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The Ruins (Set-Up)
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*All PH rules apply
*No godmodding or powerplay
*No perfect characters please, they make a roleplay bad
*Use the form to join
*Characters can be any age between 13 to 45
*I will try to make a map that you can see
*All characters age 15 and above must have a basic job in the roleplay for their town
*Please refer to all the information posted here
*Use 3rd person point of view (he, she, it, they, them)
*No one liners please, try to have at least 3 sentences per post
*Please please please use the best punctuation, spelling, and grammar that you can
*This roleplay is set up as though it is an interactive world (such as Elder Scrolls Online for example) things happen around you at almost all times, so feel free to add things in such as hoards entering or someone dying (no hoards entering the towns unless given permission though, stragglers are allowed in the ones that it is possible in)
*To keep things even here, for every 3 different jobs, there may be 1 or 2 bounty hunters, it depends on how many people join
*Most characters will be in New Beginning as that is the major town in the roleplay
*Please have fun here!
*No godmodding or powerplay
*No perfect characters please, they make a roleplay bad
*Use the form to join
*Characters can be any age between 13 to 45
*I will try to make a map that you can see
*All characters age 15 and above must have a basic job in the roleplay for their town
*Please refer to all the information posted here
*Use 3rd person point of view (he, she, it, they, them)
*No one liners please, try to have at least 3 sentences per post
*Please please please use the best punctuation, spelling, and grammar that you can
*This roleplay is set up as though it is an interactive world (such as Elder Scrolls Online for example) things happen around you at almost all times, so feel free to add things in such as hoards entering or someone dying (no hoards entering the towns unless given permission though, stragglers are allowed in the ones that it is possible in)
*To keep things even here, for every 3 different jobs, there may be 1 or 2 bounty hunters, it depends on how many people join
*Most characters will be in New Beginning as that is the major town in the roleplay
*Please have fun here!
Form
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[u]Username:[/u]
[u]Character Name:[/u]
[u]Age:[/u]
[u]Gender:[/u]
[u]Appearance:[/u]
[u]Personality:[/u]
[u]History:[/u]
[u]Family:[/u]
[u]Job:[/u]
[u]Other Details:[/u]
[u]Character Name:[/u]
[u]Age:[/u]
[u]Gender:[/u]
[u]Appearance:[/u]
[u]Personality:[/u]
[u]History:[/u]
[u]Family:[/u]
[u]Job:[/u]
[u]Other Details:[/u]
Map
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New Beginning: This is a rather
large town and very populated. Most people chose to live here
because of the secure walls it has. At each corner of the walls is
a guard tower. Near the center of New Beginning is the town hall,
then surrounding it is all the shack houses and shops. In the upper
most Northwest corner inside the walls is a small hangout area for
most children called The Puddle. There is little forestry inside
the walls but there is a few scattered trees besides what is near
The Puddle.
--The Puddle: This is a small pond that is surrounded by the forestry that New Beginning has inside the walls. Most children enjoy coming here to play and hang out.
Greenville: Being a rather small town with few people, they are surrounded by trees and are very big traders and scavengers. They are almost defenseless to any roaming zombies as they have no protective barriers, they only have weapons and hiding as their safety.
Plaza: THe Plaza is a town built in the center of a destroyed city. Most of the people who live here live either underground in the basements and tunnel systems or on top of the large buildings that are connected with platforms. They do a lot of trading.
Traveler's Den: Being a carved out area of a mountainous terrain, the Traveler's Den is the nest most protected area in the Ruins. There are not many people there but they are willing to help anyone they come across. Most of the traders that go through the towns stay here. They have many natural resources.
The District: This is nothing but a city of rubble. No one with a beating heart lives here unless they are completely crazy. It is extremely dangerous inside the District and most people try to avoid it. It is overrun with zombies. No one lives here. It is a danger zone.
Green is forestry, Brown is mountainous terrain, the sandy color is where land is dried out and dead, and each town is placed around where it is. Blue is water
Black lines are major paths, Grey lines are minor paths that are less known or used.
--The Puddle: This is a small pond that is surrounded by the forestry that New Beginning has inside the walls. Most children enjoy coming here to play and hang out.
Greenville: Being a rather small town with few people, they are surrounded by trees and are very big traders and scavengers. They are almost defenseless to any roaming zombies as they have no protective barriers, they only have weapons and hiding as their safety.
