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Searching for: Posts from PieSmellsGood.
Posted: Fri, 24/01/2025 20:48 (3 Months ago)
Chaos

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Posted: Tue, 21/01/2025 16:21 (3 Months ago)
Yeehaw

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Posted: Mon, 20/01/2025 02:48 (3 Months ago)
”Your affairs rot these verdant lands.”
Name: Lucas Conditum
Gender + Pronouns: Male He/Him
Age: 29
Home Region: Alola
Hometown: Seafolk Village
Chosen Legendary: Zacian
Blessing Description:
Hero’s Coronation
Normally, Lucas will appear to wear extremely shabby clothing and carry a sword covered in large amounts of rust, utterly useless in combat but curiously durable. From his cloak, Lucas can emit a thick mist able to disorient even the most eagle-eyed Pokemon and walk without making a sound, allowing him to not be detected by others. However, when faced with danger, Lucas will lose all of these features and gains a shining suit of silver armor. The sword loses its rust, revealing it to be golden inlaid with sapphires, able to cut through solid stone effortlessly. In exchange for his stealth, Lucas gains a drastic boost to his strength and his speed, able to fight alongside and keep up with even his Mega Salamence. He seems to only speed up as a battle progresses. However this eventually takes a toll on his stamina and will cause him to revert back to his cloaked form out of excessive strain. Once the danger is dealt with, Lucas will return to his cloaked form and, if he overexerted himself, become fatigued
Pokémon Team:
Show hidden content


Trevenant
Moves: Horn Leech, Will-O-Wisp, Shadow Claw, Destiny Bond
Held Item: Sitrus Berry
Ability: Harvest
Nature: Adamant

Tyranitar
Moves: Earthquake, Rock Slide, Crunch, Ice Fang
Held Item: Assault Vest
Ability: Sand Stream
Nature: Adamant

Volcarona
Moves: Quiver Dance, Fiery Dance, Bug Buzz, Giga Drain
Held Item: Life Orb
Ability: Flame Body
Nature: Timid

Mudsdale
Moves: High Horsepower, Superpower, Heavy Slam, Stone Edge
Held Item: Rocky Helmet
Ability: Stamina
Nature: Adamant

Slowbro
Moves: Slack Off, Scald, Psychic, Nasty Plot
Held Item: Leftovers
Ability: Regenerator
Nature: Modest

Mega Salamence
Moves: Dragon Dance, Outrage, Earthquake, Double Edge
Held Item: Salamencite
Ability: Intimidate (Pre-Mega) Aerilate (Post-Mega)
Nature: Jolly

Appearance:
Lucas is a relatively tall individual at 5’ 11” His hair is black in color. He keeps it short but no matter what he does, it is still incredibly messy. His eyes are a dark green and are sunken in slightly. His constant exploration of the wilderness resulted in his skin to have a significant tan. In his shabby form, Lucas wears a battered and patched up blue cloak with a hood that covered his face. This cloak is lined on the inside with a myriad pockets in which he stores everything from his Pokeballs to medicinal berries. His black pants are in similar condition, with the knees beginning to wear out. He wears gloves and boots that are an extremely faded gold. On his back, he carries a large sword that is covered in layers of rust and has a corroded hilt wrapped in tattered blue cloth. In his crowned form, Lucas wears a full set of shining silver armor. On his head is a winged helm with a brilliant piece of topaz in the center. His tattered cloak is now a royal shade of blue and billows around him like a king’s robe. Under this cloak is a magnificent chestplate that seems to glow from inside the shade of the cloak. His gauntlets and sabatons are of similar luxury. The rusted sword is revealed to be golden underneath and lined with sapphires on its edge.
Personality:
Lucas is generally a quiet individual, not usually up for conversation. Despite this reserved appearance, Lucas is an adventurous soul, constantly exploring the outdoors and wild areas. He seldom goes to towns or cities, instead camping out in the wilderness for weeks at a time, with only Pokémon as his company. This has forged a strong love of Pokemon within Lucas. Thus, he occasionally hunts down the evil teams that disturb the tranquility of the wilderness he enjoys. When dealing with other people, Lucas is not nearly as tender, often coming off as slightly cold even to his allies. Despite this, Lucas will occasionally help people against a rampaging Pokemon or evil team. He usually has a delicate approach to handling a rampaging Pokemon, seeking to calm down the beast. Against evil teams however, Lucas attacks with ruthless efficiency, for they threaten the Pokemon he cherish.
General Skillset:
Lucas’s extended life in the wilds molded him into a skilled survivalist, able to run for long distances, swim across rivers, scale mountains, and endure sweltering heat and bitter cold. Lucas is easily able to determine medicinal and edible berries and can set up a campsite quickly. In addition to his wilderness survival skills, Lucas is able to easily form bonds with Pokemon of all kinds. In fact, Lucas travels with far more than six Pokemon in the wild. However, he only chose his six strongest and closest companions to bind to Pokeballs and accompany him on this great mission for he would not risk harm to his weaker friends. The strength of both his Pokemon and the bonds he has with them allow Lucas to be an elite Pokemon trainer, likely capable of making it to Victory Road if he was to ever bother to enter the gym challenge.
Weaknesses/Flaws:
Lucas has difficulty navigating the winding paths of large cities. He also has difficulty forming bonds with other people, coming off as cold and uncaring when he honestly does not intend to most of the time. Lucas, despite his cunning, prefers a simple, direct attack policy, seeking to eliminate the threat head on and as quickly as possible unless it is evident he has no choice but to rely on his wit.


