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TheRedMist OFFLINE ![]() Forum Posts: 3,220 |
Posted: Sun, 01/10/2023 16:24 (1 Year ago) |
Rules/Lore Post | Adopt Shop | About Events | Explorations + Crafting | Breeding + Creation/Customs | Training/Battling | Visual Trait List Yes. You heard right. Training + Battling is an feature of Death Cats. Why dya think I decided to go all in on them having stats? But luckily battling is not a necessary feature! Training is what gives your death cats EXP at the cost of their energy - upon levelling up, you will get +3 stat points to spend, and all of their stats will increase by +1 stat point naturally! You can reset spent stat points (the +3) with a potion if you wish to re-stat a certain Death Cat. The max amount of times you can train is equal to the death cat's energy, and each energy gives 1 exp. Levelling up does refill energy. If you so wished you could spend them purely on stats relating to adventures [such as luck/stamina] if the battling mechanic isn't your style. As I said, it's uh. Basically completely untested anyway. Battling isn't against other living creatures mind you, if ethics is your worry! It's basically a self-contained simulation within a pocket dimension. Eventually battling will have its own loot pools + rewards but uh yeah. You get two training slots per day! - as even if a Death Cat levels up you can't send them to explore or battle after training, gotta let 'em have some rest for their hard work. [center][b]~Training my Death Cat!~[/b]
Death Cat: # of Times Trained:[/center] Battling Death Cats aren't defenceless creatures, in the wild its not uncommon for them to get into fights. The fine details of a Death Cat's abilities varies from individual to individual based on the traits and adaptations they have to a specific origin environment, it wouldn't be unusual to find a Death Cat that can breathe fire or absorb electricity, for example. Now, some Death Cats actually enjoy actively competing with others in battle - not too far from humans having various fighting sports themselves - but it'd be nice for them to have somewhere to hone their skills, and maybe win rewards for those taking care of them. That's why this simulation was made, it's practically a pocket-dimension developed for the sole purpose of allowing Death Cats to use their fighting abilities. As this is a simulation, the opposing creatures will be scaled to at least be on par with the entering Death Cat's experience (Levels). No Level 1 Death Cats vs Level EX opponents or vice-versa. As the simulation isn't exactly fine-tuned, you can't get an interactive view of your Death Cat in battle, but the simulation does catalogue a summary of the events that take part in each individual fight for you to overview. Because of the strain on the system, we request that only one battle be sent per day, for now. BE AWARE: Battling costs 2 ENERGY UNLESS the Death Cat loses the battle, in which case it takes 5 ENERGY therefore only Death Cats with FULL ENERGY can battle [center][b]~Entering the Battle
Simulation!~[/b]
Death Cat:[/center] Anytime a Death Cat wins a battle, their owner will be given 1-2 Glitched Tokens that look like this ![]() In the future we'll set up shop so people can redeem their Glitched Tokens for various prizes, such as potions, skull fragments, or maybe even pre-made Death Cats! Battle Shop TBA [Read more] |
TheRedMist OFFLINE ![]() Forum Posts: 3,220 |
Posted: Sun, 01/10/2023 16:11 (1 Year ago) |
![]() Rules/Lore Post | Adopt Shop | About Events | Explorations + Crafting | Breeding + Creation/Customs | Training/Battling | Visual Trait List Naturally, people are going to find designs that they think would look neat to be combined [whether they share similar or opposing themes, or whatever other reason!], and who am I to deny them? In the wild, Death Cats don't actually reproduce. The way a new Death Cat is made, is from the death of another. When one Death Cat dies, its skull shatters into pieces. Some of these pieces contain an immense amount of magic, and in the right conditions those pieces are able to slowly grow and reform into a new skull, and then a new creature entirely. Here we've found a different method - using a bit of science and a bit of magic to combine the traits of two or more Death Cats, we're able to create our own Death Kittens that share traits with both/all of the parent creatures [sometimes, it can be a little random and they can look a bit more like one parent than the other(s)]. This process can take a little while though, it's still a little experimental, after all. Because of its experimental nature, we don't mind doing it for free! It's just more practice, in the end! The amount of kittens given will be dependent on the amount of users involved - if there's 4 different users, then 4 kittens will be produced! Though, in the case of a one-owner pairing (only one person volunteering their creatures) there have been rare cases of twins. We... haven't figured out what causes that, yet. The usernames section is just to put all of the owners of the Death Cats involved in the pairing! If it's just you, just put your own name down and that's it! SLOTS: CLOSED [center][b]~Pairing Death Cats
Together!~[/b]
Username/s: Death Cat 1: Death Cat 2: Death Cat 3: [optional] Death Cat 4: [optional] Potion of Mutation?: [Y/N][/center] The only "hard no's"/restrictions with breeding are that a Death Cat may not breed with its parents, siblings, half-siblings or children. Anything further is up to individual users to decide. If you choose to use a potion of mutation, let me know who's crafting it/who's using theirs [in case of more than 1 person involved having the required ingredients/the potion in their inventory] ![]() If you've gathered enough potions, you can create your own custom Death Cat. This was a feature I, myself, suggested in the old species I worked on, so I feel like no harm could be done by bringing it over to this one! During explorations, your Death Cats may find these strange potions laying around. If you bring us enough, we'd be more than happy to try to create you a custom creature to your own specifications. Event potions are, naturally, included in this. You'll notice that the potions given are [rarity] [location] and don't give specific names to the trait they represent. For example "Common Ears" instead of "Common Fox Ears" This allows each individual user to have more control and allows all potions to be useful [instead of there being stockpiles of less desirable potions while more desirable ones are in high demand but low supply] The form for creating a custom is below. Fees for creation will be around 25-250k PD - based on their complexity + detail ![]() [center][b]~Crafting a Custom Death