Plaza: THe Plaza is a town built in the center of a destroyed city. Most of the people who live here live either underground in the basements and tunnel systems or on top of the large buildings that are connected with platforms. They do a lot of trading.
Traveler's Den: Being a carved out area of a mountainous terrain, the Traveler's Den is the nest most protected area in the Ruins. There are not many people there but they are willing to help anyone they come across. Most of the traders that go through the towns stay here. They have many natural resources.
The District: This is nothing but a city of rubble. No one with a beating heart lives here unless they are completely crazy. It is extremely dangerous inside the District and most people try to avoid it. It is overrun with zombies. No one lives here. It is a danger zone.
Green is forestry, Brown is mountainous terrain, the sandy color is where land is dried out and dead, and each town is placed around where it is. Blue is water
Black lines are major paths, Grey lines are minor paths that are less known or used.
Traveling
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New Beginning to Greenville = 2 1/2
Days
New Beginning to Traveler's Den = 2 Days
New Beginning to Plaza = 3 Days
New Beginning to District = 2 1/2 Days
Greenville to Traveler's Den = 1 Day
Greenville to Plaza = 4 Days
Greenville to District = 6 Days
Traveler's Den to Plaza = 1 1/2 Days
Traveler's Den to District = 3 Days
Plaza to District = 1 Day
All traveling days must span over half the amount of days is to pages (3 days = 1 1/2 pages, 1 day = at least half a page to a full page, etc.)
New Beginning to Traveler's Den = 2 Days
New Beginning to Plaza = 3 Days
New Beginning to District = 2 1/2 Days
Greenville to Traveler's Den = 1 Day
Greenville to Plaza = 4 Days
Greenville to District = 6 Days
Traveler's Den to Plaza = 1 1/2 Days
Traveler's Den to District = 3 Days
Plaza to District = 1 Day
All traveling days must span over half the amount of days is to pages (3 days = 1 1/2 pages, 1 day = at least half a page to a full page, etc.)
Jobs
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Hunters: They go out and fish,
hunt, and trap animals to feed the town. They go out in groups of 3
or 5.
Scavengers: These people go out in search of things that could be useful and helpful or even for trading. Usually go out in parties of 3 or 5.
Traders: Traders are normally seldom. They travel in pairs of 2 usually and go around from each town or any specific town to trade goods with them.
Farmers: Take care of the little crops they have in their towns. Some towns won't even have farmers.
Bounty Hunters: Bounty hunters go off to find the dead and kill them. The bounties can be found in the Community Buildings and will go search for family members whom have turned and lay them to rest.
Guards: Protect the towns.
If your character is a loner and is on their own and moving as they wish, they do not have to have a job, but when in towns for periods of time, they must help with something in the mean time.
Scavengers: These people go out in search of things that could be useful and helpful or even for trading. Usually go out in parties of 3 or 5.
Traders: Traders are normally seldom. They travel in pairs of 2 usually and go around from each town or any specific town to trade goods with them.
Farmers: Take care of the little crops they have in their towns. Some towns won't even have farmers.
Bounty Hunters: Bounty hunters go off to find the dead and kill them. The bounties can be found in the Community Buildings and will go search for family members whom have turned and lay them to rest.
Guards: Protect the towns.
If your character is a loner and is on their own and moving as they wish, they do not have to have a job, but when in towns for periods of time, they must help with something in the mean time.
Extra Information
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*All characters ages 15 and up must
work to provide for their town
*All children under 15 get 30 food rations a week, while 15 and older get 21 a week plus whatever they earn through work
*Curfew is nightfall
*No one leaves without permission from town
*Bounties may be found at the Community Building and it's bulletin board
*There is no electricity. There are generators but only used for major towns New Beginning, Traveler's Den, Greenville, and the Plaza)
*All children under 15 get 30 food rations a week, while 15 and older get 21 a week plus whatever they earn through work
*Curfew is nightfall
*No one leaves without permission from town
*Bounties may be found at the Community Building and it's bulletin board
*There is no electricity. There are generators but only used for major towns New Beginning, Traveler's Den, Greenville, and the Plaza)
RP Here
Character Name: Matt Zachary
Age: 16
Gender: male
Appearance: Brown haired teen, he has hazel eyes and short hair, torn clothes (sleeveless shirt, torn jeans), right handed glove, and sneakers
Personality: Caring and always up for challenges, he is always trying to help.
History: When Matt was 10, his brother was born. At that day his parents risked their lives for Matt and Mitch, they ran away and managed to live in New Beginning. Matt also has his dad's glove, it's special to him.