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Posted: Sun, 19/01/2025 17:09 (3 Months ago)
res for zacian plz

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Posted: Sun, 05/01/2025 01:09 (4 Months ago)
Name: Aurelian Scoriae

Code: Stymphalian
(The 12 Labors of Heracles: circa 1000 BCE)

Gender: Male

Age:
27

Birthday: March 31st

Powers:
[Neutral]
Gilded Lord:
Aurelian shifts his flesh and blood form into pure metal, granting him immense durability and physical strength. This metal takes on a variety of colors from golden to silver to brass. This metal, despite its durability, is rather lightweight, allowing Aurelian to remain fast and agile.

Divinity's Molten Crucible:
While metallic, Aurelian can alter his form by heating up his body till the metal melts and can be molded and then rapidly cooled. In this fashion, Aurelian can grow limbs, manifest weaponry from his very being, and even melt himself down entirely into a ball of molten metal to squeeze through tight gaps.

Strengths & Weakness:
Strengths: A master tactician and combatant. Able to discern the true intentions of most people quite well.
Weaknesses: Pragmatic to a fault. Unable to have a true bond with others. Highly mistrustful.

Personality:
Aurelian is unable to have a true emotional attachment to other people. This emotional void manifests as boredom in his mind. Due to this, Aurelian is overly casual with others, cracking jokes and overall being extremely laid back in public. Despite this uncaring attitude, Aurelian is highly observant and an analytical thinker. Aurelian does enjoy the thrill of a mental or physical challenge. Thus, Aurelian constantly trains his martial skills as well as solving puzzles such as Sudoku and, more surprisingly, enjoying playing the violin.

Description:
[]Height: 5’ 11”
[]Weight: 175 lbs
[]Skin Tone: Swarthy
[]Hair Style: Mop Top
[]Hair Colour: Black
[]Eye Colour: Amber
[]Clothes: Aurelian wears a tattered brown poncho, a pair of black pants, a winged helmet with the front fashioned to look like a bird’s beak, a pair of steel gauntlets, and a pair of steel sabatons with three downwards curving claws to imitate a raptor’s talons.
[]Accessories: On his back, Aurelian carries his signature weapon, a double ended glaive he named Charybdis, and concealed under his poncho, a combat knife sheathed in its scabbard.

History:
Aurelian was born into a nation torn apart by civil war. From birth, Aurelian was trained to be an elite warrior. Any and all fear and hesitation was removed from his mind, leaving only the cold, machine-like will to obey his general. His martial skills grew unparalleled and he was able to hold his own on the front from the age of 15. As Aurelian matured, his exploits granted him leadership of an elite strike force. A falcon bred for battle, Aurelian killed all who came against his faction. He never learned to love or cherish others, but only to relish the thrill of combat. As such, Aurelian held no personal grudge against his enemies, it was just what he was ordered to do. Despite the ocean of dead at his feet and the pages of battles won by him, Aurelian died in combat. But despite his one desire, Aurelian did not meet his end in a glorious hero’s death in battle, but rather in an ambush, before he could react, and without ceremony. Now in the afterlife, with the freedom to do as he pleases for the most part, Aurelian simply chose to hone his body and mind so that he may be reborn as a feared warrior once more. Without the oppressive conditions of war surrounding him, he picked up a few hobbies such as the violin and mental puzzles and even developed a casual demeanor but the emotional void left in his soul still remains.

