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I'm Feeling Lucky

Searching for: Posts from Saladfish.
Posted: Mon, 21/10/2019 21:43 (4 Years ago)
Why would someone change their username just to keep a harasser away from their profile? When we can block and report users, changing your username seems rather extreme.

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Posted: Mon, 21/10/2019 14:41 (4 Years ago)
I think I see what you mean.

Route 53 is just a part of the site. This game isn't really exploration of routes and towns - it's different from the core series games. So there's not a way to interact with people in the way you're describing, either. This is mostly of hatching eggs and interacting with Pokemon, with some other features like fishing, route 53, etc. :)

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Posted: Mon, 21/10/2019 14:38 (4 Years ago)
It depends on the Pokemon. Generally, 150-200 is what's been standard. However, if you pick wisely you can defeat legends with much lower level Pokemon. For example, Mega Altaria can completely wall Palkia, who can't use dragon moves and so can only use not very effective water attacks. Most evolved flying types will beat Buzzwole pretty easily. So wise Pokemon choices and decent levels does the trick.

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Posted: Fri, 18/10/2019 00:41 (4 Years ago)
Shadow Mewtwo is actually still obtainable. You’ll most likely find out how sometime :)

It doesn’t really make sense to have Shadow Lugia as part of the radar - lore-wise it’s different than, say, a shadow variant of Lugia which would be found through the radar. As for a re-distribution I’m just neutral on that.

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Posted: Thu, 17/10/2019 02:57 (4 Years ago)
Normal and premium members have the same odds of getting each rarity egg. The only difference is that premium users see what's in the eggs first.

Starters are fairly rare in the lab, it's much easier to have someone breed you them for a small price.

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Posted: Sun, 13/10/2019 23:14 (4 Years ago)
I'm not sure when white powder becomes available, but eventually it's available through bulletin board tasks. At level 30 you can use it to get the trio. You need five white powders and specific berries for each recipe, and then depending on what recipe you pick, one of the trio will come visit your garden. I don't remember specifically why, but I think it's because what you're cooking is food that they like.

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Posted: Thu, 10/10/2019 22:08 (4 Years ago)
The only way to get them is by breeding with Ditto - the pokeball ones have been bred.

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Posted: Wed, 09/10/2019 01:05 (4 Years ago)
Your Braviary isn't holding a mega stone, so it won't mega evolve. It has a mega-bubble, which is one requirement. However, you also need a mega stone, which is usually boiled in the gem cauldron but is also rarely found in the treasure hunt game.

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Posted: Tue, 24/09/2019 03:35 (4 Years ago)
Eh, I’m pretty neutral. I don’t really care either way, as a desktop and mobile user. Even on mobile, waiting for the animation isn’t really too big of an inconvenience.

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Posted: Tue, 24/09/2019 03:25 (4 Years ago)
Honestly? Yes please. It’s inconvenient in multiple ways to have Pokemon automatically evolve when at the required level:

I adopt Magikarp from fishing, and it’s annoying when they evolve before I can attach an everstone to them.

SCS days are sometimes nervewracking; I don’t want a shiny to hatch and evolve that I don’t want to evolve, so that’s a waste if it does evolve. I hide eggs in storage to empty my party during SCS slots.

As mentioned, the auction house can be bothersome, too.

In general, if you hatch a Pokemon like Caterpie that evolves at a low level, it can be easy to miss it if you just want Caterpie.

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Posted: Sun, 22/09/2019 17:59 (4 Years ago)
As I metioned before,
QuoteBut nothing (besides Mewtwo and Diancie, perhaps) is going to need 250k+ worth of gems for boiling, and nothing certainly would be 500k.


So no, something like a Garchompite or other dragon stones would not require 250k of gems since this idea is to make prices more reasonable.

And again, would you rather pay a lot for Mewtwonites and Diancites or would you rather spend years of low egg production hunting their shiny megas?