Family: His younger brother, Mitch Zachary, is his only sibling and family member alive.
Job: Hunter
Other Details: Always tries to keep Mitch safe, like his parents did to him...
Character Name: Hicciis Sicx
Age: 14
Gender: Male
Appearance: Hicciis has brown hair, and he also has pale skin that looks white. He wears a short black cape, with silver pants. Hicciis has silver eyes. He wears white boots with two black curls on the bottom of the boots. He also has medium, sort of pointy ears.
Personality: Hicciis always thinks he is special very often, he also speaks to himself. He is mostly seen walking in cities while smiling happily. Hicciis is a person who doesn't care about anyone except himself. He also tends to carry around scissors.
History: He lived with his father and his sister that was named Litu, until he decided to sacrifice his sister when he was 12. His father got scared, so then he called the police and then his father ran off. Then the police arrested Hicciis, and then stayed there until he was 13, and got out.
Family: He had a sister who was ten, but he sacrificed her to the dead 'for good'.
Job: None so far, since he's a loner.
Other Details: Hicciis likes being alone, is often very quiet and rude when with other people.
Character Name: Aurabelle Rey
Age: 17
Gender: Female
Appearance: Aurabelle has long, brunette hair that she normally has in a messy bun. She has blue eyes and fair skin. Her attire consists of a dark blue tank top with a black zip-up hoodie overtop. Her jeans are torn at the knees and quite baggy on her.
Personality: She is a very friendly girl for being alone her whole life. She tries to help whoever she can, and enjoys making friends. She is easily angered though as well.
History: Aura was an orphan her whole life, and was never adopted by anyone. Having been alone her whole life, she "adopted" her younger friends and considers them her family. In the orphanage she was nearly killed by one of the caretakers and has a scar on her back to prove it.
Family: Tobie, a young boy of 8 years that she "adopted", and Missie, a 15 year old girl whom she " adopted" as well. The other 3 died along he way and she beats herself up over their deaths.
Job: Bounty Hunter and a Hunter
Other Details: She and her siblings come from the District before it had been overrun.
You are both accepted. I waited to do my character in order to get an age area. Lol
EDIT: I made the actual RP Thread, but if possible (And I will give it 3 days), I'd like to try and get at least 2 more RPers, so invite your friends!~ We will start when we get 5 total RPers or 3 days is up. I hope that is okay with you guys.
RP Here
Username: Finhawk
Character Name: Sean Jones
Age: 22
Gender: Male
Appearance: Sean usually wears worn out shirts or T-shirts with colors such as green blue or red. The pair of black jeans he likes to wear have seen better days as well and the young man prefers to tuck them inside the black combat boots he wears. His look is completed with a dark green jacket which he keeps open unless the weather calls for a different solution.
Personality: Sean is usually a very open fellow and doesn't mind talking to others even if they're complete strangers. He's friendly towards almost everyone and tends to trust others too easily. He doesn't seem to know how to say 'no' either. For these reasons, he can be deceived and taken advantage of fairly easily. However, he's not just a naive child and he can do what is necessary for survival. Especially if his actions will help others as well.
History: As a child, Sean, except his name wasn't Sean back then, didn't really have a mind of his own and only did what his parents told him to without question. Nathan's, as that's the name his parents gave him, family lived in Greenville back in the day and within the small community, he felt no need for distrust anyone and grew up thinking every human only wants good for one another. However, as they had no real safety against the living dead, the boy was quick to learn how to avoid and handle them.
When Nathan was 16, his parents took his younger brother, who was 15 at the time, to a hunt with couple other people from their town. They never came back. The teenager grieved like any other human being would but life goes on no matter what. No one knew whether his family was dead or not but they were gone nonetheless.
Two years later, few travellers came to Greenville and stayed longer than they promised. The ones in charge of the town didn't like or trust them. Nathan however, did. The higher ranking people wanted the newcomers away, claiming they were suspicious. These people on the other hand, didn't want to obey. So they told Nathan a story. They claimed they had come across a dying man on their way. This man had told them the head of Greenville had wanted him and the ones who had been with him dead and sent them to a trap. The man's name had been Gregory Jones, Nathan's father.
