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Forum Thread

getting rewards unlimited times from battles

Forum-Index Suggestions Rejected getting rewards unlimited times from battles
ultronus
OFFLINE
Trainerlevel: 27

Forum Posts: 282
Posted: Thu, 03/12/2015 11:24 (8 Years ago)
today i was in need of PD so i started battling with some users after battling 2 times i started getting 0 BP and PD then i got to know we get nothing if we battle more than twice times in an hour, this feature should be removed cause it is really irritating when it happens
i am magma agent lvl 3!

Ignis_is_into_Vore
OFFLINE
Trainerlevel: 57

Forum Posts: 862
Posted: Thu, 03/12/2015 11:27 (8 Years ago)
well, i think it was removed because people abused it for win PD.

so nooop.
mage44
OFFLINE
Trainerlevel: 46

Forum Posts: 134
Posted: Sat, 05/12/2015 05:53 (8 Years ago)
Ultronus

The rewards are limited to 3 per day because of users creating another acount and then battling themselves and buying vitamins with the BP so they could sell for easy pd which is cheating and that will happen again if the limit was removed

That caused a lot of issues and was unfair to those who actually worked hard for their pd and I don't think Riako would let that happen ever again
CatLady
ONLINE
Trainerlevel: 103

Forum Posts: 8,577
Posted: Sun, 06/12/2015 23:20 (8 Years ago)
Quote from Minor Updates Thread10/04/2015:
A limit has been added to the Trainer Battle System: You can only have up to 3 battles per hour and 15 battles per day.
You can actually have more battles, but all further trainer battles won't give you any reward (Battle Points & PokeDollar).

This is to prevent the recent abuse of the battle system (quick 1v1 battles with a friend/double-account). The limits should be fair enough for trainers who take the battle system serious and have (longer) 6v6 battles.


As the limit was implemented to reduce abuse of the system, lifting it would only make that possible again. Lifting the limit, would only make having a lot of non-serious battles simply for the reward possible again, which is not the purpose of the battle system, and that's something we'd rather not see happen again.

//Locking and rejecting this, as it would undo a feature implemented to reduce abuse of the battle system
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