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Posted: Sun, 22/09/2019 17:05 (4 Years ago)
Mewtwonites and Diancites would most likely be the most expensive. I wouldn't know exact numbers, but I highly doubt most mega stones would go for more than 200k-250k. It's because of what you're boiling with. Right now, universal stones require 5 dragon gems, which is 250k already into the cauldron (not even counting other gem prices, too). It's a high stakes timed mini-game of throwing gems into the cauldron since dragon gems are so expensive. This idea has most of the mega stones only requiring common gems. For example:

Right now, to get a Mega Camerupt, you need a mega-able Camerupt and either 5 of each gem and good boiling skills or 500k to buy a stone outright.
With this idea, you need only fire and ground gems to get a Cameruptite. That's it. Even if it's 100k-200k worth of fire and ground gems, it's a huge improvement from the current overpricing.

PH exclusive megas wouldn't be any different. Braviarite(?) for Braviary would require normal and flying gems for boiling, that's it. Obviously this highlights that some mega stones would be more expensive than others. Dragon type megas may require a couple dragon gems, and normal gems are usually a tad bit more expensive as well. But nothing (besides Mewtwo and Diancie, perhaps) is going to need 250k+ worth of gems for boiling, and nothing certainly would be 500k.

Back to Mewtwonites and Diancites, these would be the most expensive- but it beats spending years of very very slow egg production to hunt for two shiny mega-able Mewtwo and a shiny mega-able Diancie, as opposed to hunting for three shiny Mewtwo and mega-evolving two of them, and then hunting two shiny Diancie and mega evolving one of them.

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Posted: Sun, 22/09/2019 16:47 (4 Years ago)
I mean if you enjoy buying at the price gouged 500k for a single mega stone then to each their own I suppose. Meanwhile this idea provides a more reasonable price, in both boiling and purchasing mega stones.


Thank you to everyone who has supported this suggestion! I really do hope we make a change someday so that shiny mega hunting isn't so incredibly unreasonable.

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Posted: Sun, 22/09/2019 04:41 (4 Years ago)
There isn’t a place called the wilderness. Poke balls play a minor role on the site; the honey tree and shadow radar are really all there is :)

When you release a Pokemon to the “wilderness” it’s really deleted.

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Posted: Fri, 20/09/2019 15:11 (4 Years ago)
It's not because of the popularity? Even if shiny megas were unpopular, the odds of hatching one would still be the same so... popularity doesn't really impact the odds of hatching one, which is what this suggestion aims to fix.
Edit: Actually after re-reading your post I think it's more applicable to direct you to what I discussed in my original post about why shiny megas don't need to be rare.

Also, you already need to boil mega stones so I'm a bit confused by your other comment. If you aren't going to boil the current mega stones, and you wouldn't boil Pokemon-specific mega stones, then why would it matter to you which method exists?

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Posted: Thu, 19/09/2019 21:14 (4 Years ago)
It activates immediately. If you click on one of the sale options, a pop-up appears that verifies this. :)

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Posted: Thu, 19/09/2019 21:09 (4 Years ago)
Yup, you would lose the premium benefits for that hunt

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Posted: Sun, 15/09/2019 14:16 (4 Years ago)
This information is on the wiki. Please check the wiki before asking questions on the forum, most of the time the answer will be on there :)

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Posted: Thu, 05/09/2019 17:12 (4 Years ago)
Also found on this wiki article. Please look at the wiki first before posting questions :)

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Posted: Wed, 04/09/2019 01:04 (4 Years ago)
Hi all! Before posting, make sure you read the whole entire post!!!

The Suggestion

I would like to suggest that the current mega evolution system be scrapped. In its place, simply put in the Pokemon-specific mega stones (Gengarite, Alakazite, Lopunnite, etc.). The Pokemon-specific mega stones would remain in the gem cauldron, but would be split from the current “universal” mega stone. So, for example, a Cameruptite would require a boiling of fire and ground gems. Alakazites would require boiling psychic gems. Not only does this improve the economy from valuing mega stones so highly, it also gives less popular gems such as grass and poison gems more purpose.