Sexuality: Straight

Voice Claim: Monsoon (Metal Gear Rising: Revengeance)

Palpad? Yes plz


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Posted: Fri, 03/01/2025 03:16 (4 Months ago)
Res plz

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Posted: Thu, 02/01/2025 05:47 (4 Months ago)
Name: Aria Fusilis

Gender: Female

Age: 19

Birthday: January 17


Personality: Aria is a chipper, carefree individual who does not burden herself with the worry of everyday life. Despite her apparent unawareness, Aria is extremely clever and witty and enjoys cracking jokes. On the stage, she can be a bit of an eccentric, with her witty personality and unique outfit. If there is one thing she takes seriously, it is her art. Aria is dedicated to not only music, but also sculpting and metalworking.



Description: [Short summary, link to an image, or picrew here.]
[]Height: 5’ 6”
[]Weight: 138 lbs
[]Skin Tone: White
[]Hair Style: Ponytail
[]Hair Colour: Dirty Blonde
[]Eye Colour: Gold
[]Clothes: Aria wears a patched up gray sweater and torn jeans when not performing but when she is, she wears a handmade, shoddy set of brass armor with bright patches of corrosion and glass lenses, making it appear as if she is some sort of steampunk creation.
[]Accessories: A pair of small copper earrings
[]Other:


Instrument(s): Trumpet, Saxaphone

Type of Magic: The ability to generate molten metal from her hands and mold it as if she was sculpting clay to create a variety of tools.

History:
WIP

Sexuality: Straight

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Posted: Fri, 27/12/2024 05:22 (4 Months ago)
Name: Anath Nox

Gender: Female

Age: 14

Birthday: December 21st

Powers: Anath is skilled at manipulating shadows and casting illusions. She can completely darken a small room and extinguish sources of light. She can create illusions of objects and can even create illusory clones of herself. She can also completely alter one’s perception of reality though she can only do this to one person at a time and it requires an intense amount of focus and energy.

Strengths & Weakness:

Anath is a cunning and patient individual , able to solve complex puzzles and strategically outmaneuver most others in the school. However Anath does not truly understand human thought and believes that people are more simple than they truly are. In addition, her patience often gives rise to apathy as she tends to wait out most of her problems.

Personality:

Anath is a scientific and strategic thinker, approaching all problems logically and with little emotional interference. She is cynical though still understands the value of allies but is always wary of them. She appears very skittish but always keeps calm and observant.

Description: [Short summary, link to an image, or picrew here.]
[]Height: 5’ 4”
[]Weight: 120 lbs
[]Skin Tone: Olive
[]Hair Style: Straight
[]Hair Colour: Black
[]Eye Colour: Dark Purple
[]Clothes: A patched up indigo hoodie covered with a shabby gray overcoat. A fraying pair of plain black pants and a tattered pair of tennis shoes.
[]Accessories: A pristine golden pocket mirror that appears to show nothing at all.
[]Other: none

History: Anath once lived on the streets with a companion whose name Anath has not uttered in many years. Both were taken in by the Angel Institute. Both were initially excited though when Anath’s companion got too giddy with excitement, they used their powers on accident, causing a great disruption. From that day on, Anath never saw her friend again. Anath then became the quiet, detached, scheming person she is today. However she still wears the battered clothes she had when she lived on the streets as a remembrance of the past.

Sexuality: Straight


Palpad? Yes plz


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Posted: Thu, 26/12/2024 22:08 (4 Months ago)
Res plz

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Posted: Mon, 02/12/2024 05:27 (5 Months ago)
After drinking the wine, Flagram felt… different. The taste of the liquor lingered on his tongue for far longer than normal. The hint of blood in this aftertaste was truly intoxicating. It must have been extracted from the finest warriors of mortal men in order to taste so fresh and full of vigor. This vital spirit in the drink called to Flagram, and he nearly became besotted by it. The cold flame within Flagram began to flare: He could almost hear the wailing of the tormented spirits in the fiery torrent. However, Flagram still retained his patience even when blinded by bloodlust. His flames remained contained within his flesh and his calm facade remained. However he no longer sat at leisure silently opining on the other guests, but rather gazing as a serpent would, eagerly waiting for the chance to lunge.

