: Fri, 08/02/2019 22:10 (6 Years ago)
(Due to the Engine being applied, all actions are more effective, keep this in mind.)
Cosmin, +15 Art Experience
Game#1
State: Advanced Concept/Pre-Alpha
148 Code Quality
35 Art Quality
37 Sound Quality
107 Writing Quality
337 Quality
Audi famam illius.
Solus in hostes ruit
et patriam servavit.
Audi famam illius.
Cucurrit quaeque tetigit destruens.
Audi famam illius.
Audi famam illius.
Spes omnibus, mihi quoque.
Terror omnibus, mihi quoque.
Ille
iuxta me.
Ille iuxta me.
Socii sunt mihi,
qui olim viri fortes
rivalesque erant.
Saeve certando pugnandoque
splendor crescit.
Yuiana
OFFLINE
Trainerlevel: 52

Forum Posts: 500
Posted: Fri, 08/02/2019 22:17 (6 Years ago)
If any of the character stories are done can I read them to find new ideas for sound effects for in battles
Be like otters!

Hold those you love close so they don’t drift away❤️


The lovely couple was made by the amazing MetalHeadKendra!
Bulbasaur1
OFFLINE
Trainerlevel: 18

Forum Posts: 17
Posted: Fri, 08/02/2019 23:00 (6 Years ago)
I generate some other sprites and check for any mistakes made by the art and sound teams
they/them
JosieThePanda
OFFLINE
Trainerlevel: 32

Forum Posts: 668
Posted: Fri, 08/02/2019 23:02 (6 Years ago)
I sprite a few chibioverworld sprites for the characters, just for later.
Ps, can we ‘pay’ people to try our game? Or is it free? Or??
Bulbasaur1
OFFLINE
Trainerlevel: 18

Forum Posts: 17
Posted: Fri, 08/02/2019 23:08 (6 Years ago)
I believe we get money from it.
they/them
YosukeHanamura77
OFFLINE
Trainerlevel: 20

Forum Posts: 138
Posted: Fri, 08/02/2019 23:14 (6 Years ago)
The game is going to be paid, however, what you have now is unplayable, being only very little things.
Ako, +17 Sound Experience
Bulba, +12 Art Experience. There doesn't seem to be any mistake.
Game#1
State: Advanced Concept/Pre-Alpha
148 Code Quality
47 Art Quality
54 Sound Quality
107 Writing Quality
366 Quality
EDIT: Starting to actually delete the players marked with a (Deleted) tag.
Audi famam illius.
Solus in hostes ruit
et patriam servavit.
Audi famam illius.
Cucurrit quaeque tetigit destruens.
Audi famam illius.
Audi famam illius.
Spes omnibus, mihi quoque.
Terror omnibus, mihi quoque.
Ille
iuxta me.
Ille iuxta me.
Socii sunt mihi,
qui olim viri fortes
rivalesque erant.
Saeve certando pugnandoque
splendor crescit.
cosmin_0615
OFFLINE
Trainerlevel: 18

Forum Posts: 37
Posted: Fri, 08/02/2019 23:27 (6 Years ago)
i keep making sprites
judging by how we have so little MB i pretty much turned the thing to look like it's on an NES-commodore hybrid we should market it as retro
Steel5299
OFFLINE
Trainerlevel: 27

Forum Posts: 708
Posted: Fri, 08/02/2019 23:28 (6 Years ago)
Since we know have three people working on art, I'll help ako with sounds and letting her know what characters are done. Lets get everything over 100, shall we?
Bulbasaur1
OFFLINE
Trainerlevel: 18

Forum Posts: 17
Posted: Fri, 08/02/2019 23:32 (6 Years ago)
I was also helping with sound earlier
they/them
Steel5299
OFFLINE
Trainerlevel: 27

Forum Posts: 708
Posted: Fri, 08/02/2019 23:34 (6 Years ago)
Oh, sorry about that! I just went back and read your post, which indeed you did. Sorry!