I realize that this comes with some things needed to be addressed. First, the cauldron mini game is lost in this idea as it stands. It’s pretty easy to put one or two different gems into the cauldron through the timed game. Personally, I wouldn’t mind if this little mini game was eliminated completely, but I know Riako may not be willing to give it up. If not, I’m going to borrow the core concept of Tobey’s idea here. More kinds of gems can be required for boiling based on an individual Pokemon’s lore/habitat/etc. to allow the mini game to continue. For example, a Garchompite may require dragon, ground, and rock gems.

Also, dragon gems. They’re very expensive. Therefore, the amount needed for dragon megas - Flygonite, Salamencite, Garchompite, etc. - should be scaled down to be reasonable. This might be obvious, but I just wanted to address it, as it is a legitimate concern.

Why We Need a Change

The current system is excessively complex and frustrating. Mega hunts for a mere one shiny mega evolution can take months to even over an entire year. That’s a lot for one shiny! Not to mention the fact that mega Pokemon aren’t even special enough to warrant such a huge amount of time. They’re just more powerful versions of already existing Pokemon. Not legendaries or anything, just, regular Pokemon with some extra oomph in some evolution. It’s probably easier to hunt legendaries since their chains are easier, which doesn’t make sense.

Speaking of legendaries… did you know that, as of this post, there are 2,080 Arceus (not holding plates!) and only 494 Mega Gyarados? The god of all Pokemon is more common than a giant water monster! This is just one example of the wacky population numbers of megas compared to legendaries. A search through the pokedex reveals many, many more...

If you want proof that megas aren’t really that special, look towards the core Pokemon games itself, which have now completely eliminated megas. Mega evolutions came to PH when they were still a big part of Pokemon, so the current system makes sense in that time period. But since megas are now no longer important in Pokemon, it’s time for PH to downgrade the system as well. It doesn’t make sense to keep such a big system for Pokemon forms that no one is paying attention to anymore. To put it simply, the importance PH places on megas is outdated.

Also, shiny event and legendary megas are a humongous pain. It could take years and years to hunt both shiny Mega Mewtwos and a shiny Mega Diancie, which is highly unreasonable for a “collect ‘em all” game. Not to mention the breeding rates of events are also low, possibly resulting in years and years of more hunting. It’s fun to have things challenging, but when things become borderline impossible, it’s no longer fun.

This also leaves some more room for PH-made mega Pokemon! A new mega addition would not add potential months and months of hunting! I don’t know if this is something taken into consideration when Riako releases new megas, but at the very least it does provide peace to shiny completionists.

Comments that are Bound to Appear

“But megas are supposed to be rare!”
I’d like to direct you to what I wrote about megas being essentially abandoned by the core Pokemon games. But yes, they are supposed to be rarer. Keep in mind that making megas easier to obtain does not equal making them easy to obtain. You still need to put in work, mostly needing to form a collection of gems to dump into the cauldron. I’m sure you’ve noticed, but I haven’t given any specific numbers of required gems. It’s up to Riako to decide how difficult he wants it to be to boil different mega stones. To summarize: I do not anticipate mega stones to become super common; ultimately, that’s all up to Riako.

“But what about this shiny mega that I spent months and months hunting! My efforts are wasted!”
I definitely understand where you’re coming from. However, this suggestion is more for “the greater good” as opposed to the tiny, tiny group of people who have successfully shiny mega hunted. I would hope that it would make you feel better that no one would ever again need to go through so much for just one shiny mega, is the point I’m getting to, as you shiny mega hunters, of all people, know what that’s like. Plus, if you’re a shiny mega hunter who also happens to be a shiny completionist, think about how much better completing the shinydex would be with this suggestion! Overall, the positive impact of this suggestion greatly outweighs negatives.

Suggested by Princess:
Quote from PrincessOne thing that could be implemented to solve the "But I spent months getting my shiny mega" issue is a little icon, or text that states it was obtained before the change. It would give those a bit more value for hardcore collectors


Conclusion

So, that's really all I've got. Let me know what you all think!

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