Cat~[/b]
[u]Main Traits[/u] Skull: Eyes: Ears: Body: Tail: Feet: [u]Extra Traits[/u] Front Legs: Back Legs: Skull Growth: Horns: Wings: Chest: Shoulders: Cheek: Back: Aura: [u]Other[/u] Colors: Pattern Details: Anything Else:[/center] How you select the traits to use is simple. If you have a common ears potion that you wish to use, you can choose from any common ear type, put it into the form [for example "common lion ears"], and the potion will be deducted from your inventory. Epic potions work slightly differently and can only apply the non-event epic traits [you need event potions to apply epic traits from events]. You can apply rarity changer potions to achieve higher rarities. To determine the rarity of the eyes, all you'll need is a rarity change potion from the regular crafting shop - equal to the rarity that you want the eye to be [excluding epic. There are no epic traits for eyes.] unless you wish to leave them common [black sclera with colored pupils or black sclera with single-colored irises and black or white pupils]. Common eyes are free, basically, you only need potions for UC/R upgrades. In the "extra traits" section, "nothing" is a valid option and will not take a potion from you if you choose to leave that section blank. You only need a potion if you're adding something there. For "colors" feel free to give me specific color codes or even a color palette from the internet. And for "Pattern Details" feel free to give me images to make your idea extra clear! It's fine, I don't mind. You don't have to go into very specific detail ["Black horns + black body + black tail + black wings"] just a brief "Black base coat with [color] [style] markings" is enough! Other Notes You can ask for things such as "Torn [version of] Wings" and "Broken [version of] Horns" and it will result in no change to the rarity at all! It's just a small change that can be passed down via breeding! [the tears might be different each time though, as I hand-draw them] If you wish to make "glass/container" versions of traits [like glass horns/glass spikes] you will need to supply an Epic Rarity Changer or use an Epic Potion [and tell me which lower-rarity trait you want making into glass - not all are possible] as the glass traits [like the glass/container body] are classed as "Epic" for being unnatural [Read more] |
TheRedMist OFFLINE ![]() Forum Posts: 3,220 |
Posted: Sun, 01/10/2023 15:54 (1 Year ago) |
![]() Rules/Lore Post | Adopt Shop | About Events | Explorations + Crafting | Breeding + Creation/Customs | Training/Battling | Visual Trait List Now, it's no surprise for me to include these things in the species. There will be 2 main types of exploration: Gathering: You, the player, try to enter an area once per day and gather some items [3-5 items]. [Cannot collect Rare items, nor enter all areas without assistance from certain items] Exploring: You send 1-3 of your Death Cats out into any of the areas, and they return after a bit of time with loot that can be used for crafting [1 energy spent = 5 items]. When there is an ongoing event you can only send as many Death Cats as you haven't sent on event explorations. Example: If you send 2 on event explorations, you can send 1 on a normal exploration. You can still use gathering throughout the event. The Realms ![]() Realm of the Cosmos
An interesting realm, horizontally split into two halves - consisting of an "upper" section of the realm and a "lower" section of the realm. It's hard to tell which is which, as it all seems a manner of perspective - what side you're standing on. One side of the realm features a large moon, comets are commonly seen through the sky. The land and sky seem to be cooler in tone, blues and purples and silvers. The other side is hot, a large sun, meteor strikes are common (and can pose a threat to life if one's shelter isn't built out of suitable materials) and full of oranges/reds and golds. Both sides of the realm don't have a "sky" as you and I know it - just endless galaxies and stars. Design Themes Possible: Space themes/Split Themes (fire/ice, light/dark, etc). Realm of the Caverns A dark realm, there is no sunlight to be seen at all. Just endless caverns and twisting tunnels. Throughout the caves bioluminescent fungi grow, and can even be picked and used as a light source! [though... definitely not a food source...]. In these deep caverns, there are a variety of crystals and gemstones of varying sizes - some of which being completely different than those commonly seen on earth. The wildlife here is often poisonous, probably best to bring your own food along than risk trying to find something edible here. Design Themes Possible: Crystals/Gemstones/Mushrooms and cave life Realm of the Wastes Gathering is not possible in this location. True to it's name, this place is the equivalent of a post-apocalyptic wasteland. Nuclear apocalypse, that is. The lifeforms that live here are often incredibly hostile, and it's impossible to survive here without appropriate gear. Despite this, there are some known settlements of people, people who've learned to live and adapt. "To survive, is to use everything to your advantage." And no, you can't go around touching or eating whatever you find here, unless you have a death wish, perhaps. Design Themes Possible: ??? Realm of the Deep Gathering is not possible in this location. This realm is entirely made up of water, with no land to be seen in sight - even for beings who've lived and travelled through the realm for months or years. Though, this place supports a large amount of biodiversity and if one were to travel they could see a variety of stunning sights. Though, sadly, because of the realm's nature it means that travel for beings who can't breathe underwater is... nearly impossible. Design Themes Possible: Aquatic life [fish/plants/etc] Realm of the Sky Luckily, this realm isn't just "endless sky and clouds." It's actually made up of floating islands and really colorful wildlife. Though travel without wings can be pretty