The story made no sense if you thought about it for longer than five seconds but Nathan believed it anyway. The young man wanted revenge and made a hasty move, he killed the ones he thought had had his family killed. Just like he would put down zombies. He became a murderer. Obviously the townsfolk weren't too fond of his actions and Nathan fled Greenville before he ended up dead as well. However, the world had shrunk since the living dead started roaming around and the name of a murderer, Nathan Jones, would reach the other towns eventually as well. Which is why he started using his younger brother's name, Sean.
The man with a new name, wandered around on his own for a while but it proved to be too much for just one man eventually so he settled into New Beginning. He never took on a constant job during his years in the town and has been doing several jobs based on what is needed at the moment.
Family: Missing, presumed dead.
Job: Works as a hunter, scavenger or guard depending on the town's needs.
Other Details: Almost always moves around by running or jogging. Simply walking seems to be impossible for him.
No one said I couldn't use pictures as well so.... :d
Also, sorry if the history part is a bit long, I felt the need to have all that up there.
Either works for me. If you feel like four is enough to start this, then I don't see why we couldn't. Though, I'm in no particular hurry either. If you wanna wait for one more, then I'm with you. :3
Character Name: Blix Nevergreen
Age: Somewhere between 14 and 16. She rarely celebrates birthdays anymore.
Gender: Female
Appearance: Something like this:
She tends to wear a white tank top under a leather jacket, with dark blue skinny jeans and combat books. She also always brings a black backpack around with her everywhere, which contains various weapons and supplies.
Personality: Quirky. She likes weapons and killing things. Is also a bit cold and closed-off.
History: You don't get to know >:3
Family: She never talks about her family, of she has one.
Job: Often takes jobs as a bounty hunter, scavenger, guard, or hunter.
Other Details: ~030~ mysterriousssss
Username: Death
Character Name: Jano Hammers
Age: 20
Gender: Female
Appearance: Jano has dark brown hair that falls in tight ringlets around her face. It's usually about shoulder-length because of the curls, but when straightened it adds an extra 2-3 inches. She has olive skin and brown eyes, and just below average height.
As for clothing, she usually wears army green skinny jeans tied with a black (or occasionally white) sports tank top and brown combat boots. She's also a fan of gloves, and her favorite ones are a pair of black, fingerless, motorcycle gloves, although she also has a pair of black leather gloves that go up past her elbow (and are also fingerless).
Personality: Jano is the kind of person that accidentally sneaks up on people. (She doesn't intend to scare people by "appearing" behind them, but her footsteps are just rather quiet.) She has trust issues, because when she was younger she was very trusting, but when people started to violate her trust, she started becoming more and more distrusting of everyone but herself. Rather lazy, she won't do anything unless she has to, and if she does, she finds the quickest and easiest way to do it. She isn't bothered by death, even that of a loved one. This may be why she often accepts jobs that involve killing things. When it comes to interacting with other people, she's a bit...odd...to say the least. Her mind is quite "creative" and is often thinking about many things at once, which is why during a conversation, she has a tenancy to either space out or suddenly change the subject to something quite unrelated to the current one. However, she does love to help people, no matter what they need help with, and will go out of her way to do so.
History: Her parents were farmers, and they raised animals as well as growing crops. She never found a liking for garden work (she was afraid of the bugs and spiders in the fields), but she did like to take care of the animals. When she was 11, she started learning how to bow hunt, because her family had a rather nice bow. (It was actually her uncle's but he died, and their family got it.) At age 14, her father broke his right arm and she took over hunting,and became rather good with the bow. Two years later on her 16th birthday, she decided to move to the closest town to look for work, since she hated farming in general. For several years, she lived in Greenville, and honed her hunting skills (animals and otherwise), as well as learning how to use a pistol (which she also uses as well as her bow), until finally she moved to New Beginning two months ago (from the start of the RP).
Family: Her mom, dad, older brother, and younger brother still live on their farm near Greenville. (She had a younger sister, but she died of a sickness when she was 4.) She hasn't heard of them since she left, but believes they are still alive.
Job: She's a hunter, for the most part. Occasionally she will switch jobs for a few days if there is better pay.
Other Details: She has a chestnut horse named Snip that she raised while she lived on the farm. For the time being, a farm just outside of Greenville is letting her keep him there in return for hunting for them every so often.
I know it's long but I like to work on my characters a lot. XD
i have fists for hands and fire for fists
And again, there are no electronic devices, so no walkie talkies, phones, megaphones, etc. It's more of a whole, zombie apocalypse thing. For example, use the walking dead as an example, do they have electric and such?
Can we please figure this out? Because now I'm tempted to restart this all again x.x