Forum Thread
THE VOLTORB FLIP
Forum-Index → Suggestions → THE VOLTORB FLIPBut while they say that, they are waiting for the next Disney movie to come out.
Logic equals zero!
But while they say that, they are waiting for the next Disney movie to come out.
Logic equals zero!
Each space has a 1, a 2, a 3, or a Voltorb behind it. At the end of each row
and column are two numbers. One number gives the total of all the numbers in
that row/column, and the other gives the number of Voltorbs.
The first number you uncover, you win that many coins. For each successive
number you uncover, your coins are multiplied by whatever the number is. If you
hit a Voltorb, you lose all your coins for that round. The game ends when you
have uncovered all of the 2s and 3s.
You can mark any space with the "Memo" command with up to four marks, looking
like a dot, a 1, a 2, or a 3. There's no penalty for marks and you can remove
them at any time.
If you win a game, you go on to a higher level with a better payoff.
If you lose, then the game looks at how many numbers you uncovered (the Voltorb
doesn't count.) If that number is greater than or equal to the number of the
level you were playing, you get to stay on that level. Otherwise, it drops you
to the level that matches the number of panels, or level 1 if you didn't
uncover anything.
You can also quit the round early. This counts as a loss, so you'll still be
bumped back levels if you quit without enough panels flipped. However, you get
to keep all your coins.
But while they say that, they are waiting for the next Disney movie to come out.
Logic equals zero!
I like the idea of adding some more complex games to the Game Center that can be used for making game center coins but not feel tedious after awhile. Bumping the thread as it's been on the backburner for 2 years.
New layout coming soon.