tricky, the people who live here have been trying to build bridges between the islands. They stress that they're only to be used if what you're trying to do is really important. Some of the creatures here can be pretty hostile, and have been known to attempt to knock travellers off of the bridges that're being constructed. Design Themes Possible: Bright colored designs, birds, etc Realm of the Past This realm seems trapped in an era we can no longer experience. The plant life that grows here is absolutely giant, as are the animals. This realm is mostly known for it's jungle or foresty biomes, sustaining a variety of prehistoric wildlife. This is one of the most hospitable realms to live in, for the most part. The beings that call this place their home often make their settlements high up in the trees. Design Themes Possible: Dinosaur-ish/General Animal/Plant Life Realm of the Mechanical A realm of mechs and wiring. The "lifeforms" here aren't actually "alive" in the traditional sense, they're constructs formed from magic and technology. The magic is what sustains their lifeforce, stops them from rusting, but for the most part they are mostly mechanical. It's not uncommon to find broken pieces of technology scattered around. Design Themes Possible: Robot/cyborg-like [center][b]~I want to see the
Realms!~[/b]
Username: Realm:[/center] [center][b]~Death Cats Exploring the
Realms!~[/b]
Username: Death Cat: [Image, Name Optional] Realm: # of Times:[/center] ![]() Let's be honest, if you're gathering materials you gotta find a use for them! This will be listing all of the potions/items you can craft, and their uses. These items include things that can change the appearance of your creatures, things that can temporarily affect stats, or items that can allow you, the player, to gather in certain areas that you usually couldn't, if you so wish. If you want to know more details about how certain potions work - feel free to ask me! Note: Recipes are subject to change, depending on how easy/difficult it is to obtain certain items. ![]() ![]() Color Changer Potion Effects: Changes something in regards to the colors of the creature. Could be the color of a specific trait, a small area, or a whole shade. Be specific when you use this! Note: May need multiple potions for more complex changes! Crafting Ingredients: 14x Corals [C], 14x Feathers [C] ![]() Trait Shuffler Potion Effects: Allows the user to shuffle a chosen trait on a Death Cat to a random one of the same rarity (if able). "Ask for" variants of traits (torn wings or glass versions of traits) are not included. Note: Feel free to ask to shuffle until you get a specific result! [I'll tell you how many potions it took, you can choose to go with what rolled or wait til the next day to try to get a lower roll] Crafting Ingredients: 7x Crystal Shard [C], 7x Corrupted Vines [C], 7x Staff Handle [C] ![]() Trait Removal Potion Effects: Removes a trait of your choosing - one of the "optional" traits (no, you can't remove their head.) They're on the bottom half of the trait list. Crafting Ingredients: 14x Thorns [C], 5x Circuit Board [UC] ![]() Common Rarity Change Potion Effects: Changes a chosen mutation to a random one of the common rarity. Crafting Ingredients: 10x Bubbles [C], 10x Space Rocks [C], 5x Giant Tusks [UC] ![]() Uncommon Rarity Change Potion Effects: Changes a chosen mutation to a random one of the uncommon rarity. Crafting Ingredients: 12x Copper Wire [C], 7x Clouds [UC], 7x Mushroom Cluster [UC] ![]() Rare Rarity Change Potion Effects: Changes a chosen mutation to a random one of the rare rarity. Crafting Ingredients: 8x Big Fangs [UC], 8x Moon Chunks [UC], 5x Prism Shard [R] ![]() Epic Rarity Change Potion Effects: Changes a chosen mutation to a random one of the epic rarity. Crafting Ingredients: 10x Broken Monitor [UC], 10x Glowing Crystal [UC], 7x Alien Tech [R] ![]() Potion of Mutation Effects: Applied during "breeding", this potion adds a small % chance for a Death Kitten to end up with a trait [or multiple] that the parent creatures did not have. Crafting Ingredients: 10x Stardust [C], 7x Harpy Talons [UC], 3x Uranium Chunks [R] ![]() Energy Refresh Potion Effects: Fully replenishes the energy of a Death Cat. Crafting Ingredients: 10x Huge Leaves [C], 10x Glowing Mushroom [C], 5x Solar Flares [UC] ![]() Double Energy Regen Potion Effects: Doubles the amount of energy a Death Cat gains at reset, permanently. [+1 -> +2] Crafting Ingredients: 14x Giant Scales [C], 10x Fish Scales [UC], 5x Rusted Statue [R], 5x Wyvern Whiskers [R] ![]() Stat Reset Potion Effects: Refunds spend stat points on a certain Death Cat so they can be re-assigned. Crafting Ingredients: 10x Stardust, [C] 10x Crystal Shard [C], 5x Circuitboard [UC], 3x Prehistoric Fossil [R] Functional Gas Mask Effects: Allows the user/player to gather in the Realm of the Wastes. [3 Uses] Crafting Ingredients: 1x Broken Gas Mask, 4x Oxygen Capsules Functional Life Jacket Effects: Allows the user/player to gather in the Realm of the Deep. [3 Uses] Crafting Ingredients: 1x Life Jacket, 4x Oxygen Capsules [center][b]~Crafting/Using a
Potion!~[/b]
[b]Potion:[/b] [b]Amount:[/b] [b]Death Cat:[/b] [N/A if just storing] [b]Details:[/b][/center] YES you can still use Event Potions with this form, even with there being no ongoing event! Item Conversion Sometimes, during events, you get a ton of items that you don't really intend to use! Which, honestly, who am I to judge? Here will allow you to "convert"/trade event items for random normal items of equal rarity! Event items are traded at different ratios based on their rarity for non-event items of the same rarity, but you can't guarantee what items you'll get in return! Common: 1:7 Uncommon: 1:5 Rare: 1:3 Potions are currently not eligible for trade/converstion! [center][b]~Converting Some Items!~[/b]
[b]Items:[/b] [b]Amount:[/b][/center] [Read more] |
TheRedMist OFFLINE ![]() Forum Posts: 3,220 |
Posted: Sun, 01/10/2023 15:40 (1 Year ago) |
Rules/Lore Post | Adopt Shop | About Events | Explorations + Crafting | Breeding + Creation/Customs | Training/Battling | Visual Trait List ![]() Events are specially themed months in
the portal room, they're typically accompanied by a strange portal
showing up [a new realm to explore], alongside a special event
potion, some event creatures to breed with that will later be given
away, and some other little details!