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Posted: Sun, 01/12/2024 06:07 (5 Months ago)
Flagram accepted the glass from Otto and examined it closely. He gave it a delicate sniff before tasting it. As soon as the wine hit his tongue, Flagram could tell that it was of far superior quality compared to the masquerade’s own refreshment. The vintage was perfectly aged and had the metallic taste indicative of the grapes having been watered with blood. Flagram was impressed by the skill of this winemaker, especially after the decadence and degeneracy he observed in many of the other guests. After draining his glass, Flagram turned back to Otto and gave him a slight bow.

“My thanks for the refreshment, I compliment your artisanship.”

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Posted: Sat, 30/11/2024 05:39 (5 Months ago)
From his seat, Flagram continued his silent judgement of the event and its guests. At another table, he noticed a well dressed vampire in a top hat giving out wine. Flagram found this quite peculiar: why should the guest be the one waiting on others? However, many other guests were partaking in the liquor and from the looks of it, these guests were not the materialistic fools drunkenly dancing. Perhaps he would deign to give this wine a taste. Thus, Flagram silently rose from his seat and noiselessly made his way to this vigneron. Once directly behind Otto, Flagram announced his presence.

“Greetings good sir, may I trouble you for a glass?”

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Posted: Fri, 29/11/2024 05:04 (5 Months ago)
Amidst the boorish decadence, something… unique… caught Flagram’s reptilian eyes. In the distance he spotted a guest dressed in relatively plain clothing. For a fleeting moment, he held the person with respect. After all, Flagram himself was born to no heirloom or inheritance. This strange guest may be a lesser heir of their house, born to nothing but obscurity. Thus, did Flagram start to feel a kinship with this guest that he had never even spoken to. However, upon closely observing this guest interacting with another, their deportment gave it away. This was no lesser heir, this was a servant, invited as guest. Flagram’s kinship became confusion, before finally becoming rage. What kind of master is so pompous as to send a mere servant to a ball in their stead? Sure, Flagram himself may not enjoy these festivities but he still attended to honor long standing tradition. One who deems themselves above such things is not fit to be lord. As the servant and the other guest vanished from sight, Flagram was utterly repulsed. But now was not the time to strike. The arrogant lot would get what was coming to them, but haste would only spell his own swift end. He would be patient, for vampires always have time on their side

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Posted: Tue, 26/11/2024 22:31 (5 Months ago)
Observing the festivities, Flagram took a drink from a passing butler. He closely examined it, even deigning to give it a delicate sniff. It appeared to have been sourced from a human in peak physical condition. He did note however that the drink had been chilled. After all, the only true way for a vampire to indulge is to drink while the sweet, crimson liquor is fresh, warm, and being pumped out of the victim by the gallon. Flagram still chose to drink, the blood coating the fangs of his serpentine helmet and tinting them a deep red. It could have been worse, the refreshment here was still leagues better than the slumlord who offered Flagram a pint of pig’s blood to sate his thirst. He had personally razed that hovel of an estate to the ground for such an insult.

Still, Flagram noted the decline of vampire society over time. Once they were terrors and hunters of men, now they are satisfied to play socialite and aristocrat and turn their bastions into opulent estates. The greed filled fools should know, lordship is warranted through strength and strength alone. As he observed the entitled firstborns of “noble” houses making fools of themselves on the ballroom floor, Flagram felt a strong sense of loathing and lamentation. These immature scions are besmirching the honor of their houses with their decadent behavior. Flagram was born to no inheritance and was entitled only to be consumed by his own flames. Yet, he was able to channel his inner flames to forge his own dynasty, one that would purge the weak, unfit to rule. One day

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Posted: Tue, 26/11/2024 21:49 (5 Months ago)
Res plz

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Posted: Mon, 25/11/2024 21:11 (5 Months ago)
By the moon’s dim glow, one could see a figure on horseback approaching the castle. He appeared dressed for a funeral, both him and his skeletal steed shrouded in dark cloaks. Soon, the figure was right before the grand entrance to the castle and he cast off his traveling cloak, revealing a truly regal form. He wore a grandiose blue robe with silvery trim and many medallions. On his waist was a sword in a hilt inlaid with many precious gems, as befitting a lord of his station. Concealing his face was the skull of a great serpent, painted black and adorned with ivory horns, an homage to the fearsome wyrms rumored to have inhabited the underground realm before He laid claim to it. For this was Flagram, Lord of the Dragonspire Manor. Having dismounted his horse, Flagram took time to marvel at the moon’s chill luminescence, something he sorely missed in his underground domain. After admiring the pale light in the sky, Flagram addressed his undead companion in a long lost tongue.

