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Forum Thread

Artists United - Help, critiques and whatever you need!

Forum-Index Fanmades Spriting Artists United - Help, critiques and whatever you need!
Artevoir
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Trainerlevel: 50

Forum Posts: 1,644
Posted: Tue, 22/04/2014 20:10 (10 Years ago)
Could i get some critiques for this. please and thank you





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Abby
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Trainerlevel: 55

Forum Posts: 997
Posted: Wed, 23/04/2014 15:59 (10 Years ago)
Oook I will try to help~

First of all, even if it's a minor thing, unless it's something of this specific Alakazam, this Pokemon has a slightly different tone for its skin, kinda more like a little more orange. But that's just a matter of picking the colour properly from references. I think the lines look a bit strange, because somehow they look a little not consistent or too hard. That totally doesn't look like pixel art so I assume that's not what you wanted; the thing is, the lines look a little hard and like there are deleted parts of them, instead of using the idea of making lines heavier/thiner with line weigh. Another thing of the lineart is that there are parts that are mainly black, but others have a part of another colour like the left hand as we see it, or the right arm, which have yellow-ish and grey lines. Same for a part of the "moustache", at the right, where it fuses with the head. That should be black, while the lighter parts should use that slightly lighter colour if you want. You have the options of totally black lineart, black + slightly different colours or totally in non-black colour. But you should never use a colour that is nearly the same as the darkest shading of a colour (unless you want it lineless), because it will look like it's missing something. I can't help much with harder shading like this, since I tend to use very soft one, but the lighter circle of the head, that I suppose is a highlight, should be lighter, because it's barely noticeable. About the clothing, it just looks like it's missing some shading, like at the right of the head. If the light is coming from top left, there should be at least some shading at that part, to the right of the head over the clothing, since the head is blocking the light. And the back of the coat/clothing, that part that looks like the inside of the clothing, could also be slightly darker to give a feeling that is more to the background and that it's the inside. Finally, even though may just be my feeling, I think Alakazam looks a little too small. I know it's not a tall Pokemon if you see it on drawings but somehow looks a little short, like the spoon shouldn't reach the floor, but more or less the ankle of its right feet.

Hope it helped, it may be my first time doing this o:
Artevoir
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Trainerlevel: 50

Forum Posts: 1,644
Posted: Wed, 23/04/2014 16:04 (10 Years ago)
Thanks alot abby




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Artevoir
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Trainerlevel: 50

Forum Posts: 1,644
Posted: Sat, 21/06/2014 13:23 (10 Years ago)
(month bump)
I made these sprite but i feel like someones not right about them i used the references to help but they just don't feel right to me could i get some critique?

Prehistoric Kyorge(normal/shiny)

Prehistoric Groudon(normal/shiny)





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Abby
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Trainerlevel: 55

Forum Posts: 997
Posted: Sat, 21/06/2014 13:29 (10 Years ago)
Ok let's see.
Just in general, first of all, we are not used to see these yet in sprites so it's normal they look weird. However I think that the main reason why they look strange is that the colours don't fit together.

Kyogre -> the "wings"-fins are too light, perhaps try keeping the light blue exterior and do a darker yellow on the inside. Same for shiny kyogre, try doing the really light parts a little darker.

Groudon -> That light yellow on the eye doesn't look good at all in a sprite, it does on the artwork though. The light looks like it's missing outlines so perhaps you could pick an intermediate colour between the light marks and the red body, so it looks more...progressive some way. Shiny groudon looks totally weird, I am not sure if I remembered it more golden or it's really like that the base colour but the light marks have the same trouble and I suggest the same as normal groudon.

The thing is not doing the marks too light because they will look a bit odd
Artevoir
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Trainerlevel: 50

Forum Posts: 1,644
Posted: Sat, 21/06/2014 13:33 (10 Years ago)
Ok thank you so much abby




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Garfield
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Trainerlevel: 26

Forum Posts: 139
Posted: Sat, 05/07/2014 04:44 (10 Years ago)
Username: Ash_Ketchum
What do you need?: (Critique/Opinion/Doubt)
Piece you want to show OR doubt you have;
This is just me messing around with Emboar please tell me any thing you have to say about it.. :D (BTW I like people telling me somethings wrong because then i get to fix it :)).




yes
Abby
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Trainerlevel: 55

Forum Posts: 997
Posted: Sat, 05/07/2014 11:14 (10 Years ago)
Hm it looks weird first of all because of the size, since sprites tend to be small. However it's not blurred therefore it's good, but I'd just suggest using smaller sizes.
Other than that if you are just messing doing weird random things there's not much I can say. You'd had to tell what is your purpouse to try to fix stuff :b I find it kinda funny because of that face but well maybe you could add to it some kind of claws or hands? unless your itnention is having it with those kind of arms.
I can't really help if you don't tell me what you want xD
Tenshii
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Trainerlevel: 38

Forum Posts: 393
Posted: Thu, 11/12/2014 14:47 (9 Years ago)
Hai abby :3
Username: Cassy
What do you need?: Critique please ^^
Piece you want to show OR doubt you have; Mega gallade


Haven't make the shiny version >< I will finish it up later Thanks