There will be four main events, that cover two major themes each Halloween: Oct 1st - Oct 31st - Halloween/Horror & Autumn Christmas: Dec 1st - Dec 31st - Christmas & Winter Valentine's: Feb 1st - Feb 28/9th - Valentine's & Plushies Easter: [???] - Easter & Spring/Flowers In the middle of the year, when there's not as much going on in terms of events [they're mostly at the start/end of the year], there'll be a [REDACTED], to allow [REDACTED] without [REDACTED]. Check above to see the rough schedule for when events are planned to occur! Anything below this is just in preparation for the upcoming event! ~Happy Valentine's Day! ...Or month, I suppose?~ We've noticed that strange portals seem to appear at different points in the year, not ones that we're personally familiar with - those tend to stay all year round. Strange, but it appears that these places are safe to send the Death Cats to explore more - we've obviously had a poke around ourselves to determine the safety of the locations, it's perfectly fine! This one's really sweet~ And we mean that literally! [Player Characters cannot use "Gathering" in this location] Each exploration (1 energy) is worth 5 Rolls [25 rolls total for one Death Cat using all of their energy, not counting stamina bonuses] with a small % chance of them "dropping" something they were bring back [nothing rolls] We've managed to manufacture a potion that contains the genetic code for the mutations found on Death Cats that can be found during this time period! ![]() Valentines Potion Ingredients: 10x Rose Heads, 10x Plushie Stuffing, 8x Heart Glitter, 5x Love Letters, 3x Enamoured Souls Contains all of the Following Mutations: Aura of Valentines [E] Bow Chest [E] Button Skull Growth [E] Heart Antenna Horns [E] Heart Bow (Front) Legs [E] Heart Bow (Back) Legs [E] Heart Spines Body [E] Heart Spine Tail [E] Hollow Heart Tail [E] Rose Horns [E] Simple Heart Wings [E] Stitched Chest [E] Stuffing Front Legs [E] Stuffing Back Legs [E] Torn Ears [E] Note: One use of this potion = 1 mutation The trait list is just the traits you can choose from when using this potion, but you still only get one per use. Form: [center][b]~Crafting/Using Event
Potions~[/b]
Username: Amount: Death Cat & Trait Using: [N/A if for later use] Other Details: [Specific Colors/Etc][/center] Event Realm ![]() The portal is a bright shade of pink, with what looks to be red rose petals floating around within, it smells like roses too! Here you can send your Death Cats on an adventure to the Valentines Realm! They may come back with crafting ingredients, potions, or rarely event skull fragments! You can send up to 3 Death Cats here per day. [center][b]~Death Cats Exploring
Valentines!~[/b]
Username: Death Cat: [Image, Name Optional] # of Times:[/center] Event Breeding ![]() During an event, 3 Death Cats will be found and put up for anyone to be able to breed with, in an attempt to get colors/patterns/event traits without using potions. Within the last week of the event, they'll be given away [as adults!] to users involved in the species! Note: Try not to take a slot every time slots open, unless its been 24 hours and there's still an open slot. [Only 2-Creature pairings allowed for this feature, not multi-pairings.] Information on the Death Cats [rarity/traits] Below! ![]() Teddy Bear
![]() Rarity: Epic Traits Skull: Feline [C] Eyes: Uncommon Ears: Torn [E] Body: Lion [UC] Tail: Furball [UC] Feet: Paws [C] Front Legs: Nothing [C] Back Legs: Stuffing [E] Skull Growth: Nothing [C] Horns: Fur Tuft [C] Wings: Nothing [C] Chest: Bow [E] Shoulders: Fur [C] Cheek: Fluff [C] Back: Nothing [C] Aura: Nothing [C] Bee-Loved ![]() Rarity: Rare Traits Skull: Feline [C] Eyes: Uncommon Ears: Budding Flower [R] Body: Curly [UC] Tail: Bee [R] Feet: Paws [C] Front Legs: Wings [UC] Back Legs: Nothing [C] Skull Growth: Nothing [C] Horns: Heart Antenna [E] Wings: Simple Heart [E] Chest: Nothing [C] Shoulders: Nothing [C] Cheek: Nothing [C] Back: Nothing [C] Aura: Air [C] Rose Dragon ![]() Rarity: Epic Traits Skull: Canine [C] Eyes: Uncommon Ears: Pointed [C] Body: Heart Spines [E] Tail: Heart Spines [E] Feet: Claws [C] Front Legs: Nothing [C] Back Legs: Nothing [C] Skull Growth: Rose [R] Horns: Rose [E] Wings: Rose [R] Chest: Nothing [C] Shoulders: Nothing [C] Cheek: Nothing [C] Back: Nothing [C] Aura: Valentines [E] These slots will Open/Close throughout the event! Currently: CLOSED [0] [center][b]~I'd Like to Breed with one of
the Event Creatures!~[/b]
Event Felis Mortis: [Only Title is Needed] Your Felis Mortis: [Link to Image, name optional][/center] Special Event Gimmick Description of funny event mechanic thing [center][b]Form [if applicable][/b]
Username:[/center] [Read more] |
TheRedMist OFFLINE ![]() Forum Posts: 3,220 |
Posted: Sun, 01/10/2023 15:19 (1 Year ago) |
Rules/Lore Post | Adopt Shop | About Events | Explorations + Crafting | Breeding + Creation/Customs | Training/Battling | Visual Trait List Here's where you can find Death Kittens for sale. They'll be organised by price [cheapest at the top, more expensive at the bottom] with little tags to indicate their rarity, nickname/title + price above them. [there'll be lines between each different egg] Designs will be in egg form in the shop, and will grow into their adult form ~24 hours after purchase. However, everyone's first design will be immediately given as an adult without the waiting period, to allow you to more readily participate in the species activities + events! Payment should be sent the moment your purchase has been confirmed! Make sure you haven't bought an egg someone else is trying to buy! You will not get the adult version until payment has been sent! Do not forget Rule #7 if it is your first purchase! [telling me what you want to be called on the inventory] Rarity is not the sole determiner for the price You can have a simple rare/epic design, or a really detailed common design. I'd feel bad charging more for a design that's simpler, just because of the traits it may have, so while rarity will slightly affect the pricing, it will mostly be based on the detail of the design. The General Pricing will be around 25-200k PD Per Design Alternate Payments will include: -Nuggets [1:2000 Rate] -Items [Rarely, will be listed if applicable] -FR Currency [1 Treasure : 2 PD ||| 1 FR Gem : 1 PH Nugget] Despite two artists being listed payment is still to go through me, and i'll forward the according payments to my friend! 