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Forum Thread

New rebalance of gems from Royal Tunnel

Forum-Index Suggestions New rebalance of gems from Royal Tunnel
loketoke
OFFLINE
Trainerlevel: 147

Forum Posts: 583
Posted: Tue, 30/11/2021 17:51 (2 Years ago)
One year and a half has passed since the Royal Tunnel had to be rebalanced because of some users cheating.
This, along with the addition of the gem gain for exchanging plushies, has made the Royal Tunnel end in oblivion (even for the bigger players of the tunnel) mostly because of the gem limit that it was implemented.
In all this time I've been thinking A LOT how could we recover the old Tunnel Gem System without harming again the global economy because of another possible cheating attack...
...And I think I found one possible solution.

Initial analysis:
Old tunnel situation:
- Unlimited gem appearances.
- Cheaters exploiting the tunnel resources with external software.
- Significant harm to the game's economy due to the flood of gems obtained from cheating.
Current tunnel situation:
- Gems limited to 100 per day.
- Fair players getting all 100 gems in less than an hour.
- No motivation/achievements to keep playing without any kind of reward after reaching the gem limit.
- Lack of tools for big gem hunters aside the plushie exchange and rumbling.

Goals:
- Give usual tunnel players a tool to gain gems during all day.
- Make the amount of gained gems unattractive to cheaters.

Possible solution:
Implement, in the same way that it is made in Emera Beach, an energy bar that is filled with time.
That bar filled (100%) would mean you are able to find up to 100 gems in the tunnel.
With every gem found the percentage will drop 1% till you go to zero. After that you'll able to keep playing tunnel but with no more gem earnings.
Refilling the bar:
- The bar could be refilled by 5% every 30 minutes, letting you get some gems always but not unlimited like in the past.
That would mean users were able to get another 100 gems every 10 hours.
- Other option could be, using the same time lapses used in most of the game features (lapses of 15 minutes like in daycare, honey tree, etc.), refill the energy bar by 3% every 15 minutes.
That would mean users were able to get another 100 gems every 8 hours and a half.

Results/Profits:
- It won’t affect at all to occasional tunnel players but it positively will to usual ones.
- Even if you used all your energy before, in every starting hour you can get gems when you make your hourly DP tasks.
- The increase of available gems is still not profitable for possible cheaters as they are slowly refilled.
- It gives an extended way to obtain gems for gem hunters.
- It gives additional motivation for tunnel players to play along the whole day, not discouraging them to stop after reaching the gem limit.
CatLady
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Trainerlevel: 99

Forum Posts: 8,298
Posted: Sun, 12/12/2021 14:12 (2 Years ago)
Thread has received Mod approval and is now open for discussion.
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HugeRez
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Trainerlevel: 73

Forum Posts: 539
Posted: Sun, 12/12/2021 14:27 (2 Years ago)
I dont personally use the royal tunnel, as i dont find it very fun
but support because i do a lot of others use it / enjoy the feature and i feel they should be rewarded for doing well on it themselves (besides the chance of getting regi eggs, that dont sell for much anyway)


loketoke
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Trainerlevel: 147

Forum Posts: 583
Posted: Sun, 12/12/2021 14:42 (2 Years ago)
I forgot to say that, the slight increase of gem encounters would also positively affect those who don't play the tunnel, as there would be more of them in the market to be bought.