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I'm Feeling Lucky

Searching for: Posts from AcryliCatUwU.
Posted: Tue, 26/02/2019 08:47 (5 Years ago)
As far as I know, gems' value haven't changed(much) for quite a while. Should they change drastically, it should be easy enough to go into the code and change values.

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Posted: Tue, 26/02/2019 08:32 (5 Years ago)

(Quick word- I was going to put this in a profile feed, but decided it was too much information and built kind of like a suggestion, so I hope this counts and is taken into consideration.

Oh, dear, sweet, dreaded Gem Exchange. How my heart burns when I look through your lustrous mountains of garbage deals and cheap tricks.
Its about time for that to change

I think we are all well aware of what the gem exchange is, I don't remember if brand new users have access to it or not, so if you don't have a gem exchange tab yet, just take my word for it and consider yourself lucky. For now.
So let's get right to the chase, cut the salt out of this post's diet, and talk about our topic on hand.

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The Gem Exchange: The Problem

The gem exchange, by definition, is "The meeting place for gem trades". It is a centralized, and heavily simplified GTS, which is totally fine and absolutely very useful, especially for users who use gems as a huge boost in their shiny hunts. All of this is great, the concept is easy enough to understand, and it has a general usefulness to it that makes it a key recourse to this game.
Unfortunately, the gem exchange is a victim of users' blatantly swindling others, whether they actually realize they are or not.
Before I get eaten alive by people claiming that I've said everyone is cheating everyone else, just hold on- because I'm not.

Whether this issue is coming from the fact that people are severely uniformed or perhaps they are trying to rip off of some unknowing rookie, is completely situational. I can't speak for the users' who make the trades, but I can speak for how the trades look themselves.
And honey, they ain't lookin too good.

(Yes. I ripped this from price check. It's what everyone should use)
Dragon Gem: - 45,000 - 50,000
Fairy Gem: 1,000 - 4,000
Bug Gem: 500 - 600
Normal Gem: 1,000 - 1,500

Common Gems (Ground, Fighting, Grass, Steel, Rock) - 400 - 600
Semi Uncommon Gems (Poison, Psychic): 500 - 800
(People often Common and semi-uncommon together at 500pd- which is fine, they're not much different to one another)
Uncommon Gems (Fire, Flying, Electric, Water, Ice, Ghost, Dark) - 800 - 1,000

These generally accepted prices in mind, I've copied a few trades from the GE to list below. I'm not listing screenshots because, frankly, I'm too lazy to crop and upload the image someplace else to put here. Especially when you could just go to the GE and find about 100 other extremely similar tades. I've done enough editing for this post.

Fighting Gem [x28] for Normal Gem [-/60]
14,000 for 60,000


Water(x3),Flying(x2),Grass(x5),Poison(x5),Electric(x1),Ground(x3),Psychic(x1),Rock(x7),Ice(x1),Bug(x1) for Dragon Gem (-/5)
17,000 for 250,000


Water(x3),Rock(x5) for Fire(-/1),Fighting(-/1),Grass(-/1),Psychic(-/1),Dragon (-/1),Ghost(-/1),Fairy Gem (-/1)
4,900 for 55,500
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I'll be honest, that's enough of a headache for now. Just go take a look at the GE, you'll find plenty of trades just like those. Also, if you recognize your trade... sorry, but not really. There needs to be a fix.

My Suggestion
I have suffered on this for a while. How do you fix a feature that is so perfect, simple, and useful, and yet so cripplingly flawed, it's practically of no use to those who need it?
One of the main ideas I've come up with is to implement a value bar that adds up the general value of your offer and compares it to what you're asking for. If values don't match up withing the correct range, the trade doesnt go up.
Also, I'm making these edits at 3:30am on my phone, dont laugh. I draw, not edit.



If you have other suggestions, or need me to go more in depth, please comment below. Supporting this post isn't necessarily supporting my specific idea. It's supporting a change to a flawed and aggravating game feature

Thank you, and goodnight.