'Cuz I'm the one sending the eggs/growths out, after all. One Egg Per Person/Per Day [Regardless of artist, you can't get 1 egg from each artist unless otherwise stated. Days are judged by Site Reset] Error's Eggs Tord's Eggs [center][b]~Adopting a Death Kitten~[/b]
Username: Death Kitten: Payment:[/center] Information about Traits/Rarities The different mutations of a Felis Mortis have been categorised into 4 rarities, the more mutations of a higher rarity one has, the higher rarity the Death Cat themself will be categorised as [3 or more epic traits = epic, for example]. The Rarities are explained below ![]() Common Traits
are often on the simpler/smaller side, think a simple lion tail with a tuft at the end. Uncommon Traits can have a bit more detail, or are like "upgraded versions" of common traits [like Pearl Tail compared to Lion Tail] Rare Traits are bigger/more detailed - like huge wings or their whole tail being made out of fire, or are "upgraded" versions of uncommon traits [like Twin Pearl Tail]. Epic Traits Are a little different, this refers to traits that are more man-made in appearance [think wires, candles, etc] or are traits designed for the different events. For a Death Cat to be categorised as a specific rarity, they must have a certain number of traits matching or above said rarity. To be a Common, a Death Cat needs Less than 4 Uncommon Traits, or up to 2 Rare Traits To be an Uncommon, a Death Cat needs 4 Uncommon Traits or 3 Rare Traits To be a Rare, a Death Cat needs 4 Rare Traits or 2 Epic Traits To be an Epic, a Death Cat needs 3 or more Epic Traits A Common or Uncommon can have 1 epic trait if they have 0 R traits [C] or 1 R trait [UC] The reason for the varying traits is that Death Cats are known to adapt to a variety of environments - they live in multiple realms and need the traits/mutations that would help them thrive. Like wings in a place of sky-islands, or fins in an underwater realm. Sometimes their mutations don't necessarily help them survive, but nor do they hinder them [like different skull shapes] and so those mutations stick around, too. Nobody really knows where Epic Traits came from, or how they originated - there are many theories but nothing yet solid enough to test, they don't seem to cause any harm to the creatures though. Why Eggs? Well... that's merely a shell/barrier to stop the delicate skull from getting damaged while the creature is still developing. Any of the creatures sold in this shop are already developed enough to hatch, they just sometimes need a bit of encouragement to break out of their shells, which is why oftentimes we end up handing over Death Kittens, not unhatched eggs. ![]() When a Death Cat dies, its skull shatters into pieces. Some of these pieces contain enough magic to reform into a new creature entirely, often based around their environment. Sometimes, your Death Cat might bring one of them back while they're out exploring. This gives you the chance to choose what type of Death Cat you want, by placing the skull fragment in the realm of your choosing to get a design themed around/able to survive in that realm. Though, this process can take a while, so don't expect a Death Kitten to appear instantly. These can take around 6-12 hours to hatch and 12-36 hours to grow up We've noticed skull fragments can be split into two types - Regular and Events. Regular skull fragments are found during normal explorations to the realms, event ones are found in the specific event realms that pop up every once in a while. An event skull fragment can't be used to give a "normal" design, nor can a regular skull fragment be used to give an event-themed design, they just don't form new creatures. Weird. We'll mark 'em as you find them, so you don't get the two confused. [center][b]~Using a Skull Fragment!~[/b]
Username: Location/Realm: 2-5 Themes You'd Like [Optional]:[/center] If there are specific themes you'd like, drop them in the optional section! While not guaranteed, it gives a greater chance of you getting a design to your liking - even though these aren't necessarily customs, I want people to be happy with them. Try not to be overly specific, though, if you want specific designs, that's what customs are for! [Read more] |
TheRedMist OFFLINE ![]() Forum Posts: 3,220 |
Posted: Sun, 01/10/2023 14:57 (1 Year ago) |
![]() Rules/Lore Post | Adopt Shop | About Events | Explorations + Crafting | Breeding + Creation/Customs | Training/Battling | Visual Trait List Despite the species having multiple NPCs [or will have, in the future], I [will be] the owner of all of them. Though, this species has been shaped by community feedback, and helped along by input from people close to me. Important Lore Words/Phrases ![]() Realm Travellers: Beings who
carry the ability to travel realms via their own magic, without the
use of tools or constructs such as portals.