“Sede, Nihignis”

The horse’s pale, flaming eyes extinguished and the beast lay immobile outside the castle. After absorbing the flame back into himself, Flagram threw open the doors and entered the grand hall of the castle, appearing to glide like the fell presence of the Grim Reaper themselves as he made his way to his seat and delicately sat down, awaiting the start of the festivities.

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Posted: Fri, 22/11/2024 02:22 (5 Months ago)
[#74 Geodude]

Lack of Muscle

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Posted: Thu, 14/11/2024 04:09 (6 Months ago)
bump

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Posted: Thu, 14/11/2024 04:08 (6 Months ago)
Your friend group found out about your search history

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Posted: Wed, 13/11/2024 05:57 (6 Months ago)

"Surrender yourself to my flame, to my coming dynasty. For all eternity"

Name:
Flagram Anguifex
Title:
The Mirage of the Void, Dragonspire Manor Proprietor
Age:
658
Gender/Sexuality:
Straight Male
Personality:
Flagram is extremely clever and speaks with a quick tongue. He makes great use of these traits and manipulates mortal men to his cause. Flagram is a well versed and experienced strategist, having weathered many assaults against his clan. However, for all of these gifts, Flagram's thoughts are almost all centered around either the rise of his new order, or of his prey. He is a hunter at heart, and as any hunter challenging the most dangerous game should, Flagram relishes the art of combat and is an exceptional swordsman. It is rumored however, that Flagram's patient, strategic, serpent-like, demeanor is a facade, that may one day crack, revealing a truly depraved soul...
Appearance :
Flagram wears a grand, pitch black robe with indigo highlights and adorned with medallions made of iron. On his waist he carries a sword in an ornately decorated hilt. On his head, he wears the skull of a large serpent, painted black and decorated with gems, covering his face. Under the mask, Flagram has the traditional pale skin of a vampire and glowing reptilian eyes, a sign of the accursed ritual of his dynasty. In addition, when displaying his full magical power, Flagram gains a pair of glowing spectral wings imbued with his signature Spirit Flame.
Magic:
Flagram always had immense control over fire, but after taking in the powers of vengeful spirits, his once crimson flames became a teal blue and wail with the screams of the deceased. This was the birth of the Spirit Flame, said to burn away one's very soul. Flagram can command this flame at will and even channel it into his sword or into a pair of spectral wings, granting him the ability to fly. Flagram also is well versed in the art of necromancy, able to resurrect the corpses of mortal men as his eternal servants, imbued with everburning Spirit Flame.
Stories:
Flagram was originally born with nothing but a curse. He was gifted with immense power over fire, but his own flesh was serving as kindling, slowly eating away at him. In addition, as he was merely the second heir to his family, he would inherit no property or power from them. Thus, he journeyed on his own in search of a powerful relic that could quell the flames within him. Flagram eventually found the treasure hoard the relic was said to be located in but before he could locate the relic, the hoard's undead protectors surrounded Flagram and attempted to lay a deadly curse on him. However, Flagram was no mere man, and thus, he was able to overpower the curse and burn away the spectral guardians with his flames. Despite being utterly crushed, the wrath of the spirits still lingered and merged with Flagram's pyromancy to create the Spirit Flame. Flagram immediately felt a freedom he had never had before as the searing pain of his flames was replaced by the chill of the Spirit Flame. Realizing his new power and freedom, Flagram constructed the seat of his new dynasty in the very cave with the treasure hoard and dubbed it the Dragonspire Manor after the ancient creatures said to reside there in ages past. Flagram soon began capturing scores of humans from the surrounding areas to serve him and his new order. The strongest would recieve the honor of being bitten by Flagram and becoming vampires themselves, with a small amount of Spirit Flame powers while the rest would be burned away utterly, and be reduced to nothing but skeletons puppeted entirely by the Spirit Flame. With his hard fought seat of power carved out, Flagram now patiently awaits the opportunity to rise to power.
Reputation:
Flagram is a figure treated with ambivalence by his contemporaries. To some he is a great sovereign, able to inspire the members of his dynasty and with strength in abundance. To others, he is merely a raving fool chasing the powers of things beyond his comprehension. However, none can deny his power and cunning, whether they see him as king or enemy.
Song:
Mohg, Lord of Blood - Elden Ring OST
Other:
None
Palpad:

Yes plz


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