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Posted: Fri, 22/02/2019 00:41 (5 Years ago)
Except on mobile but that's for a different thread

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Posted: Thu, 21/02/2019 03:49 (5 Years ago)
sending

send missing, please

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Posted: Thu, 21/02/2019 03:41 (5 Years ago)
sending

send missing, please

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Posted: Thu, 21/02/2019 01:17 (5 Years ago)

@TheSaltyZoroark, your mega-able haunter is ready and waiting for you in a private trade.
Thank you! <3




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Posted: Wed, 20/02/2019 03:35 (5 Years ago)

6 hours
500+ individual encounters
He is mine

caught in Pkmn Let's Go: Eevee



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Posted: Tue, 19/02/2019 04:27 (5 Years ago)
sending

missing please

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Posted: Tue, 19/02/2019 04:20 (5 Years ago)
sending

missing, please

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Posted: Tue, 19/02/2019 04:13 (5 Years ago)
sending

send missing please

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Posted: Mon, 18/02/2019 06:34 (5 Years ago)
Sending!

Missing, please?

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Posted: Fri, 15/02/2019 20:10 (5 Years ago)
@godfred, sure! Set it up in a private trade ^^

@yuki-chan, thank you

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Posted: Fri, 15/02/2019 06:27 (5 Years ago)
I actually already have an audino, I'm not finished with everything yet, sorry. But I'll buy the lapras.

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Posted: Wed, 13/02/2019 06:37 (5 Years ago)
I know I'm not finished and I need to go through and take out a few of the pokemon I already have ahah

I'll buy 2 from each of you

EDIT: I only need 1 riolu

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Posted: Wed, 13/02/2019 03:33 (5 Years ago)


Hiya! Welcome to my #1 Priority PH goal!

As you can see, I'd really like to complete my dex, but not in the traditional manner! I'd like to have a complete shiny dex, but I need people's help for that, since I don't want to can't hunt for each and every pokemon.

As of now, I'm lot looking to buy shiny legendaries, mythicals, events, or shiny megas

Interested in selling your extra shinies?
Be sure to check below and make sure I'm looking for that shiny, then just comment below what your price is and I'll consider your offer!

Missing Kanto Shinies


Missing Johto Shinies


Missing Hoenn Shinies


Missing Sinnoh Shinies


Missing Unova Shinies


Missing Kalos Shinies


Missing Alola Shinies


I'll update this later, I wanna get it posted before chrome decides to die and erase it all. Please don't post here yet






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Posted: Tue, 12/02/2019 18:56 (5 Years ago)
No support for the reasons stated above. While It would be cool to have a complex battle system, theres bigger isues to fix and the system is pretty perfect as it is now, even if simplistic as hell.

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Posted: Tue, 12/02/2019 08:31 (5 Years ago)
There is an identical and slightly older post here. Otherwise, I agree.

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Posted: Tue, 12/02/2019 08:22 (5 Years ago)
@Lirah, that's what I mean, at least, Idk about the OP though.

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Posted: Mon, 11/02/2019 08:17 (5 Years ago)
Bumping this :>

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Posted: Sun, 10/02/2019 02:59 (5 Years ago)


Session 2
.·:·.✧✦✧.·:·..·:·.✧✦✧.·:·..·:·.✧✦✧.·:·..·:·.✧✦✧.·:·..·:·.✧✦✧.·:·.

✧I wasn't writing notes while I played, but I defeated the first island, grinded mantine for a while to get some rare candies for my weaker few, grinded the grass and leftover trainers, and made it to route 4 before deciding for a break. No casualties, but the first kahuna battle nearly took out my Furfrou, so I'm going to have to do a lot more training prior to battles and have my team a good 7-10 levels ahead of the game.✧
.·:·.✧✦✧.·:·..·:·.✧✦✧.·:·.

MachoMan- - lvl 23
✦Scratch✦Ember✦Fire Fang✦Double Kick✦
Otto- - lvl 21
✦Thunder Shock✦Charm✦Tail Whip✦Sweet Kiss✦
Zuko- - lvl 13
✦Fury Swipes✦Leer✦Feint Attack✦Fake Tears✦
Zephr- - lvl 21
✦Tackle✦Growl✦Sand Attack✦Headbutt✦



10 Carat Hill Encounter
Cali- - lvl 16
✦Fairy Wind✦Astonish✦Fake Tears✦Bite✦



Route 4 Encounter
Smelly Boi - - lvl 11
✦Mud Slap✦Mud Sport✦Rototiller✦Bulldoze✦




.·:·.✧✦✧.·:·..·:·.✧✦✧.·:·..·:·.✧✦✧.·:·..·:·.✧✦✧.·:·..·:·.✧✦✧.·:·.




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