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Forum Thread

Rumbling Experience Points

Forum-Index Suggestions Implemented Rumbling Experience Points
Chrome12
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Trainerlevel: 20

Forum Posts: 11
Posted: Sun, 07/07/2013 15:35 (10 Years ago)
My idea is, that a Pokemon that Rumbles gets some kind of Exp. These Exp. make him better at rumbling, just like normal Exp. Point makes Pokemon better at fighting. So the Pokemons, who have more Rumbling Exp are more likely to return with more Items/Money than Pokemon who only rumbled for their first time.

But just getting more Items/Money would be boring as well so I thought, just like attack moves, for some level ups your pokemon can equip Abilities.
For example:
The Ability "Money" (No I'm not very creative). This Ability makes your Pokemon look more for money and will return with more money.
However it would return with less items/ would battle less because it focus on getting money.

Maybe there should be two types of Abilities as well like passive and active.
So the Ability "Money" would be an active one as the pokemon actively does it.
A Passive ability could be like this:
"Thick Headed" I am totally not thinking about PMD this ability would avoid your pokemon to faint once. In a battle of course.

But you can't equip all abilities and have to chose between maybe 1-2 active abilities and 1-2 passive ones.

Well I hope this makes sense.
Well if it doesn't then just think about Pokemon Mystery Dungeon, I mean the IQ system of it at least. But you can't overpower yourself.


Luna
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Trainerlevel: 16

Forum Posts: 255
Posted: Sun, 07/07/2013 15:36 (10 Years ago)
No Support. you lost me at the first paragraph. the longer they are gone the better the stuff. just like pokefarm's scouring. except these pokemon do not get tired.

and equip abilities? never. no. 0 support
Chrome12
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Trainerlevel: 20

Forum Posts: 11
Posted: Sun, 07/07/2013 15:50 (10 Years ago)
Well figures, I tried to get away from PF, but abilities are just too much I guess...

But they do have their draw backs so it doesn't overpower and it only affects one Pokemon not the whole rumbling team.
Doesn't make it better though.

Then instead of calling it Abilities, let's just call it command. I mean the rumbling pokemon does have a cam and headphone after all, so why not tell it that it should search for certain stuff.
I know it does not make it better
redapple777
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Trainerlevel: 12

Forum Posts: 180
Posted: Sun, 07/07/2013 15:51 (10 Years ago)
i think this a good idea i support it but 1 question for you chrome12 would all pokemon be able to get all the abilities or would there be variations of the learn-able abilities for each pokemon were like meoth can "learn" money but won't "learn" one for more fights or would it be all pokemon can get all of them?
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help me by clicking them please? i'll die if it doesn't grow up
Luna
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Trainerlevel: 16

Forum Posts: 255
Posted: Sun, 07/07/2013 15:57 (10 Years ago)
meowth has a move that boosts money. not an ability Payday
Chrome12
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Trainerlevel: 20

Forum Posts: 11
Posted: Sun, 07/07/2013 15:59 (10 Years ago)
I thought that each Typ should get an individual learn pool, so it'd be funnier like this as well. (Each Pokemon would be too much I guess)
And I don't think that one typ should be able to learn all abilities. Too much overpower and many wouldn't even care which pokemon they would send to rumble. Like this they would "carefully" pick out their pokemon in order to rumble a bit.

And I didn't mean the normal abilities from Pokemon, but the IQ from Pokemon Mystery dungeon.
Mirej
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Trainerlevel: 89

Forum Posts: 1,938
Posted: Sun, 07/07/2013 16:40 (10 Years ago)
QuoteMy idea is, that a Pokemon that Rumbles gets some kind of Exp. These Exp. make him better at rumbling, just like normal Exp. Point makes Pokemon better at fighting. So the Pokemons, who have more Rumbling Exp are more likely to return with more Items/Money than Pokemon who only rumbled for their first time.


There's already something like this. But not the Pokemon gets the exp, but the area you're exploring. It works the same though, being able to get more money and items as the area level increases.

This ability idea is quite nice. How about you can train your Pokemon to specialize on one ability, like "Money" or "Experience". You will have to spend Pokedollar to train them and they can only have one trait.

And Umbreon: That Meowth has nothing to do with this.

But first I would like to wait how the battling system will work.

In case of emergency Plushie
Chrome12
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Trainerlevel: 20

Forum Posts: 11
Posted: Sun, 07/07/2013 17:00 (10 Years ago)
Ah, I totally forgot about that announcement today...

And to train and specialize a Pokemon would be great, too u-u
It will make them think twice about what they want their Pokemon to do.
Maybe for every train session (I have no idea what else I should call it) it'll get more expensive.

Now thinking about it it would be quite fun too if the different areas would have different chances of finding items/ money / to battle.
But nevermind, I guess before making any further suggestion, I should wait how the battle system will work as well ^^|||