Realm Guardians: Beings that reside in different realms/dimensions to try to keep some semblance of balance. They typically report back to the Portal Hub if things seem amiss. There are often multiple Realm Guardians per realm, due to the sheer size of the realms they watch over. The Portal Hub: Where this shop is located, founded by the original generation of Realm Guardians. It's a massive room with stone pillars lit with fire, as well as massive black stone structures with glowing markings engraved into them. These are the portal frames, with the portals for the different realms each having different colors and patterns. There are other rooms within the hub too, to facilitate a wide array of activities. This location was built to allow beings without the natural ability to travel realms to see other dimensions themselves with ease. Felis Mortis: or in common words Death Cats. They are considered felines due to their general bodyplan being similar to that of big cats, despite the more dinosaur-like back feet. "Death" simply comes from their heads that take the form of the skull, though since their discovery, other skull shapes that are less feline have been observed. Felis Mortis Lore ![]() Felis Mortis - Death Cats
These are creatures known to naturally be able to travel realms; they often explore, though for what reason is left unknown. The audible sounds they make often seem limited to growls/barks/purrs - common animal noises. Some rumours believe that they may be capable of telepathy. Growth Felis Mortis grow from their skulls. Once the skull of a Felis Mortis has developed, the concentrated magic within the skull will begin work on structuring the body of the creature. The realm they're "born" in often affects this stage of their development as their internal magic will react to the external realm's own source of magic to "decide" what will best help the creature's survival. Their magic will also draw on the "genetics" of their predecessor - the creature whose skull it grew from. The internal development of a Felis Mortis is often a surprisingly quick process. During this phase of their life, they are encased in a shell, similar to that of an egg. When they first emerge, it's not uncommon for their skull to be unnaturally large compared to its still-growing body. Some traits may be present, including some semblance of paw traits or their tails; horns may show as little nubs at this stage. Other traits tend to develop later, such as their exact body type, horn shapes, wings and ears. The full growth of a Felis Mortis - from this stage to adulthood - can take quite a while. NPCs ![]() [1/4 Designed]
[Name] Associated with: Crafting & the ability to breed death cats ![]() The NPC [as of yet, unnamed] associated with the crafting mechanic as well as one of the NPCs that discovered the ability to "breed" death cats. They are one of potentially many Realm Guardians and originate from the Realm of the Wastes, which is where they learned how to put together just about whatever to make a variety of sometimes useful, sometimes dangerous items. Despite the Portal Hub having perfectly breathable air, they often wear a gas mask and are rarely seen without it unless they're repairing it. On a surface level they put it down to "Liking the aesthetic" but it's also a bit of a comfort thing to them. ![]() ![]() 1. Naturally, all PokéHeroes rules
apply here. It is hosted on PokéHeroes.
2. Art theft will not be tolerated, within or outside of this shop. Do not take/use a design that does not belong to you/you haven't paid for/been given. 2.1. If you wish to upload a design watermarked "Error" offsite, credit my Toyhouse: ErrorTheDragon. 2.2. If Death Cat is watermarked as "Tord", credit his Toyhouse: Kittycat2045 3. I must be notified of all trades (involving items or designs) - this is so I can ensure that designs stay out of blacklisted users' hands, and so the masterlist is up to date. If you use a design when I haven't been notified of a trade, I may question it and ask for proof of transfer/agreement. 4. When purchasing eggs/designs do not edit more into your post after you've already posted, post a second post. This is to stop people from editing their post to try to "snipe" eggs from under other players. 5. If you have any questions/are unsure about anything, please ask me! I'm more than happy to help/explain things! Easier to answer questions to prevent mistakes than trying to correct mistakes! 6. Please don't heavily edit the forms/remove titles/etc. Those are what allow me to easily see what you're trying to do, so I'd prefer it if you kept them as in-tact as possible. 7. When making your first purchase, please let me know what nickname you'd like for me to use on the inventory [it's a publicly visible spreadsheet so anyone can check up on what items they have at any time!] NOTE: Do not harass/ask people for items in their inventory that they haven't advertised as "for trade" just because you can see that they have them. You can ask if it's for trade, but if they say no, leave it. If you are blocked by me, do not make an attempt to interact with me, or the species. Do not attempt to get a design from someone else to bypass me blocking you. [Read more] |
TheRedMist OFFLINE ![]() Forum Posts: 3,220 |
Posted: Thu, 28/09/2023 16:12 (1 Year ago) |
I have a few art pieces in some of my character galleries that are traditional art/drawn on paper! [Read more] |
TheRedMist OFFLINE ![]() Forum Posts: 3,220 |
Posted: Thu, 28/09/2023 15:52 (1 Year ago) |
[Read more] |
TheRedMist OFFLINE ![]() Forum Posts: 3,220 |
Posted: Mon, 25/09/2023 22:09 (1 Year ago) |
I know i mentioned in palpad but, cuuute! I love the inclusion of his little plushie, too! [Read more] |
