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Forum Thread

Total Damage Count Ranklist

Forum-Index Suggestions Rejected Total Damage Count Ranklist
Artevoir
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Trainerlevel: 50

Forum Posts: 1,645
Posted: Sun, 31/05/2015 12:28 (8 Years ago)
I have notice people cheat their battle scores on here often but this does not have anything to do with your battle score. My idea is this, during the battle you deal or take damage, whoever wins the damage is calculated to a Total Damage Count(TDC). This could be used to rank people by total amount of damage they deal in battles (or medal rally perhaps mostly aiming for ranklist)
For example
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[02/07/2014 04:35:02] Professor_Joe won the battle!
[02/07/2014 04:35:01] Lillibride fainted.
[02/07/2014 04:35:00] Lillibride lost 269 HP.
[02/07/2014 04:35:00] That was not very effective...
[02/07/2014 04:35:00] That was a critical hit!
[02/07/2014 04:34:59] Ludicolo sp. attacked (Grass) the opponent.
[02/07/2014 04:34:51] CyndaquilLuvsVan_Halen sent Lillibride into the battle.
[02/07/2014 04:34:20] Cyndaquil fainted.
[02/07/2014 04:34:19] Cyndaquil lost 163 HP.
[02/07/2014 04:34:19] The attack was super-effective!
[02/07/2014 04:34:18] Ludicolo sp. attacked (Water) the opponent.
[02/07/2014 04:33:54] Cyndaquil starts to charge its power.
[02/07/2014 04:33:53] Cyndaquil lost 387 HP.
[02/07/2014 04:33:53] The attack was super-effective!
[02/07/2014 04:33:52] Ludicolo sp. attacked (Water) the opponent.
[02/07/2014 04:32:37] CyndaquilLuvsVan_Halen sent Cyndaquil into the battle.
[02/07/2014 04:32:34] Bastiodon fainted.
[02/07/2014 04:32:33] Bastiodon lost 78 HP.
[02/07/2014 04:32:33] The attack was super-effective!
[02/07/2014 04:32:32] Ludicolo sp. attacked (Water) the opponent.
[02/07/2014 04:32:01] Ludicolo lost 28 HP.
[02/07/2014 04:32:00] Bastiodon attacked (Rock) the opponent.
[02/07/2014 04:31:59] Bastiodon lost 305 HP.
[02/07/2014 04:31:59] The attack was super-effective!
[02/07/2014 04:31:58] Ludicolo sp. attacked (Water) the opponent.
[02/07/2014 04:31:46] CyndaquilLuvsVan_Halen sent Bastiodon into the battle.
[02/07/2014 04:31:31] Ampharos fainted.
[02/07/2014 04:31:30] Ampharos lost 246 HP.
[02/07/2014 04:31:29] Ludicolo sp. attacked (Grass) the opponent.
[02/07/2014 04:30:50] CyndaquilLuvsVan_Halen sent Ampharos into the battle.
[02/07/2014 04:30:33] Tyrantrum fainted.
[02/07/2014 04:30:32] Tyrantrum lost 237 HP.
[02/07/2014 04:30:31] Ludicolo sp. attacked (Water) the opponent.
[02/07/2014 04:30:24] CyndaquilLuvsVan_Halen sent Tyrantrum into the battle.
[02/07/2014 04:30:17] Infernape fainted.
[02/07/2014 04:30:16] Infernape lost 95 HP.
[02/07/2014 04:30:16] The attack was super-effective!
[02/07/2014 04:30:15] Ludicolo sp. attacked (Water) the opponent.
[02/07/2014 04:30:13] Infernape failed to heal itself!
[02/07/2014 04:30:10] Infernape starts to heal itself.
[02/07/2014 04:29:47] Infernape lost 308 HP.
[02/07/2014 04:29:47] The attack was super-effective!
[02/07/2014 04:29:46] Ludicolo sp. attacked (Water) the opponent.
[02/07/2014 04:29:45] Ludicolo lost 151 HP.
[02/07/2014 04:29:44] Infernape attacked (Fighting) the opponent.
[02/07/2014 04:29:37] Infernape lost 395 HP.
[02/07/2014 04:29:37] The attack was super-effective!
[02/07/2014 04:29:36] Ludicolo sp. attacked (Water) the opponent.
[02/07/2014 04:29:35] Ludicolo lost 96 HP.
[02/07/2014 04:29:34] Infernape sp. attacked (Fire) the opponent.
[02/07/2014 04:29:17] CyndaquilLuvsVan_Halen sent Infernape into the battle.
[02/07/2014 04:29:17] Professor_Joe sent Ludicolo into the battle.


In that old battle my TDC would come out to 2,483 which would put me in a set position or add to my total score. for example if i was second place for a total of 45,000 and a user named Navuso had a total damage score from all their battles of 47,000, by adding that extra 2,483 to my score i would have 47,483 which would put me in first.


EDIT: The ranklist will be split into 3 lists if possible one for LV.50 battles,LV. 100 battles, and LV.500 battles. in which then it would be a fair amount of points to gain in any ranklist

Please let me know what you think or how to make i better down below





21/251
ExpressoPuncake
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Trainerlevel: 39

Forum Posts: 826
Posted: Sun, 31/05/2015 12:32 (8 Years ago)
I support this

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Pleiadesu
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Trainerlevel: 37

Forum Posts: 1,241
Posted: Sun, 31/05/2015 12:47 (8 Years ago)
If two people battled on Autolevel 1/other low levels, the damage count would be hopelessly low. Same for fighting with low level pokemon.
So, what about a damage-per-battle-level sort of thing?
Like for a damage dealt to a level X pokemon, the damage count would be divided by X so it would be fair.
Or maybe a division of X, like X/2, considering the damage done by lvl 500 pokemon.
Rage || More rage || Ultimate rage
"Don't let someone else make you feel guilty or ashamed about something you don't have control over, whether it is your skin color, your sexual preference or otherwise."
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Artevoir
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Trainerlevel: 50

Forum Posts: 1,645
Posted: Sun, 31/05/2015 13:14 (8 Years ago)
now you mentioned it maybe 3 lists 1 for no auto levels 1 for 50 and 1 for 100 to maybe settle the difference?




21/251
Pleiadesu
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Trainerlevel: 37

Forum Posts: 1,241
Posted: Sun, 31/05/2015 13:20 (8 Years ago)
Sounds good, but that still won't cover all the levels.
I honestly can't come up with a better idea, though.
Rage || More rage || Ultimate rage
"Don't let someone else make you feel guilty or ashamed about something you don't have control over, whether it is your skin color, your sexual preference or otherwise."
- Alex Bolton (I Hate Everything)
Artevoir
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Trainerlevel: 50

Forum Posts: 1,645
Posted: Sun, 31/05/2015 13:21 (8 Years ago)
well you also got the think about how many people whould want to battle at such low level when want to go on the ranklist?




21/251
Artevoir
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Trainerlevel: 50

Forum Posts: 1,645
Posted: Wed, 22/07/2015 22:42 (8 Years ago)
bump




21/251
CatLady
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Trainerlevel: 99

Forum Posts: 8,322
Posted: Sat, 27/06/2020 11:33 (3 Years ago)
This suggestion has received less than 60% support and was moved to rejected.

Total votes: 17
Support ratio: 58%
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