TheRedMist OFFLINE ![]() Forum Posts: 3,220 |
Posted: Mon, 25/09/2023 09:35 (1 Year ago) |
Sounds good to me! I've contacted you both with just a light question [save you having to answer in this thread] [Read more] |
TheRedMist OFFLINE ![]() Forum Posts: 3,220 |
Posted: Sun, 24/09/2023 20:35 (1 Year ago) |
[Read more] |
TheRedMist OFFLINE ![]() Forum Posts: 3,220 |
Posted: Thu, 21/09/2023 19:05 (1 Year ago) |
[Read more] |
TheRedMist OFFLINE ![]() Forum Posts: 3,220 |
Posted: Mon, 18/09/2023 09:31 (1 Year ago) |
[Read more] |
TheRedMist OFFLINE ![]() Forum Posts: 3,220 |
Posted: Mon, 11/09/2023 18:08 (1 Year ago) |
I'd prefer if you had a price [or range] in mind in advance [though not necessary, we can try to negotiate], alongside examples [<< yes necessary], and a preferred credit method [here, TH, other medias?] as these pieces will be added to my characters TH galleries. I may add/remove characters as time goes on. Payment: 65 Million PD [Preferred Currency] 2.2k Nuggets Assorted gems/summon items [ask for what you're most interested in!] Characters: If you have any questions about any of them, feel free to ask! I don't bite! TH profiles are set to only be viewed by those with accounts already, if you don't have an account feel free to ask and I'll privately give you the access keys for them. Personality Summary + Character Themes + Other Details are within the spoiler for each character! High Priority YES!!! I will literally throw money at you to draw them basically. I want all the art of them. I love. !! Azalea "Chaos" Lionshine !! The main character I want art of is Chaos, she's my main girl and a huge comfort of mine, and as such is my highest priority when it comes to new art. Her main TH profile has all of her personality/etc in. TH Profile | Extra Written Design Notes Ref Sheet *Mini note!!! she has claw-like nails that she paints red. ![]() Summary:
Chaos is known for having an abundance of confidence, and never backing down from any challenge - no matter how ridiculous it'd seem to others. She's reckless, and often acts before thinking, getting herself into trouble and fights on the regular. As a result of her reckless nature, many people underestimate her intelligence - her ability to think, analyse and adapt on the fly is astounding. She doesn't view herself as a person, and merely a weapon that she was "designed" to be, though there are days she has her doubts on her own identity. With most of this in mind, someone would easily assume that Chaos is a serious person - but that's not always the case. She does have a seemingly more light-hearted side to herself, where she'll happily laugh and joke, even if it involves a bit of poking fun at others. She enjoys annoying people, and will often mock, taunt and laugh at others in an attempt to cause a fight, yet when anyone tries something of the same back she is quick to snap as a result of her short-temper. Themes: Fire/destruction/weapons [specifically blades]/bloodshed/etc. Also azaleas! Like the flower. 'Cuz that's her actual name, so some art pieces featuring them would be nice! Blood/etc within pokeheroes rules is allowed for this character! 1 | 2 | 3 sword designs/concepts and a knife in case you wanna draw her with weapons, or you can make something up yourself 'cuz she canonically collects swords/knives Other Notes: She has cat-like eyes! And tbh she's like my most expressive character. If you love playing with expressing emotion, she's great for that. Her eyes/cat ears/dragon tail/feathered wings can all be used to express a variety of emotions way more than you'd find in a regular human, so have fun with it! also yes she has fire powers. Also, art with her and Rune interacting is welcome! [Rune is the closest person to Chaos, the person she sorta sees as a parental figure.] I'm also down for art of younger Chaos [aka, before most of her scars/injuries] with her old friend Spark before he died. Feel free to ask about that, though [because there's a good handful of specific details and I don't want this post to get too long] Medium Priority Characters that I'd really like art of, but aren't necesarily the main priority. Corruption The main villain of my world, but another favorite of mine. Her TH profile isn't finished so I haven't linked it. Ref Sheet Notes: Her eyes are the brighter purple shown on her ref sheet, but other shades of purple are still okay! Also the fringe/bangs on her ref [covering her left eye] aren't optional - they cover her scar. ![]() Summary:
Corruption is, by nature, a near-emotionless individual. In order to further her goals she learnt to put on a variety of acts, how to fake emotions to get what she wants from people. Even though she's incredibly powerful, she hardly uses the full extent of her powers and would rather take the more "challenging" route - getting further through means of manipulation, trickery and deception. As much as she could easily "rule the world" her goal is slightly different - she wants control but not necesarily to rule. She wants to play life like a puppetmaster, with all those beneath her being her puppets. She's a character that relies on observation, learning as much as she can about someone before deciding how best to interact with them, how to appeal to their interests to get what she wants. Sometimes she gets bored of those she interacts with, and will easily toss them aside, use them as fuel for her natural desire to cause suffering. Themes: Puppetmaster-Vibes/Spiders/Spiderwebs Other Notes: Pose | Ideas [if you want to include her scythe that is] Alternative outfits for this character are okay [if you don't wanna draw her in a suit]. Also she's 6'6ft tall, and canonically ambidextrous. Lower Priority Characters that I'd like art of, but aren't necesarily "I need art of them Right Now" Crisis & Grey Including these two together, but you don't have to draw them together. They're dating! Ref Sheet [Crisis] | Ref Sheet [Grey] ![]() Summary:
Crisis is a 5'9ft vampire/demon hybrid, she's paranoid and overly defensive due to her mistreatment in her past. She lost her parents at a young age, and was abused/neglected for a majority of her life after that. She has a fear that people are out to hurt her, and so tries to protect herself by coming across as mean/aggressive towards others, and the constant pain she's in from some of her older injuries doesn't help her temperament. This also manifests itself in a way where she can get quite possessive over Grey, as she's scared to lose her. Despite all this she does have a softer side, and can be quite cuddly and sweet in her own way. She loves bringing gifts for Grey, and loves trying to make her happy. Grey is a 5'6ft snow leopard/wolf shifter, she grew up as one of the middle children [5 siblings] in a large family that owns a bakery. She grew up helping her mom and siblings, and has a really sweet, caring and trusting side. She is quite motherly, and is the type to remind others to take care of themselves, often putting others needs above her own. She tries her best to help Crisis manage some of her more problematic behaviours, even if it's a bit of a rocky road, because she genuinely cares about her - no Crisis isn't perfect, but who is? Themes: Roses [black + light blue, particularly] Other Notes: Height Comparison. Crisis is unhealthily thin, Grey has a little bit of a slightly bigger/chubbier build. They sometimes wrap their tails around each other. Crisis doesn't like having her back touched [due to injuries] and will often stand behind Grey while hugging her for that reason. Crisis's necklace isn't optional. Her wings can be simplified though [the gist is "broken bone-like"] Fidget Fidget is another comfort character of mine, a young fox boy with ADHD + Autism. He friend shaped, though. Ref Sheet ![]() Summary:
Fidget is an individual who is often assumed to be younger than he actually is, based on his appearance and way of acting. He gained his nickname from his inability to stay still, having to constantly fidget with things. He's often happy and curious, and enjoys trying to make new friends - not being the type to assume badly of others based on appearances, often to the point of trying to befriend any new person he comes across without thinking of the potential dangers of them being a stranger. He is known to be very forgetful and spacey, often lacking awareness of his own surroundings and proving to potentially be a danger to himself at times. He gets so caught up in his own thoughts of wanting to make people happy, or make his sister proud of him for helping her out, that he tends to tune out anything other than his own thoughts until he's sharply snapped back to reality, typically by someone having to pull him out of danger. Other Notes: He loves sweets! He often carries a fox plushie called "Gizmo" from his childhood. He tilts his head to the side slightly when he's confused. Template [For Future Reference] Name About Ref Sheet In Summary: Just let me know which of my characters you're willing to draw, and for how much, and what price you'd charge. I'm happy with anything [headshots/chibis/fullbodies/sketches/colored pieces] I'd just like to know in advance what you're planning on doing. [Read more] |
TheRedMist OFFLINE ![]() Forum Posts: 3,220 |
Posted: Sun, 27/08/2023 18:55 (1 Year ago) |
What I want you to draw: Chaos? How I want you to draw it: Surprise?? have fun with it! she's typically a pretty expressive character! Doesn't even have to be a fullbody. Additional written notes here & personality n stuff here [if you can't read either, let me know and i'll give you the access keys.] What I'm willing to pay: 150k PD? [Read more] |
TheRedMist OFFLINE ![]() Forum Posts: 3,220 |
Posted: Wed, 16/08/2023 19:41 (2 Years ago) |
I'm stepping down from my position as an artist. I won't be moving with the shop. I apologise for those who miss my designs, and I apologise for being the one who promised they'd try to work through the backlog of dances as my main priority. I apologise to anyone I'm letting down with this announcement. Personally, I believe the management of rans is starting to go against my own beliefs and wishes for the species. Maybe in the future I'll return with a different shop, or maybe not. We'll see how life and such plays out. I wanted to let everyone know about my decision in my own words. Not letting anyone else speak for me. I will be stepping down, unless the management of rans changes hands. In which case, I might consider returning. But as of right now, it's a no from me. [Read more] |
TheRedMist OFFLINE ![]() Forum Posts: 3,220 |
Posted: Wed, 05/07/2023 22:55 (2 Years ago) |
Ransolite: Mimicry # Of energy to use: 3 Training my Ransolite! Ransolite: Mimicry # Of energy to use: 4 Training my Ransolite! Ransolite: Loki # Of energy to use: 1 Training my Ransolite! Ransolite: Loki # Of energy to use: 2 [Read more] |
TheRedMist OFFLINE ![]() Forum Posts: 3,220 |
Posted: Mon, 03/07/2023 09:17 (2 Years ago) |
Ransolite: Poison Destination: Meadow Days: 5 Ready for a Journey! Ransolite: Cyanide Destination: Lake Days: 5 Training my Ransolite! Ransolite: Loki # Of energy to use: 1 [Read more] |
TheRedMist OFFLINE ![]() Forum Posts: 3,220 |
Posted: Sun, 02/07/2023 09:07 (2 Years ago) |
Ransolite: Mimicry # Of energy to use: 2 Training my Ransolite! Ransolite: Mimicry # Of energy to use: 3 [Read more] |
TheRedMist OFFLINE ![]() Forum Posts: 3,220 |
Posted: Sat, 01/07/2023 10:24 (2 Years ago) |
Ransolite: Astral # Of energy to use: 4 [Read more] |